Modified version of ClearGT: Transparent Car Previews by Geraint Thomas on RaceDepartment.
Modified with a different, Kunos-like camera angle, no floor reflections and no custom cubemap.
The custom cubemap was making the textures too dark with the new camera angle and the floor reflections got cut off by the image frame and I thought this looked cleaner.
Preview image of what the preset looks like:
Modified with a different, Kunos-like camera angle, no floor reflections and no custom cubemap.
The custom cubemap was making the textures too dark with the new camera angle and the floor reflections got cut off by the image frame and I thought this looked cleaner.
Preview image of what the preset looks like: