*UPDATE* Sony has updated their website, removing the comment about weather. The original version has been preserved in the screenshot above, which you can compare to the current version below. Thanks to Dave for letting me know!
Sony’s put together a new website promoting their “PlayStation Experience Tour” across France, and it features a noteworthy little bullet point regarding Gran Turismo 5’s heavily-rumored weather system. Via Google Translator:
…the light passes from the sunny morning after the night was black and the climate will play tricks on you during endurance.
This is important because it suggests the game’s weather will not be static, but dynamic and changing throughout the course of your race – a significant detail which hasn’t yet been confirmed. Let’s hope for more solid weather-related info to be officially revealed at the Tokyo Game Show, starting this Thursday. Thanks to Kobhalt for digging this one up!
See more articles on Weather.
So is GT5 gonna have smoke effects when the tyres lock up or if you’re sliding around? also, skid marks, i think it’d add another level to GT5, i know skid marks arn’t vital to the game itself but it’d make it more realistic and fun.
Aslong as this is like an even better, higher quality/detail version of GT4 i will be very happy.
My guess is that the weather will corespond to the actual weather of the tracks in real life. Gt prologue already has the weather updates in the main screen, so it would only make sense that they make use of that info. Besides, Kazuhiro DID say that he wants the game to be the ultimate simulation
Was the change in statement a PR slip or a little tricky seed marketing on behalf of SCE… It’ll be interesting to see how smart Kaz has been with the backend architecture of GT5. My thought is the Dev. CMS that GT5 sits on will allow for a number of future DLC enhancements that may not be fully executed at retail release. I reckon this will include ongoing upgrades to the platform like tweaks to the various code engines to iron out any bugs (obvious), im also thinking weather packages, course mods, equipment upgrades (including some that will cost you), sponsorship packages – both to vehicles and courses – which will be offered both to players and on commercial basis to the various supporting companies…Exciting stuff.
@jasr73- We can only hope.
yano what would be REALLY sick?! is if GT5 would be able to link the weather system with realtime data from that particular track!!!! whoa! impressive i no
The fact that the sentence about the time of day changing, which has already been confirmed and seen in action, may suggest that we may still have a weather system… the statemene may have been retracted because they may have further news for us at TGS. Like someone above has already said, this statement would not have been put on the site if it had no sustanance – whatever was put on the site would have been passed on by Sony and surely checked immediately after the page, on which this information appears, went live; however, the statement was present for a while before being removed.
I for one smell something iffy going on!
WHAT DID I TELL YOU… EH? WHAT DID I SAY! OMG YES! AND WE HAVE WEATHER AS WELL! THANK YOU PD FOR WHAT’S PROBABLY GOING TO BE THE BEST GAME OF THE DECADE! AND I’VE ORDERED THE SIGNATURE EDITION (cos I’m a mug!)! SO, ALL IN ALL, I’M EXTATIC! APOLOGIES FOR THE CAPS… CAN’T CONTAIN MY EXCITEMENT!
With f1 2010 releasing shortly having full dynamic weather, and a wet/ drying track… you’d expect gt5 to include such a feature.
id imagine that endurance races would work best with realtime dynamic weather. and shorter races dynamic/ random but changing throughout. id find it hard to believe it just be limited to certain tracks.
but realtime weather would certainly work best with longer races…being more gradual. rather than changing from dry on lap one, to wet lap two, to dry lap three.
i think the weather system will include track tempeture also.
strange its been removed…perhaps a huge reveal of features at tokyo game show as is the tradition to overshadow halo reach.
did anyone else notice the intro to the most recent gt trailer white background black dots dropping… kinda looked like rain to me.
BTW just reserved the collectors edition of GT5 at Gamespot…they have a demo of GT5 there with a few tracks and about 8 cars. In Layton Utah on Antelope.
No weather in the DEMO!!!
Only a drifter would understand my friend, it like newtons law, for every action there’s a reaction. It gives GT5 “more” life. Why have reflections? Moving clouds? Swaying grass as u drive by? Detailed interiors? Seeing skidmarks as insignificant is likening that to the previously mentioned things. It helps give the game life, PD are artists. Artists that paint with a full array of colors. I mean…, Why be dull?
