As has become apparent over the past couple of days, September is proving to be quite a busy month for Assetto Corsa. While there’s plenty of potential under the hood — as many a PC player would attest — there’s no overlooking the rocky start for the racer after making its way to consoles late last month.
September is proving to be quite the busy month for Assetto Corsa regardless of the platform. This month’s console patch has already been outlined, addressing issues like screen tearing, smoothing out the frame-rate, and adding two additional difficulty levels, among other things.
Shortly after detailing what to expect from the upcoming console patch for Assetto Corsa, Kunos has revealed that fictional circuit ‘Black Cat County’ will arrive on console in the same update due to land this month. Assetto’s track list is currently composed of real-life circuits from both the present day and the past, so the County will be our first taste of what imaginary tracks Kunos is capable of creating.
Earlier this month we reported that Kunos Simulazioni would be releasing a new patch on the console versions of the Assetto Corsa. However, aside from some vague comments about what the aim of the patch was, we didn’t have a full list of what to expect. That information has now been shared by the team and it looks like there has been some welcome improvements on both a technical and playability level:
There’s a local brewery that has gained a lot of fans in Toronto since it started selling beers at the turn of the millennium. Despite winning numerous awards, the team has bucked the craft beer trend of branching out, opting to exclusively stick to the original product their reputation has been built on. The motto? “Do one thing really, really well.”
Assetto Corsa has been in the hands of console players for the past few weeks and a common complaint is that the game suffers from multiple issues that hinder the overall playability. These issues include some of the more unwanted aspects of the sim racing industry like screen-tearing, frame-rate drops and iffy gamepad support.
We’re pleased to present another interesting video comparison, this time taking place at Autodromo Nazionale Monza. Youtube user Andrea Candini has taken two modern driving simulators — F1 2016 and Assetto Corsa — and put on a trial of technical capabilities using Ferrari’s SF16-H and SF15-T F1 machines respectively. We can’t stress enough how much we love these kind of skirmishes, where even exceptionally minute details are uncovered.
Assetto Corsa recently completed its roll-out on consoles, arriving in North America yesterday. Gamers looking to maximize the available cars could seek out pre-order exclusives from various retailers, in the form of the Performance and Prestige packs. For those unable to do so — or for the significant portion of players that pre-order digitally — Kunos Simulazioni have now announced the latter pack will be available for purchase at a later date.
While those residing in North America have just a little bit longer of a wait on their hands, Assetto Corsa has finally touched down in Europe and the UK after an arduous adventure. It goes without saying that the acclaimed racer is already being put through its paces, and those currently enjoying the game have had a several hour head-start to enjoy some newer content.
Assetto Corsa has landed on consoles today (at least, in Europe and the UK). Players on both the PlayStation 4 and Xbox One will get to enjoy the title before it launches in North America this coming Tuesday. If you happen to own both consoles, the video above should help you decide which one to opt for.
With Assetto Corsa’s European release just hours away, and some lucky few already grabbing a hold of copies being sold ahead of time, console racers are finally going to have the opportunity to experience what all of the chatter has been about.
Assetto Corsa is arriving on consoles in two days. Some lucky individuals have already found copies in stores, while we here at GTPlanet are just beginning to get our feet wet with a pre-release copy of our own. Chatter about the game has hit a fever pitch in the staff room, so we’ve collected a small list of the five things we’re most looking forward to in Assetto Corsa’s console version. Much like the similar article for F1 2016 last week, this is in no particular order.
With no delays in sight, only days remain until the console version of Assetto Corsa is available to the public. PS4 and Xbox versions of the game are scheduled to see daylight on August 26 in Europe and August 30 in North America. To further increase anticipation, Kunos Simulazioni has launched a sheet listing all the supported driving accessories you’ll be able to use in the game:
We’re just days away from Assetto Corsa making a name for itself on the PlayStation 4 and Xbox One. Both Kunos Simulazioni and 505 Games are continuing full steam ahead, releasing a new trailer showcasing the game.
Assetto Corsa’s console release is just over a week away, and to bide the time between now and then, Team VVV has uploaded a new video to their official YouTube channel showcasing the entire roster of 90+ cars that will be available at launch.
Team Redline is one of the world’s most prominent online racing teams, founded all the way back in 2000. Today, it claims some of sim-racing and motorsport’s fastest drivers, including iRacing star Greger Huttu and Formula 1 pilot Max Verstappen.
With Assetto Corsa’s console debut imminent, Kunos have taken it upon themselves to reveal the Triple3 Pack for PC, set to compliment the game’s European release in two weeks time.