We’re pleased to present another interesting video comparison, this time taking place at Autodromo Nazionale Monza. Youtube user Andrea Candini has taken two modern driving simulators — F1 2016 and Assetto Corsa — and put on a trial of technical capabilities using Ferrari’s SF16-H and SF15-T F1 machines respectively. We can’t stress enough how much we love these kind of skirmishes, where even exceptionally minute details are uncovered.
While the sounds in both games are pretty much identical to our ears, Assetto Corsa very slightly takes the lead over the opponent in terms of graphics, with better reflections and colour saturation of higher quality.
F1 2016 was released on PC, PS4 and Xbox One on August 19. Assetto Corsa wrapped up its PS4 and Xbox One launches on August 30 in North America, while it’s of course been available on PC for multiple years. Don’t forget to keep following GTPlanet for more news on both games.
See more articles on Assetto Corsa, Codemasters, Kunos Simulazioni, and Monza.
Around 80% into the video, there is a turn after a straight. You can clearly see the AC car suspension traveling, the f1 car seams static. The graphics speak for themself
I noticed that right away. I believe it’s the benefit of laser scanning. I know a lot of people downplay it and just want the circuits no matter what, but if you have a FFB wheel it adds greatly to the immersion and it’s one of the reasons why AC has such a rabid and loyal following. Both games look and sound pretty good to me and I’d get F1 if I was into F1 cars, but it’s just not my thing for the most part, although I like to dabble in the 70’s and earlier cars.
I don’t think it matters on F1 2016 because it isn’t a sim and the FFB is still a joke on top of that.
Laser scanning would be a waste of money for Codemasters.
AC is definitely brighter, but to me it seems F1 has more realistic lighting and sharper textures. Just the balance of colors and lack of oversaturation means if I weren’t paying close attention, I might momentarily mistake F1 for a real broadcast.
Thank you for the comparison Matej!
I’ve been so torn between these two titles for the past 3 weeks (For PC).
I was gonna put it on hold, since I had to be ready to get a PS4 and to replace my G27, but now it’s looking like I will have the luxury of time to do that. Unfortunately!
I know, generally speaking, to compare these two is like comparing apples and oranges, but they both utilize the big dog open wheelers.
As a HUGE F1 fan, and someone who prefers driving open wheel cars, it seems to me, they each have their advantages and disadvantages.
On one hand, I’m tending to lean towards the Codies software because running in my own offline/online F1 league would be so cool, with all the variety of different cars, and the amount of real world F1 tracks, along with actual F1 features (manual starts, formation laps etc.) On the other hand, Kunos doesn’t have too many open wheel cars, but the ones they do have, make my mouth water. Along with the fact that the PC version of AC is Modifiable, so should I feel AC’s (open wheel) cars are limited in time (which I highly doubt), I’m sure the community will have many different alternatives to vary the vehicles.
However, the biggest reason to chose AC over F1-16 for me, would be the general overall physics realism, along with a more realistic complexity of engine management (DRS, MGU-H, MGU-K, Derating etc. etc.)
I guess, I’m just gonna have to get both :-)
There are several very good open-wheel mod cars available for Assetto Corsa. Mclaren MP4/4, Mclaren MP4-13, Williams FW23 — those are just off the top of my head. I don’t really drive the open-wheel cars. There are a million liveries to choose from too.
I’m also a huge F1 fan and Sim fan.
Personally I would recommend getting both Assetto Corsa and Project Cars. If you’re on PC and it’s a high end one then Assetto Corsa is graphically much better on PC than on PS4. The Game of The Year Edition of Project Cars is (I think) superior to it in terms of graphics, options, cars, tracks on PC or PS4. It also has a large selection of open wheel cars and Karts. Including a car based on approximately the 2011 V8 F1 cars, Indycar, F1 and Indycar cars from throughout the 1960’s, 1970’s and 1980’s, Gp2 and Gp3 cars and Formula Ford.
Assetto Corsa has the better default handling and Force Feedback but if you don’t mind spending a bit of time tweaking Project Cars setup options (guides on here and the official forum). I haven’t played the F1 games since 2013’s version and won’t be bothering just yet.
You may also want to look at Automobilista on PC. It has grown out of Game Stock Car Extreme. They have some fantastic karting (even better than those in Project Cars) and a load of both historic and modern F1 cars.
Oh now that was quite the beat down.