@ Red_9
Don’t forget those nice clouds of smoke as well.
We’re all so hungry for any news we’re willing to slurp up any swill that happens to slop out of the trough.
wow… sony and PD keep a close eye on GTPlanet LOL!!!
they did add the skidmarks and damage… two MAJOR topics on here… at least they listen to the players and community unlike other publisher/developers.
I still don’t get why skid marks are such a vital feature that people will call this game trash should it not have them. I really don’t get it. Damage maybe, but skid marks?
Why is it that these Sony people insist on jumping the gun and putting GT5 information on their websites that either:
1 – PD doesn’t want revealed yet.
2 – Isn’t even correct.
Only to build hype and then remove it, shattering all the hopes? To those at Sony, please make sure you really know the details of the game you’re going to write about, before actually writing something.
I know. Unbelievable. But the same can be said about Kaz himself, he also says alot of things.
if they removed it, who’s to say it’s not just a mistake?
Also, does anyone know if there will be some kind of way to check what the weather will be like during the game such as some kind of weather forecast/tracking system?
I know it’s a little off topic but i was just curious.
We’ll know Thursday when PD gives out the final details at the Tokyo Game Show.
If this has proper weather changes like light rain, heavy downpoors, dusk, fog etc. etc. it’ll be soooo insanely great during endurance racing! It’ll add another aspect and you’ll always have to make sure you choose the correct tyres otherwise you could pay the price for it *awesome*
Also, Jordan, i just wanted to thank you for updating this site so frequently with great information. On behalf of all us GT nuts, thankyou so much =D
Unless they further optimized the game for the console, weather would strain the system… ever played with more than 10 cars on gt5p… when they are all in view frames drop and it lags… I would not be surprised if they keep it for GT6. … we will see I guess…
Maybe thats where the 10gig install comes from? An attempt to optimize what they can to allow for all the extra stuff? Like 3d, weather, Not only 16 cars, but 16 cars with damage? I’m hoping thats what that install size is for. I mean if you’re pushing the limits, you have to get creative to keep going. So guess we’ll get a bit more from TGS, and the rest on release.
I hope weather is not held over for GT6. It’s still hard to believe: 16 cars, improved physics, engine tuning/upgrades, damage, 3D, HD graphics, 60 fps, day/night cycles and now weather that may even be dynamic! Can the PS3 handle everything. Is this seriously possible? That’s alot of power. Was the posted statement removed because in final testing it became obvious that weather could not be added due to the performance of the code and the PS3? I hope I’m wrong but think about it.
That’s what worries me aswell, will the ps3 even be able to handle all these features?
Please say so! :-)
What if thay just cut the game into
two?{The discs, I mean}
Disc 1 for GT-Mode
Disc 2 for Arcade?
It worked of GT2, And you can put more
detail into cars, tracks etc…
Indeed, it has, the Cell processor is one of the most powerful CPU’s in the market (I read that), what I’m impressed with is how have they managed to get all those things on just 256 MB of RAM and another 256 MB of Video RAM. Most PC games nowadays will require more than 2 GB of RAM and 512 MB of Video RAM, and they aren¡t nearly as detailed as GT5!
About the weather update… looks like someone is in trouble for advertising a feature that was supposed to be a surprise… oh well… this means there is a good chance that we will get dynamic weather =)
this reminds me of the karting situation where it’s said, but then nobody’s quite sure if they meant it / it was worded right.
let’s hope it works out the same way…
November 2, 2010
Cloudy with a 100% chance of awesome.
True. Very true!
Agree with you Zephead. Gran Turismo 5 will be, at least ’till GT6 is out, the best racing sim on any platform. Adding all this stuff will make it a huge game. Damage, weather change, etc. I pre-ordered it already. Can’t wait for November 2nd!
When is tgs
Thursday!!! I’m counting the hours til’ it starts just for GT5.
could you imagine what it would be like to day/night PLUS dynamic weather during an endurance race??? if they incorporate the actual physics (like changing from slicks to rains), this will add soooo much to the game!
