20 million credit limit?!

  • Thread starter Gamerwillz
  • 89 comments
  • 10,510 views
270
United Kingdom
United Kingdom
Gamerwillz
I've just heard that you can't get any more than 20 million! Is that true?

If it's true, then that's baaaad! Very bad. đź‘Ž
 
Give me a reason for needing more than 20 million.

- You buy one of the 20 million dollar cars, but also wanting to upgrade it. So you'll then be forced to race first.

- You see two cars in the UCD dealership that are worth over 20 million together. (ex: 2J and Ford Gt40 racecar) Or perhaps you even see three that would take you over 20 million dollar in value.

Now that we can't gift cars over 1 million in value, I think it's necessary to break the cap since we'll have to spend it with our own credits and effort... unless you want to go broke every time you buy those expensive race cars.

In past GT's I've always accumulated massive credits so on the time when I need to buy something expensive, I don't have to worry about going broke.
 
:grumpy::grumpy::grumpy::grumpy:

Why, PD? Why???!?!?!?!

So after I buy the X1, I will see the credit as zero. Other cars costs 20 million as well. How ****ing crazy is this?! I want to collect all cars and it will take me 3 years to do it. Absolutely insane! FLAWED game design!

What????!??!?!?!?!? The cars cost the same amount regardless of how much you have.

Although an extra 5 million would be nice so you don't lose any money.
 
:grumpy::grumpy::grumpy::grumpy:

Why, PD? Why???!?!?!?!

So after I buy the X1, I will see the credit as zero. Other cars costs 20 million as well. How ****ing crazy is this?! I want to collect all cars and it will take me 3 years to do it. Absolutely insane! FLAWED game design!

Looks like the GT series is fading away slowly.

Anyway, on a brighter side. I'm going to use GT5 to challenge against the clock in Practise Mode, play online and do Special Events.

Even if there wasn't a 20 million cap, you'd still have to earn an additional 20 million to buy more than one 20mil car. For this reason - the cap won't make it any slower to get all the 20mil cars.
 
The cap is very good...there was no cap in fm2 or 3 and what happened? people found money glitches, it came to the point in fm2 people had so much the counter just stopped going up, and when a car was bought the amount they spent wouldn't lower on the counter meaning they had over 999,999,999,999.
 
Even if there wasn't a 20 million cap, you'd still have to earn an additional 20 million to buy more than one 20mil car. For this reason - the cap won't make it any slower to get all the 20mil cars.

Yeah, but it's not everyday that you're going to spend 20 million. Some people are close to that 20 million dollar mark and every credits they'll earn will be put to waste. There are others out there that save first, buy later when they need to.

Think about if your life was limited to a certain amount. You wouldn't be able to save for things like college for your kids or other things that would require you to go over the limit. Perhaps that's a bad example, but if you remember GT5 prologue, there was a lot times where the 2,000,000 cap wasted a lot of my credits when I was saving up, or not needing to buy anything at the moment. And when I did, my money was wasted to basically "broke."
 
Even if there wasn't a 20 million cap, you'd still have to earn an additional 20 million to buy more than one 20mil car. For this reason - the cap won't make it any slower to get all the 20mil cars.

by now i would have had altleast 35 million just a rough guess and still counting theres no need for a cap and bought loads of rare cars and be still left with quite a bit so that il earn more and reach that again
 
Reason is simple - money is there to be spent, not to be collected. It isn't as if you can't buy a specific car due to cap or that it limits anything.

Yes credits go zero if you buy 20m car, it is not as if it is supposed to stay at 20m is it?
 
Well, sorry guys... After seeing the "Automatic grinding" with rubber bands just made me feel worse. I was kind of over-reacting seeing just how bad the game is...

I should chill.
 
The cap is very good...there was no cap in fm2 or 3 and what happened? people found money glitches, it came to the point in fm2 people had so much the counter just stopped going up, and when a car was bought the amount they spent wouldn't lower on the counter meaning they had over 999,999,999,999.

How would a cap have fixed that? For one thing clearly they could earn more money than could be shown so woudln't they just have invisible money past 20mill?

And even if not, isn't the problem the money glitch? If there was a money glitch how does 20 mill cap solve it when I can just glitch to 20 mill, buy a car then glitch up again?

It's another bandaid fix and the problem with bandaid fixing instead of fixing a real problem (which btw a money glitch doesn't even exist in GT5 as far as I know so it's fixing a non existen problem) is that it comes at cost to others...

It's another case of cutting off the nose to spite the face.

