Ive included this which I had on other forums....
Agreed HDMI Standard
PS3 3D Utilises the newly agreed industry standard for "3D Packet Data" which can be used on HDMI 1.3 and the new HDMI 1.4 hardware and displays.
Upto now their was no agreed standard and various hardware used various methods of creating 3D.
3D Via HDMI Frame Packing Structure
The 3D support of 1.4 supports up to 1080p resolution and structures including: full side-by-side, half side-by-side, frame packing, field alternative, line alternative, left + depth, left + depth +
gfx + gfx depth.
For displays to work with HDMI 1.4 the display device must support all mandatory 3D formats.
As for source devices it must support at least one of the mandatory 3D formats. The mandatory 3D formats include:
Mandatory 3D Formats
For movie content:
Frame Packing
1080p @ 23.98/24Hz
For game content:
Frame Packing
720p @ 50 or 59.94/60Hz
For broadcast content:
Side-by-Side Horizontal
1080i @ 50 or 59.94/60Hz
Top-and-Bottom
720p @ 50 or 59.94/60Hz
1080p @ 23.97/24Hz
Implementing the mandatory formats of the HDMI Specification facilitates interoperability among devices, allowing devices to speak a common 3D language when transmitting and receiving 3D content.
Mandatory requirements for devices implementing 3D formats are:
Displays must support all mandatory formats.
Sources must support at least one mandatory format.
Repeaters - must be able to pass through all mandatory formats
Therefore now that an industry standard has been agreed for 3D via HDMI with hardware and content suppliers means this will avoid confusion and ensure compatibility.
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What About Recent 3DTV Games Like Avatar on X360 or PS3?
X360 and indeed some PS3 games used 3D but it was inferior and relied on interlacing which reduces the image quality by using 1/2 resolutions.
Additionally some games had support for various 3D hardware so setup wasnt as easy as it could be.
Avatar game as an example allowed upto 5 different 3D methods that the user had to manually set depending on whatever type of 3D display/glasses they had. The current 3D has been achieved by transmitting the image using the Texas Instrument DLP3D checkerboard pattern or an interlaced image for interlaced display.
Basically the interlaced method allowed the L/R eye information to be split in two and this used the same bandwidth working within HDMI 1.2 limations. This however doesnt use the full resolution but combines both fields using half the resolution available. As such this half resolution, "interlaced" method is similar to how 3D will be used with SKY 3D again limited by bandwidth and HDMI 1.2
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Facts Of PS3 3DTV Gaming.
Firstly we will not have 1080p 3D this generation on consoles.
Even if a game like "Wipeout" supported 1080p resolutions in 3DTV form this will not be the case.
The standard is set for Dual 720p @ 120Hz
- Upto Dual 720p Native resolution in games is supported
- Games will be 60Hz each eye = 120Hz
- Game code for the games is needed to be rewritten to utilise the hardware
- Individual 3D Patches for current games is unlikely
- New 3D Specific releases are expected
- Games should auto detect the 3D/TV
- PS3 will be compatible with other brands of 3DTVs not just Sony models
PS3 3DTV Games Already Demonstrated
Take note that Sony will be wanting to use popular franchises to promote 3D gaming.
All of the below tech videos are from games that sell very well and many of the titles are owned by studios Sony controls.
GT5 was the first title shown to use this technology in 2009 and now actually seems to be Sonys leading title for 3DTV.
It has been shown in playable form at various trade shows and recently at CES in Jan 2010. Rumours are that GT5 will be one of the main titles to push the 3DTV sales as the game is also Sonys most profitable franchise.
Games Demonstrated:
GT5 Prologue
Motorstorm
Wipeout
Killzone 2
Little Big Planet
Baseball
Ive searched many forums and games sites and in general the comments are mostly productive for the games in 3D. However just as no different to comments you would find regards peoples experience and opinions of "Avatar" in the cinema the opinions of people for 3D gamming vary from not very good to really good. I myself dont know what to believe or expect but Im certainly curious and want to buy or believe in the technology and in many cases the 3D effects can be really good but part of that comes down to the individuals ability in processing 3D imagary it seems...
Announced 3D Specific Titles
So far I can only find word of two games being officially announced/confirmed.
These are GT5 & Super Stardust.
Many more games will be coming and it is likely those demonstrated as tech demos will appear if not in re-incarnated versions of the original games in 3D but possibly as new titles. Would it be unbelievable to expect new Wipeout or Motorstorm titles to offer 3D. Sony is likely to have several games to be launched this year to make use of it and with 3DTV releasing these games and the firmware update have been reported to in the past make a summer 2010 release.