It would be great if the rain is able to come down in varying degrees of intensity rather than just having only one intensity of downpour; whatever that might be.
If the rain is progressive (within the obvious fact that any weather is pre-programmed to be of “X” intensities) it would be great. A light shower might not be worth pitting for wets, but you take the risk of continuing for another lap and getting caught out. Especially on long circuits like Spa and Le Sarthe.
Another slip-up by SCEE, seriously they need to be careful or Kaz will send the ninjas round…
I’ll be really annoyed with PD if they havent implemented weather. Theyve spent all this time on B-spec which is a nice feature but i cant see it enhancing the game greatly. If PD really want to call the game “the real driving simulator” then it HAS to encorporate weather, it completes the game.
That would be killer. Having to pit to change to rain tires and then pit again to go back to slicks… Hell Yeah!
I forgot about TGS but then again i have been really busy concentrating on my continuation to learn photoshop , but this is interesting.
Just kill me
I think they removed it because it spoils the surprise in TGS. (i hope so)
My thoughts exactly
They removed it for one of two reasons:
1) The statement was not true
2) SONY planned this “promote” and then “remove” stunt to disappoint people, only to have the feature confirmed at TGS to make them all happy again.
These guys get copy from clients/whomever that is approved so many times over and over again. Its spellchecked, and published.
Its not as if someone just made up the line about the weather, then uploaded/published from thin air. As if it was a gigantic typo..
Following GT lore is almost a game in itself. So many twists and turns, im hoping it will be revealed at TGS.
Mainly, I just want qualifications/credit reports for online racing. So you race with people who rarely quit/incomplete/drive the wrong way etc.. Playing prologue is a destruction derby.. I’m sure thats the way it is with most online racers, but it would be a step in the right direction.
YaY, is was right, WEATHER FOR EVERYONE!
can somebody please provide a translation for the update?
All will be revealed at TGS , friends ( hopefully)
Will be interesting to see if GT5’s weather mode beats what already looks excellent in Codies F1 2010.
F1’s looks great but I’m still skeptical on whether it actually causes the loss of grip that it should do. From the videos I’ve seen, white lines and wet astroturf still seem to be as grippy as dry asphalt.
My concern with GT however is that given it’s low speed “Ice-like” physics on N tyres, I wonder if adding rain into the equation won’t make it worse, causing unpredictable loss of grip and frankly unrealistic handling.
It’s a fine balance required.
Yeah as much as its nice to see graphical weather. The weather or more specific the “Rain” should be implemented to also be a big gameplay mechanic regards handling and not just a cosmetic or visibility one.
As for F1 2010 I guess we will know next weekend but I was impressed to learn that puddles have depth and the cars dry the track in a realistic manner. How much more difficult it makes the game remains to be seen.
DrTrouserPlank (kudos on the name lol) as far as ice-like physics are concerned it’s a trick of the mind. Your eyes judge speed using your peripheral vision as it gives a much better frame of reference than what’s directly in front of you. On a TV that’s taken away so your mind is convinced you’re going slower than you are. Look at the actual speed you’re doing in a hairpin in the game, close your eyes and think realistically about managing to go much faster in your own car around the same bend. Assuming you don’t drive a performance car it won’t be very possible.
Ollie I agree with what you are saying with speed being hard to depict accurately.
The TT gave a hint of better handling overall certainly, in my opinion the slow speed stuff was a bit iffy still maybe for the reasons you have mentioned.
The slow speed stuff of GT has always bothered me, 60 mph and less and it’s a bit iffy (tire dependent).
The moderate to high speed physics are where it shines.
@DrTrouserPlank, shouldn’t the N tires have a decent amount of grip in rain? I mean yea, nowhere near that of a proper rain tyre, but as well treaded as those tires have looked, I would think it should be far from the worst tyre to use. I know slicks were misrepresented in GT4 and for that matter GT3 when the tracks were wet, as they still got the best grip, when the car shouldve gone headlong into the wall at the first turn. The sports tyres don’t have a whole lot of tread so I would think, they’d still be quite slippery as well, but not as bad. In a way, I would think the performance bar inverts when it comes to rain. Or at least it should. As far as from what I understand of adhesion. You may have to clear me up on a few things, I’m not sure.
