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gibusyes that's why his skill increases...
what's your personall fastest and best way to increase bob's skill?
so does runnin special cars around the track increase his skill i heard it does....no one respondin to this?
gibusyes that's why his skill increases...
what's your personall fastest and best way to increase bob's skill?
Any car has the potential of earning B-spec points as long as those points haven't already been collected. Points get used up. I am confident that someone could tune only FR Normal cars from low to high and collect all 10000 points. The problem with the special cars is that you can't earn the battle points because they can't be raced. The trick is to do something different, and make the races close. Tune any car (up or down) and maybe collect different B-spec points using the same modifications as A-spec; HP, tires, weight, and downforce.dkingso does runnin special cars around the track increase his skill i heard it does....no one respondin to this?
does b-spec bob learn anything in free run?Duck7892Great job! However, I have one question about this study. Did you reset the game after each run so B-Spec Bob wouldn't learn everything?
vtec_guydoes b-spec bob learn anything in free run?
What about turns in the game which B-drivers have frequent problems with; the blind right-hander at New York and the final hairpin at Sears Point being two prime examples. It seems that with an untrained driver you can actually guide him through these corners by switching down to 1 early in the preceding straight, and switching quickly to pace 5 (4 might do) about the time you hear it has finished braking. (i.e actually before it starts the turn).Orion_SRA B-spec driver with maxed out skills cannot drive all courses set at pace 5, push. There will be frequent mistakes because Push means take the turn too fast and try to hit the other car. A B-driver with high battle skill will expertly nudge the other car off the track or rub the side of the car to take a turn faster when set to Push. I suggest that this setting should not be used unless there is another car directly ahead to absorb the impact. I suspect that the B-driver will be less likely to Push the leader across the finish line if Fast is used to pass down the straight, but this has not been tested at low or mid B-spec levels.
I b-spec every car I get in Arcade (time trial) to get a benchmark performance number. I have yet to get any b-spec points for this even after 120 or so cars. I run the Ring, Cote and the test track each time.Orion_SRI've heard rumors that Arcade mode can collect B-spec points too. I suspect the B-driver will earn points when used for any mode as long as some points for that car, tuning and track remain.
SportWagonAs a B-driver gets more skill points, does he actually learn to properly negotiate those turns by himself on pace 3? pace 4? If so, is his progress course-specific? I.e. is it related to having earned all points available at the particular course in question? That is, might there be two different 8000/100/79/79 (say), one of which has learned New York, while the other hasn't?
Other problem spots include the Mulsanne Hairpin, and most of Suzuka East, especially if you're on the last lap and losing.
I'm guilty. Take me away.full_wickFunny, I thought that WAS the purpose of B-Spec, managing and directing a driver. Not 'set it and forget it' and come back to some prize money and a new car. That's not really a game, is it? In the interest of full disclosure, though, yes, I have done just that with the 24hr races.💡
zPhoenixI find it curious that different people have different B-spec glitches. I for one, have not yet had the problem where bob goes off into the wrong track. The only glitch I found is that every once in a while, if a single, specific tire goes full red and bob hits a wall, then he pretty much gets glued to the wall at slow speed and it takes a lot of button-pushing to get him to let go.
As to the philosophy of overtake vs not, after running almost every race in B-spec and with the "lousiest possible car that can win" (in addition to A-spec) I discovered that it is safer to keep it off unless you are overtaking. If you leave it is easier for a "high acceleration" competitor to push in from behind, and sometimes even slam you into a wall or out of the track. The "no overtake" line seems to be the safest unless you are pushing to pass.
Another technique that has worked wonders for me is to, in addition to the in-slow, out-fast approach, I also use 5 if I am going into a turn and I happen to be in the inside at the time... the car brakes later than the competitor and pushes forward. Bob *almost always* brakes better under those conditions than when alone, even with no car contact... maybe due to the collision avoidance attempts, but the point is, he takes a faster turn that he would not normally be able to do. I am not positive, but I think I gain about 1 second with this maneuver over what I would do on a clear road.