Team VVV brings us the first gameplay footage of the upcoming WRC 6 from E3 2016, with developer commentary that’s sure to please fans of the series. Right off the bat, it’s confirmed that WRC 6 will be exclusive to current generation consoles, a decision that has freed up additional resources to develop the game without compromise.
Developed by Kylotonn Racing Games out of France, the title will launch with the entire 14 rally event calendar, including the return of Rally China, which hasn’t been on the WRC calendar since 1999 – a first for the franchise. Players will have access to all the sport’s leading World Rally Car drivers, alongside a wide selection of WRC 2 teams and competitors from the Junior WRC category.
The game’s audio engine has also been upgraded, with about 95% of the in-game samples having been reworked for more aggressive-sounding exhaust notes. As previously revealed, the eSports WRC championship that launched earlier this year in last year’s entry will continue this year with noted improvements to access and format.
WRC 6 releases this fall for the PlayStation 4, Xbox One, and PC platforms.
Kylotonn Games have had a lot of stick since taking over WRC duty from Milestone but WRC 6 looks really good so far. I look forward to seeing some direct capture gameplay and the inevitable demo.
Good job Kylotonn.
WRC has poor graphics again…
what to expect for a game that is released every year
While I’ll be dammed. This actually looks really good. Looking forward to some fresh stages, DiRT Rally is getting a little stale in that regard.
This looks and sounds really, really good ?. Funny how the presenter was using professional terms and not the usual E3 salesman talk
5 was a pretty shallow game.
That looks really nice. Might have to give this and Dirt Rally a try sometime.
Yes, you owe it to yourself. Dirt Rally is great.
I’d second Dirt Rally, the stages are reasonably tight and the pace notes are pretty good.
The thing that I hope so very much for with Dirt Rally is that rather than roll out another version they actually use the engine they have to deliver more content – for example the hill climb stuff has the capacity to be awesome if they a. open it up to the whole range of cars and b. put in more tracks. Other than that, I’m thoroughly enjoying the game, as a rally game though – so sometimes to finish is reward enough, ripping a wheel off half way through a final sector is always fun!
@Andy: The trouble with Codemasters just expanding DiRT Rally is that the game engine is essentially no longer good enough for what they can and would like to do – they still show the same pattern of replay views and have no photo mode. Also, DR was more of an experiment: #2 will be the full-fledged thing.
I must say I’m impressed with Kylotonn managing to get a game to this level in just two steps – okay, they started with Milestone’s assets and made their own game on top of that for 5 – WRC6 though looks a lot more impressive.