I don’t think GT would’ve got the rights to WRC without a decent weather system. I’m keeping hope for something pretty spectacular!
Since when did a game being officially licensed imply quality?
Awwww you done goofed Sony LOL
Why do they keep doing that? don’t they realise the GTPlanet community is constantly watching? My guess is it’s supposed to be information to be released at TGS, i guess we will see in just a couple days.
Yet another slip-up we assume; or we hope because there’s going to be some very angry people if this turns out to be incorrect info.
I’d imagine Yamauchi won’t be too happy either after they stole his thunder by announcing Karts and the track creator as well.
Would be funny to have a hardcore weather race mode online.. Like racing with extreme weather, tornado, hurricane, snow, ice… trying to stop you from winning but only online!
go play mario cart
WRC has got terrible graphics. Well at least in the trailor anyway. And I think dirt own the world rally crown.
richard burns too and but people play it for the physix
Why whenever we get these snipets of information is it not in english? It always leaves me with a bit of doubt that it could just be a mistranslation.. :/ Ah well, fingers crossed for dynamic weatherr! It would be so awesome :)
The end of the year is going to be the BEST EVER for new games. We have gt5, lbp2, black opps, f1 2010 and crysis 2. Then at the start of 2011 we have dirt 3, resistense 3, and of course infamous 2. GAMEING HEAVEN!!!!
You forgot WRC 2010 :)
Weather info should be disclosed at TGS on Thursday. PD will surely want to make a big impact there as it’s on their home soil and also the last game show before release. I would also expect them to announce a demo coming to PSN, or is that just wishful thinking?
And what about fog? At night in the 24hours of the Nurburgring there is always some fog over the track.
For the moment that we can only hope. It would be awesome though. Scary, but awesome.
hehe, I bet most user will cry more realism like with the damage model, which is very good, but not enough realism for most user.
infinite random online tracks and point to point rally with weather and time !! sick
Or do they mean ‘climate change’??? Maybe you are forced to drive only the Prius for the next ten years…..
So far we have dry/wet, dirt/snow. Bring on the rain and weather forecast. tire performance in grip/degradation critical just as in real race! Am i Hoping for too much lol
I want also snow on the Nurburgring!!!! ( Less than 50 days for Gt5)…
Yes but GT5 isn’t GT4. Also, it felt better to drive from in car in GT5p than outside
Some people mentioning stelvio pass. Is that a request or was there any rumor about it, or was it on previous GTs?
AnklaX
There is always the bumper cam.
Yes but I dont like it
Then you still have well over 200 beautifully detailed cars to play around with. :)
They’re still adding weather. When will they debug and eliminate little bugs like most game devers do? On top of that the way this game drives, out of car view is difficult for playing. Did you notice ppl play this game much better from the inside of car view than outside. Cockpit view is necessary or the standard cars will make life difficult for gamers. I think another delay in release of this game is very possible. They’ll still not manage to put in cockpit view for all those cars though.
What they should have done is release a larger game with GT5 prologue tech and release it as GT5, bag some money, keep us playing the game while they make GT6.
You say that driving in the “out of car view is difficult for playing” yet we have been playing without one for 4 GT titles…The heart of GT hasnt changed, but the fan base has…It appears that Prologue has spoiled some of us : (
Yes but GT5 isn’t GT4. Also, it felt better to drive from in car in GT5p than outside
You don`t really think they are adding weather now. If dynamic weather is in the game, it was implemented months or years ago. They just didn`t show it to us.
And i have to add, i prefer it that way, leaves me more to discover on my own.
Totally agree with you deathcabdan. I’ve been playing GT since it’s first inception, and have always used bumper cam, and I’ll continue to use this view when GT5 arrives. Sure, cockpit view is beautifully detailed and does look very nice, but my driving certanly isn’t better when I use it, so for me lack of cockpit view on standard cars won’t make life difficult at all.
