Gran Turismo 6

Category · Page 26 of 31

Gran Turismo 6 to Receive Large Day One Patch

Kazunori Yamauchi has confirmed to EuroGamer that Gran Turismo 6 is set to receive a “fairly large” patch when it releases on December 6th, with further supporting updates scheduled to last 12 months.

Two “Top Secret” Australian Locations Coming to GT6

Italian gaming website, multiplayer.it toured the offices of Polyphony Digital and while mentioning more track and vehicle announcements are on the way in the form of paid and free content alike, Australia will be represented in-game with “top secret” locations.

New GT6 Engine Sounds Could be Included in Game Update

Polyphony Digital’s new engine sounds likely won’t be included in Gran Turismo 6 when the game is released this December. However, they could be changed in a future game update, according to an interview with Kazunori Yamauchi from EuroGamer.

Gran Turismo 6 Custom Tracks Could Span Over 2,500 Square Kilometers

During the GT6 press session at Gamescom 2013, Kazunori Yamauchi referred to the game’s new Course Maker feature as “fundamentally different” from what was seen in GT5, and noted that players would be able to “lay out their [custom] tracks freely” in an area “100 kilometers by 100 kilometers” in size.