OK let me begin this by stating Im an idiot. Instead of using the settings sheet I chose to instead, purchase GT Citroen Race cars... lesson learned.
OK so how did Dragon's tune hold up (or out)?
Well this depends on how we want to look at it.
For setup I used 1 BoB (lvl 31 in Blue), 1 default/stock fresh off the showroom floor GT, 1 of my own tunes (more of fumbling but we'll get to that), Dragonthing's tune and the Seasonal Event Tokyo R246. And no input on my behalf at all, just start race and leave room til I hear the end music come on.
So we have a 615PP vs a 640PP vs a 643PP.
Hot laps were:
615 (stock) = 1:44.310
640 (Dragon) = 1:41.779
643 (mine) = 1:41.097
My setup is nothing like Dragonthing's in pretty much every way except 1: downforce. My "tune" is basically the 5/30/10 LSD with -10/-10 on the susp, 230MPH gearbox and 7/7 brake. That is it. And it works somehow.
And the ONLY reason I beat her tunes time is because of this and it is something I alluded to in my introductory post... there is something way off in her tune, the sloppy saloppe will not stay off the walls. Every corner its BANG *sparks*. I do not know why, nor can I even guess why. I started using her tune when she first put it up and thought there was no way in hell the one I had could compare. Then the walls came down (literally). I first assumed it was due to maybe the lvl of BoB, it is not. Got same results on lvl 10s, lvl 20s and now lvl 31. The car is just not gripping, even under lower speeds, in corners. Not even sharp ones at that.
So as a B-spec racer looking for a choice run with this car, you would have to pass. Against comparable vehicles you will finish 3rd or worse. With the sliding occurring too frequently there is little to no room for user input to control BoB on his journey around whichever track you may be assaulting. Which breaks my heart because the car is a lovely piece to watch, and even use, under A-Spec.
Now I'll put on fire retardant suit just in case. Thank you for reading and hope I didnt offend, twas not my intent. I truly thank you for the work invested and the opportunity to use it.
OK so how did Dragon's tune hold up (or out)?
Well this depends on how we want to look at it.
For setup I used 1 BoB (lvl 31 in Blue), 1 default/stock fresh off the showroom floor GT, 1 of my own tunes (more of fumbling but we'll get to that), Dragonthing's tune and the Seasonal Event Tokyo R246. And no input on my behalf at all, just start race and leave room til I hear the end music come on.
So we have a 615PP vs a 640PP vs a 643PP.
Hot laps were:
615 (stock) = 1:44.310
640 (Dragon) = 1:41.779
643 (mine) = 1:41.097
My setup is nothing like Dragonthing's in pretty much every way except 1: downforce. My "tune" is basically the 5/30/10 LSD with -10/-10 on the susp, 230MPH gearbox and 7/7 brake. That is it. And it works somehow.
And the ONLY reason I beat her tunes time is because of this and it is something I alluded to in my introductory post... there is something way off in her tune, the sloppy saloppe will not stay off the walls. Every corner its BANG *sparks*. I do not know why, nor can I even guess why. I started using her tune when she first put it up and thought there was no way in hell the one I had could compare. Then the walls came down (literally). I first assumed it was due to maybe the lvl of BoB, it is not. Got same results on lvl 10s, lvl 20s and now lvl 31. The car is just not gripping, even under lower speeds, in corners. Not even sharp ones at that.
So as a B-spec racer looking for a choice run with this car, you would have to pass. Against comparable vehicles you will finish 3rd or worse. With the sliding occurring too frequently there is little to no room for user input to control BoB on his journey around whichever track you may be assaulting. Which breaks my heart because the car is a lovely piece to watch, and even use, under A-Spec.
Now I'll put on fire retardant suit just in case. Thank you for reading and hope I didnt offend, twas not my intent. I truly thank you for the work invested and the opportunity to use it.
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