I’m going to disagree with you Crispy. Not fully because evryone is different, but I am one of those whose lap times significantly increased with the cockpit view. As for the standard cars, I’m betting that the hood/bonnet view will probably be the most useful. But again thats for me. Considering GT has usually been bumper as the closest to interior, I wouldn’t be surprised if a lot of people stick to it. Though you are definetly correct on one thing. Prologue spoiled a lot of people, including me. Though with the way GT5 is looking, regardless of play style, there’s hardly room to complain, minus some nitpicking. But, thats just my opinion.
I would surely enjoy pitting for a tire change in hopes of getting more traction on a wet track. Or, I would like to know there is a chance of rain and starting the race with wet tires (losing some speed) so I don’t have to pit. This is the stratergy I’ve been waiting on.
i hope the rain will affect the DFGT wheel as well
just pour some water on it and your good to go
Yes as far as weather changing as stated above somewhere, if it changes all the time, that would be totally dumb and annoying, it has to be totally random or based on some type of system. If every endurance race I do changes from sunny to rainy, that will bum me out so badly. I really hope they can integrate real time weather based on location.
I doubt it’ll change everytime. I half expect it to either be tied in to real time weather data, or by a randomization engine that takes influence from the location and roughly the time of year your PS3 is set too. That way, you don’t end up getting some random down pour in the middle of summer running a 4hr race at Laguna. (ok that might not be an accurate example but it gets the point across.)
While it seems unlikely that all challenges or races in the game will be effected by weather. This doesnt mean only “Endurance” races will have it available.
Ive relooked at the official images for the “Course Maker”
In the screenshot “Weather” and “Time Of Day” are selectable options for tracks we can build ourselves and share online the via “My Lounge” feature.
I have great confidence Kaz will do this right. For weather to be dynamic it has to be able to simulate what happened at Spa two weeks ago. Dry on one part of the track, wet and raining somewhere else. I’m wondering if you’ll receive verbal or visual info that it is or will begin raining. Maybe in B-Spec you will have a weather radar so you can make those all important tire decisions and also get a better, calmer driver in the car to handle the wet. Hopefully we’ll know a lot more by this weekend.
could be cool to select races static condition like: trial mountain “wet,dry,raining,snowing, or just snow or freeze on track .. ! I mean .. beeing able to race a wet track without rain ! an after rained track ! .. like in gt2 or gt3 I think when we do licence with the corvette around a circle on a wet track ..that was kool
I can just imagine a rain cloud sneaking up behind me and tying my shoelaces together.
Agreed Maxiboy. Don’t think we’ll be seeing a downpour during the Clubman Cup as what would be the point during a 3 lap race. Would not make sense to come in and change tyres on a race that short!
Does this mean that pitting for tyre changes will be essential. That is certainly going to make an interesting race. Would be great if you had to refuel as well.
You had to do both those things during long races in Gran Turismo 4.
If they implemented the weather system the windshield wipers might work! I would like to see that happen.
Famitsu previously stated:
Realtime Weather Changes
Past GT games have had static weather. In GT5, some races will see dynamic weather changes as you race. You’ll need to adjust your settings and strategy in accordance with the weather.
Turning to the dynamic weather system, Yamauchi said that this is an area that’s still undergoing adjustments. This is why they can’t say at present if it’s something that will be available in all courses and for all races.
Is that what Kaz has actually said? That theyre still making refinements to the weather system? Because im sure he once said that the weather system was complete…Just curious to know where you heard that
i dont know about you guys but for me this is fantastic news! Its what i was hoping the weather system to be like,unpredictable as it is in real life,im so pleased,thanks jordan this has put a smile on my face,i cant wait.
I hope this 100 tracks thing is not an trick like T10 used it on FM3… I bought FM3 and an xbox360 because I really thought there are really 100 tracks in the game and not 30 tracks and with variations 100… That sucked and showed me how f…. up FM3 and T10 is…
I don’t think there are 100 separate tracks
Im pretty sure they means variations… sorry dude
They’ve already confirmed over 20 seperate tracks by name, and Yamauchi said in the Gamescom interview that they hadn’t even begun to release the entire list of tracks in the game. It’s safe to expect 100 unique tracks.
I wouldn’t count on 100 base locations. Maybe about 30 to 50. Maybe more but I think that in itself is pushing it. So tha across 100 configurations is most likely whats coming out on disc. I honestly wouldn’t be surprised if they had a number of tracks as DLC, not to mention what you can make with the track editor.