I think it's truly amazing what people are willing to tolerate, give up and rationlize in order to satiate their fears of what bad things MIGHT happen...

Even if there wasn't a 20 million cap, you'd still have to earn an additional 20 million to buy more than one 20mil car. For this reason - the cap won't make it any slower to get all the 20mil cars.

This assumes that you will hit exactly 20 mill credits (everything over is wastage) and the 20 mill car will be available to buy when you do and that you don't want to buy anything else when you do.

This is great if my last race pretty much tops me off at 20 mill just when I want to buy the 20 mill car but I don't also want to buy upgrades for it or another car which is a few mill also...

It makes no sense... you create a very possible bad situation out of a solution for a problem that doesn't exist that isn't even really a solution...

I mean at least give the limit something higher like 60-80mill... let people have a bank roll so that when 3 cars all show up that cost 8-10 mill each and I want to upgrade them all I dont' have to choose which 2 of the 3 I really want. Or such that I have 20 mill in the bank and nothing to spend it on right now so any racing I do now is pretty much a waste.

There is literally no reason for this cap but it has very possible potential negatives... why is that possibly a good thing?

Any risk for no reward is just plain pointless... and that's what this is.

This is the game in which everyone defends how realistic or like real life it is... so where in real life do you have a bank account that limits itself at the most expensive car you might buy exactly?

Instead of asking "why is this bad" how about asking "why is this good?"
 
How do some of you manage money in real life anyway? Do you save just so that it's enough for your living, or do you save extra for insurance incase something unexpected might happen? Would you really want to go broke after spending something, or would you rather have extra??

I agree with Devedander on this one.
 
As long as you're aware of when the game hits the 20 million credit mark, I don't see how this is a problem.
 
:grumpy::grumpy::grumpy::grumpy:

Why, PD? Why???!?!?!?!

So after I buy the X1, I will see the credit as zero. Other cars costs 20 million as well. How ****ing crazy is this?! It's impossible to do this because A-Spec is terrible. Too few events. Flawed credit system. Oh my god... GT5 has to be the WORST one in the series! It should be marked in the Guinness World Records...

I want to collect all cars but it's going to take me 3 years to do it. Absolutely insane! FLAWED game design!

Looks like the GT series is fading away slowly.

Anyway, on a brighter side. I'm going to use GT5 to challenge against the clock in Practise Mode, play online and do Special Events.

Drama King.
 
Wonder how people are starting to reach 20 million credits, woundnt happen to involve the Nissan GT-R would it? ;)
 

You don't understand forza had 0 relevant capping at all, the number was just how high forza would count to, gt has a display cap, and monetary cap of 20,000,000 so there is no invisible money to get, once you hit 20,000,000 that's it.

And you logic of bandaid fixes is moronic, it was a preventative measure not a fix. No matter how much software is tested there will be bugs, and once software gets in the hands of the public when you all of a sudden have...a hundred or so internal testers (if you're lucky) to have hundreds of thousands of people playing the game bugs WILL be found that never would of been uncovered in play testing. So rather then waiting for the public to find a bug they snuffed out the problem before there was one.

And your logic of ohh you can just keep glitching ya you can...but there is only a handful of cars worth doing such a thing on, others apper at random/are VERY low cost comparatively so there is no need to keep yourself at the cap limit and keep reglitching unless you are determined to own every single car.

As stated above what is lost??? the 20,000,000 cap has long been known about, so you see you're getting close to the cap don't do a race that's prize money will vastly exceed the limit, simple huh? :dunce:

Wanna tune a car after buying it? spend 5 min racing the car you bought to bring your money uip again, you are going to NEED to drive the car to get the peek power out of it anyways so even if you had the spare money to mod it it would still need the miles on it to reach its peek performance.

Lastly the multiple rare cars excuse, I would LOVE to see how many times someone runs into a situation when they are at the 20,000,000 cap and 2 incredibly rare cars that go over that turn up at once, and if its THAT big a deal sell something and replace it, the replacement cost is negligible to the 20,000,000 you're about to burn anyways.

Also consider the alternative that they put in place with FM, after the glitching was going on EVERYONE no matter how the made the money, racing, painting, glitching, tuning EVERYBODY had their money thrown back down to 20,000,000 losing. also consider how the social and trading element would be effected if everyone had $99,999,999 it would become an entirely useless feature, look what happened with x1s, Ford Mark IVs, with the duping? it got out of hand the the most coveted cars in the game were made to be worth nothing nearly overnight because people complained about not being able to back up saves, the same thing could of happened in days if there was no money cap and a glitch was found. Sadly it still happened anyways but only due to the community being very pissed off at an unrelated element of the game.
 
