Tahiti Maze tarmac

Tahiti Maze tarmac Version 3.2

Tightened apex's on 1st set of hair pins.


Lengthened the 1st straight after 1st sharp left in 3rd sequence of hair pins.


About as tight as i can get the circuit without overlapping barriers etc.


Sadly still very sparse on track side scenery, but we didn't come here to look at the view anyway.

Overall length down to 3.05 miles
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Discovered that the old maps I had been working from are inaccurate when compared to replays of the original circuit!

In the back section there are only x2 apex's whereas the maps display a series of x4 tightening apex's.

I'm not sure if this is an artwork error or a track that Polyphony Digital had intended to further develop however this is an interesting if not a little frustrating anomaly.

This does make the track 0.1 miles longer but has moved the lap time to sub 2.30 min with the reduction of the two slower corners in the sequence.

Unfortunately most of the track is now very sparse on scenery but this is the most tpe would allow due to the tight twisting nature of the circuit.

The track now has a much closer feel to the original.
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Entire rebuild now tighter and more open back section as recommended.

Entire length now 3.06 miles.

Sadly less scenery than previous version.
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completely re did this track on better terrain

meandering back section not as tight

high speed kinks have been flattened out

The final chicane is now a bit smaller

the track now straddles a hill

The gradients are now much more true to the original

Unfortunately the track is slightly longer than version 1
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