Can somebody please tell me that this doesn’t mean we’re only going to get weather for endurance races. Do we know that there WILL be weather on non-endurance races?
im not sure myself buffig but i dont see why PD would just have weather for endurance races and not anywhere else as i think it would defeat the purpose of having weather at all,know what i mean? I think after all the work that has been done in the game PD wouldnt do a half job.
I’m inclined to agree, but after Kaz said that only a selection of tracks would feature night racing, it also made me concerned that only a selection of tracks will feature weather. This fear is compounded by the fact that this specifically mentions weather as a feature of endurance racing. I hope this isn’t the case
Prob just dynamic weather for enduros and static weather for short races.
Not really 100% related but im pretty sure that in the GT5 Kiosk demo if you highlight the Toscana track it says “gravel/snow” for the track type….again though, not completely sure as its been a week.
And didn’t Kaz already confirm that there will be an option that makes it so the in-game track has the same weather conditions it currently has in real life?
I fear the pitch black ring. XD
better than the red ring :P
better than a brown ring on your telly.
Could be the racing climate, too, with all the exciteness and the feeling of the racing with all that action on pits… ;-)
Jordan, erase my previous comentary.
For the climate, I think that, like in GT4, to not compromise frames per second, only on WRC races (with less polygons and cars) will be weather, dynamic or not.
Look at GT4, Chamonix was a Rally course.
Are we absolutely sure they are referring to in game climate?
I mean, leaving the windows open for a full 24 hours in november will most certainly play tricks on your health.
Jordan, the translation is not correct. More correct is this:
French: “la lumière passe de l’apres-midi ensoleillé à la nuit noire et le climat viendra vous jouer des tours lors des courses d’endurance”.
English: “light passes from the afternoon brightened to the black night and the climate will come to play you with tricks during the courses of endurance”
During the endurance races is more accurate. Courses in french doesn’t translate to courses in english.
Sounds exciting.
Let’s hope that it is applied equally to the AI vehicles as well as the player vehicle.
The complete traduction would be …
> More than 1000 cars, more than 100 tracks, and a complete online mode.
> Drive on tracks recreated with their most details : on Nurburgring, in the streets of old Madrid, on the town track of Rome, on Top Gear’s test track …
> Stunning realism: tires give smoke, body parts could be deformed in case of crash, light goes from sunny afternoon to pitch black night, and weather will play tricks during endurance races
> First appearance of competition karts.
> 3D compatible
> Available November 3rd
Don’t be afraid, US version will still be available on the 2nd ^_^.
About the weather, as french translation is bit tricky due to the fact that it doesn’t mean exactly what is written (thumbs up mode ON) instead of reading it as “weather will play tricks during race” it would be more apropriate to understand that “race will become tricky due to weather changes”…
Still hope to get confirm by the end of this week !!!
I wonder if they’ll tie this in with the weather happening at that current location? They have a basic system in place on the Prologue menu (in the right corner) showing time of day and a weather symbol for that part of the world. Just a thought…
Nevertheless its great to finally hear some news on the weather effects. Bring on TGS…
Ya I believe this is what will happen, I mean what else would it be there for. Just what will happen when snow is in the forecast. We shall see how well this weather system has been developed.
its all good saying it, but they should really SHOW us, don’t want another damage situation where it looks pants
‘News’ has been pretty slow since Gamescom. This is just what I’ve been waiting to hear. 24hr race round the Nordschleife will be epic!
OMG!!!! 200mph ROOSTER TAILS!!!
that’s cool!! funny that you have good look first at the weather radar before you race!!!
Good news :D
This are the kimd of news i love to see.
47 more days
Nov 2 come on!!!
The lightning evolve from the sunny afternoon to the dark of the nigth and weather wil play tricks during endurance races.
I think it’s a more accurate translation.
So… in addition to learning an all new set of physics in an all new set of cars, I get to learn it while pirouetting off-course into a tire barrier due to a sudden downpour. Spectacular. Can’t wait!
Is it November 2, yet?
Lmfao! Me too!