As stated above what is lost??? the 20,000,000 cap has long been known about, so you see you're getting close to the cap don't do a race that's prize money will vastly exceed the limit, simple huh? :dunce:

It's not really about what's lost, but the fact that at that point, you're forced to spend the money. I personally don't find myself in the mood to spend money on cars all the time. I spend my money when I feel like I need to, or want to. People play their games differently, and at different rates.

Other than that, I don't see how this is such a big argument. You state in your agument that people would have 99,999,999. With how the game pays out, how likely is that? Plus, trading of cars over 1 million isn't possible now, so this can't ruin the the trade community like it has been with duping.

And wat in the world is this glitch talk? Is this the reason why so many are saying it isn't necessary to break the cap?
 
As stated above what is lost??? the 20,000,000 cap has long been known about, so you see you're getting close to the cap don't do a race that's prize money will vastly exceed the limit, simple huh? :dunce:


Am I the only one outraged by this comment?
Hey how about I put a limit on your bank account, and then force you to buy random things ?
 
Soullessvessel
because people complained about not being able to back up saves.

Way OT but being able to back up saves saved me so much time and a huge headache when my PS3 decided not to work anymore. I was so happy I had backed up my save just a few days before, I remember thinking "I have a thumb drive, I might as well just in case" haha

As for the money cap, it doesn't really matter to me. It actually helped me get the "spend all your money" trophy. I also am terrible at saving money in this game so I only hit the cap one time. I'm constantly buying cars from the UCD and OCD and also the NCD. I have a lot of duplicates of some of the cheaper cars that I enjoy driving so that I could have different setups and different modification levels without having to worry about modding a car and not being able to remove something.
 
Well why have it if you're not going to spend it? if you have 20,000,000 there is 1 of 3 situations A) you intend to get one of the 20million dollar cars. B) You have everything you intend to own in the game. C) you are looking for something incredibly rare that you have not stumbled into yet. I dont see how not being able to get over 20 million impacts any of those situations.

The 99,999,999 thing was relating to forza, it was very possible to get mass amounts of money since there was ways to make money other then racing, ways that requires a direct exchange of a product for cash from another player, when these glitches were found it absolutely crippled the economy of the game, and those who didn't glitch were left out of a defining feature of the games. (simply because if you didn't glitch and a nice car was up for auction you did not have a chance in HELL of getting it if you didn't glitch and didn't do it alot.)

GTs situation is a little less obvious but it still has an online economy but it works on a system of trade. the trade cap I'm not talking about, that is attempting to fix the already broken economy, the damage has been done from duping though and has made the economy bad already.

But when you have what is considered the most coveted cars in the game being given to people who are less then a 10th of the way of legitly getting it there is a problem.

The talk of glitching is my reason for the logic behind the cap, when a game goes online and it does have a method of trade among players the stakes are higher and you need to take special care to make sure the economy stays balanced. I have watched MMORPG and FMs economies fluctuate greatly from illegitimate riches, FMs case was solely cause of glitching and why I brought this up is because the method GT has put in place by capping the money we can carry was to attempt to keep things in balance before a problem was discovered, this is of course a theory, but after watching what happened in FM, I have no doubt as to it being the reason why.

I won't even get into how flawed the logic in this statement is.

I am glad that we can backup, don't get me wrong. But I bet you they didn't allow backups initially cause they seen the duping issue before hand, and they just eventually caved and hoped for the best. Also You seems like a nice fellow so I will say this so you don't get in trouble, on the GTP website you need to type things out completely pretty much always, I don't know if the abbreviation you used would get you into trouble though to be completely honest. :dopey:
 
Last edited:
Soullessvessel
I am glad that we can backup, don't get me wrong. But I bet you they didn't allow backups initially cause they seen the duping issue before hand, and they just eventually caved and hoped for the best.

I would bet on that being the reason. I can't see another reason why it wouldn't have been implemented originally.
 
GT5 is focused on collecting 1000 + cars.

The racing, the XP, the 20 mil cap are all just a means to the final result.

There is a way around the cap.
Buy extra cars when close to 20 milion and leave them in your garage as a cash reserve.
After you go to zero credits, you can cash up again by selling your spare cars.
You only get back 25% of what it cost ( or nothing if you duplicated your garage) but it is a way around the cap.

You can then tune uo that 20 million car.
 

Latest Posts

Back