- 386
- OH
- GTP_Sarkazmo
I've been playing since GT1 and I also play a ton of other driving games. When I started out with driving games I used some of the aids but in a fairly short time I turned them off and with each “off” there was a period of adjustment, sometimes frustrating, sometimes not so bad, but always some adjustment was made in my driving style. I got faster.
I was down to Driving Line and ABS1 until about 8 or 9 months ago when I turned off the Driving Line for good. I went off the track a lot. But I adjusted my driving style and truly learned the courses I was racing. Since I had no bright, glowing graphical cue for my braking points I paid more attention to the details on and around the track for my braking points. After a little while I noticed something. I was getting even faster. Then I realized just how much I relied on that stupid line. It wasn't the fastest way around the track and the colors lie to you. Even though I was already trying to ignore those cues and use the line solely to see the corners better I was relying subconsciously on it far more than I thought. After I turned the line off I realized I could see the corners just fine.
Down to just the ABS=1 crutch. This was the hardest of all to drop. In fact I never did succeed in dropping it until GT6. For me, and I guess many others, ABS0 was just too sensitive in GT5 so all we did was lock up, spin out, and plow into barriers and thus ABS1 became the standard. One can only take so much frustration, right? With GT6 it was my goal to drop this final crutch. GT6's brake model seemed so much better to me so I gave ABS0 a dedicated effort and I'm now (and have been since shortly after launch) driving completely aid free. And I've gotten faster still. Since I couldn't just slam the brake, relying on the ABS to keep all four wheels turning yet slowing me I really had to make use of the speedo and distance markers to judge my braking points and braking a little earlier than I normally would in order to keep the wheels from locking. The thing is even though I was braking earlier I was still cutting time off my laps. I found that instead of the breakneck approach of braking at the absolute last instant with ABS, pedal crushed, turning in at the edge of tire grip I was arriving at the turn in point, car stable and well sorted, which allowed me to be able to apex better and power out of the turn more smoothly to gain a higher top speed on the straight that followed. I was getting faster by going slower.
The helpers didn't actually help. At the time they seemed like they did because they made it easier. But in all actuality what they did was muffle the individual car experience, sterilize the experience of the track, camouflage bad driving technique and reinforce bad driving habits.
Many of you are more casual about Gran Turismo and will read this, say “Nah,” and go back to playing the way you have been and that's just fine. It's your game and you should play it the way you want. But if you're serious about becoming a better driver, this is what worked for me, maybe it'll work for you.
Sark
I was down to Driving Line and ABS1 until about 8 or 9 months ago when I turned off the Driving Line for good. I went off the track a lot. But I adjusted my driving style and truly learned the courses I was racing. Since I had no bright, glowing graphical cue for my braking points I paid more attention to the details on and around the track for my braking points. After a little while I noticed something. I was getting even faster. Then I realized just how much I relied on that stupid line. It wasn't the fastest way around the track and the colors lie to you. Even though I was already trying to ignore those cues and use the line solely to see the corners better I was relying subconsciously on it far more than I thought. After I turned the line off I realized I could see the corners just fine.
Down to just the ABS=1 crutch. This was the hardest of all to drop. In fact I never did succeed in dropping it until GT6. For me, and I guess many others, ABS0 was just too sensitive in GT5 so all we did was lock up, spin out, and plow into barriers and thus ABS1 became the standard. One can only take so much frustration, right? With GT6 it was my goal to drop this final crutch. GT6's brake model seemed so much better to me so I gave ABS0 a dedicated effort and I'm now (and have been since shortly after launch) driving completely aid free. And I've gotten faster still. Since I couldn't just slam the brake, relying on the ABS to keep all four wheels turning yet slowing me I really had to make use of the speedo and distance markers to judge my braking points and braking a little earlier than I normally would in order to keep the wheels from locking. The thing is even though I was braking earlier I was still cutting time off my laps. I found that instead of the breakneck approach of braking at the absolute last instant with ABS, pedal crushed, turning in at the edge of tire grip I was arriving at the turn in point, car stable and well sorted, which allowed me to be able to apex better and power out of the turn more smoothly to gain a higher top speed on the straight that followed. I was getting faster by going slower.
The helpers didn't actually help. At the time they seemed like they did because they made it easier. But in all actuality what they did was muffle the individual car experience, sterilize the experience of the track, camouflage bad driving technique and reinforce bad driving habits.
Many of you are more casual about Gran Turismo and will read this, say “Nah,” and go back to playing the way you have been and that's just fine. It's your game and you should play it the way you want. But if you're serious about becoming a better driver, this is what worked for me, maybe it'll work for you.
Sark