Plays tricks? So it’s sunny going into the tunnel in Trial Mountain, and when you get out it is snowing?
Or the weather will blow you of the bridge on Grand Valley :)
how about tornado that destroy bridge in front of you… just imagine.. during race, drive over 200 km/h then sudenly… Storm arrives and bridge falls.. epic :D (dont take this too seriously)
I would like the ambient effects of lightning in the distance illuminating the night sky, puddle reflections & splashes, & fog. Doubtful, but praying 4 it… GT5 will be awesome, irrelevant of any possible shortcomings.
Please Please please be confirmed. This is the main thing i wanted in gt5
So it appears official that we have weather(though seemingly only for the enduros at present). Can’t wait to see that in action.
Well, its possible (and I’m just speculating) that weather may be possible for any and all tracks and races. Now thats weather. Not necessarily dynamic weather, but weather. I wouldn’t be surprised if dynamic weather was kept for endurance races, and static weather was used for short races.
Yeah i saw the 100 tracks and Stelvio would be good. Sounds awesome about the weather in endurance races though. Thanks for the news!
Nice … never been the biggest fan of enduro, but looks like im gonna be by the end of Nov.
Same here. When I first spotted the 24h races in GT4, I thought to myself “Pah, never in a thousand years will I race a 24h-endurance”. Less than two weeks later I took on LeMans (A-spec)
Yeah myself and my father did an enduro overnight once, cant say I enjoyed it while we were racing, but the sense of acheivement afterwards was pretty awesome. I think with changing weather and a day/night cycle could make it hugely enjoyable as well as satisfying once finished.
Would be even more satisfying, if you were allowed to pick your prize-car in your favorite color, not a random color chosen by your system
Amazing can’t wait for the game now.
Wouldn’t it be great if you could do coop enduro online? Course it’d suck if your partner left or got DC’d.
100 tracks. Oh yes.
I do hope Stelvio Pass is finally announced.
When they say 100 tracks, they probably include different formations. So there will probably be around 40 to 50 tracks, but with various formations.
100 tracks! Can they say thats confirmed? I hope for Spa! So, is it also, part of the track gets rained on while part is dry? If they including blowouts, that would definitely make the gamble tricky. Infinetly so if it caused other damage. As if hydroplaning into a wall wasn’t bad enough. Oh and thats not a complaint but more of a thumbs up for badassery!
Lol. Play tricks on you. This sounds like it’s gonna be a really good game with all this weather changes.
I’m pumped for the endurance races!
I hope there is proper weather, this is more day turning to night but I’m keeping my fingers crossed for at least rain.
I’ll second that… changing weather would be unreal… should I risk it and ride on dry weather tyres through the rain in a hope its a quick shower. wooooo!
oh and thank you NBH for not saying first
Changing weather conditions wouldn’t be unreal… it would have quite the opposite effect, provided that it doesn’t change too quickly, or just for the hell of it because it can.
As for a “confirmation” of proper weather, it does seem as though it is… the word climate is used, which would be interpreted as weather, not the time of day.
Could you imagine though, PD developing a weather system better looking than that in F1 2010 – is it even possible? ha! It’s probably true to say that PD won’t make a half-arsed job of it, and if the system doesn’t meet Kaz’s standards then off it’ll go… Weather, new to GT6, Coming Soon… (well, another 5 years maybe!) XD
G meant unreal as in slang for it would be awesome lol
I can only hope that if PD includes weather in GT5 it would be something at least as impressive as F1 2010 which looks amazing (only about a week to go!). But like Damo suggests it will be difficult.
We live in exciting times. I just hope that once these highly anticipated games actually reach us we won’t be disappointed.
I wonder how weather will effect a NASCAR race since NASCAR can’t run in wet conditions? A 4 hour red flag while waiting for the track to dry! lol
But seriously, dynamic weather conditions sound very interesting and adds a bit of realism to racing.
There is no 100% answer on whether it will rain in the game or not. I slowly enough to wait for overt response… I want clear answer: rain yes or no…
100 circuit means that there will be some variation of a single track. I think that track in reverse will not count.
now thats what you call a ***SPOILER****