- 7,183
- Lisboa
- FLAT_TWELVE
WELCOME
TO THE
UNOFFICIAL
RACING
PENTATHLON
EVENT THREAD
TO THE
UNOFFICIAL
RACING
PENTATHLON
EVENT THREAD
1. WHEN:
Date - April 18th 2010
Hour - 19:00 GMT
(check http://wwp.greenwichmeantime.com/ if you have doubts on wht this means in your local time)
2. WHAT:
The racing pentathlon is a multi-game event created with the sole purpose of testing the skill of players in the top five of the most distinguished PS3 racing games.
One evening, Five games, at least one race in each of them.
The games are:
- Gran Turismo 5: Prologue
- Need for Speed: SHIFT
- Supercar Challenge
- Superstars V8: Next Challenge
- Formula One: Championship Edition
3. WHO:
Note:
Dark Grey: Pentathlonists that expressed being unable to attend the Event. Expected to show up for the Full rehearsal session taking place Saturday 17th at 20:00 GMT
Light Grey: Pentathlonists that have expressed doubt about their possibility to attend the Event. Expected to show up Expected to show up for the Full rehearsal session taking place Saturday 17th at 20:00 GMT
Red Cell under game column: Player doesn't have the game
Red cell under game column with NTSC inscription: Player has the game, but is unable to play online due to region lock constraint 👎
Red Cell under "PSN FRIEND STATUS": Player is not PSN FRIEND of the despotic organizer
I ask all Pentathlonists to verify the table posted and to ask the correction of anything not right about them (PSN ID, games owned, PSN Friend Status)
4. HOW:
4.1 - GENERAL RULES
4.1.1 - RACE RULES
GTP OLR rules & guidelines apply for any issue about track behaviour. In case you don't know them, or if you have any doubt, check them here: https://www.gtplanet.net/forum/showthread.php?t=111241
4.1.2 - SCORING
In each game, the final scoring will be like it used to be in F1 until last year, meaning 10-8-6-5-4-3-2-1 points from 1st to 8th in each of the event races.
Each driver's final score, regardless of how many games he has/races he enters, will be the result of his 4 best races (of course, if a racer only enters 3 or 4 races, his score will be obtained adding the scores from all races he entered, if however he enters all 5 races/games he will have to drop his poorer result)
4.1.3 - REQUIREMENTS TO ENTER THE EVENT:
a) To own and/or be able to play in the event's night at least 3 of the above mentioned 5 games;
b) To have GTP_Hun in the PSN Friends List (also advisable to have all other pentathlonists, in case hosting duties are delegated during the Event)
4.1.4 - PLAYER COMMUNICATION RULES DURING THE EVENT:
A few minutes before 20:00 GMT, I will open a XMB Chat window and will send invites to all Pentathlonists (That's one of the reasons I need you guys in my friends list). Since all races in all games, regardless of lobby / headset availability, will be organized from the XMB Chat, it is mandatory to be in this XMB Chat in order to take part in the Event.
Although there's no need to establish specific rules of chat conduct, and of course some funny moments and comments are to be expected, I have to ask all pentathlonists to avoid spamming the chat and also to pay close attention to race-start related messages, not only by reading them but also to confirm you "readyness" status before countdowns begin. I will elaborate more on this in each game's race rules, further down this post.
One rule, however, is to be observed. NO CHAT USE while a race is in progress. And that means until ALL players ended their races (first guys/race winners ... shut up and wait for all others to finish before you post your victory celebration or congratulatory messages
If you guys can get yourselves a USB keyboard that will be very useful.
USB headsets will also be useful in SCC and, although less effective, in SSV8 and SHIFT. However, during the races they are not to be used, and should be unplugged if possible.
4.2 - RACE SPECIFIC RULES
4.2.1
GRAN TURISMO: PROLOGUE
GRAN TURISMO: PROLOGUE

ONLINE EVENT: SUZUKA PRO 700 PP (10 LAPS)
CAR: FREE CHOICE
DRIVING AIDS: FREE CHOICE
RACE DETAILS:
Sadly, the rehearsal's experience showed us that our previous plan isn't feasable. The fact is, we can't even be sure what will happen. So, this is what we will do:
We will ALL try to match. Those who succeed do their race. Those who don't immediately proceede to a rematch and maybe this way we get all players racing quick, probably split in two or more races. After these races end we will decide what to do to get a final GT5P-classification.
So, and because we are 12 atm, players are divided in 3 groups of 4 that we will name groups A, B and C (I enter Group C, please state what groups you want to enter)
GROUP A -
1. ...................
2. ...................
3. ...................
4. ...................
GROUP B -
1. ...................
2. ...................
3. ...................
4. ...................
GROUP C -
1. GTP_Hun
2. ...................
3. ...................
4. ...................
With everyone in the XMB Chat, I will ask all players in Group A to state their readyness to start a matching process (please don't make us lose time with this, tune your car before the event, save your tune, be ready at the appropriate screen when the time comes). After all write "ready", I will write a countdown (5, 4, 3, 2, 1, GO) and when I write GO you all press "X" to start the matching process.
IF all Group A players enter the same race (I will know this if nobody complains that he had a FAIL in the chat), I proceede to do the same with Groups B and C.
If not, all players from Group A that are in race must quit the PSN
(I hope everyone knows how to do this, but if you guys don't know it is very simple to do: go to the XMB, go to the Login icon, press triangle and select "Cancel". You will be out of the PSN and therefore thrown out of the race, but nbever leaving the game)
Note: PLEASE DO NOT LEARN HOW TO DO THIS DURING THE EVENT, WE WILL ALL LOSE PRECIOUS TIME
After we managed to do all the Group races, we will re-shuffle the groups and create 4 groups of 3 drivers, like this:
Group 1 -
winner of Group A race
winner of Group B race
winner of Group C race
Group 2 -
2nd place of Group A race
2nd place of Group B race
2nd place of Group C race
Group 3 -
3rd place of Group A race
3rd place of Group B race
3rd place of Group C race
Group 4 -
4th place of Group A race
4th place of Group B race
4th place of Group C race
The races of these groups will be run exactly as described for Groups A, B and C races
After these races, and with all race positions reported to the XMB chat, the final classifictaion of this first GAME RACE will be as follows:
1st - Winner of Group 1 race
2nd - 2nd place from group 1 race
3rd - 3rd place from group 1 race
4th - Winner of Group 2 race
5th - 2nd place from group 2 race
6th - 3rd place from group 2 race
7th - Winner of Group 3 race
8th - 2nd place from group 3 race
9th - 3rd place from group 3 race
10th - Winner of Group 4 race
11th - 2nd place from group 4 race
12th - 3rd place from group 4 race
4.2.2
NEED FOR SPEED: SHIFT
NEED FOR SPEED: SHIFT

LOBBY: PRIVATE, MANUFACTURER RACE
CIRCUIT: NURBURGRING NORDSCHLEIFE
# OF LAPS: 2
CAR: LOTUS ELISE 111R
DRIVING AIDS: FREE CHOICE
Although the physics of this game are a bit "peculiar" at least we've got a lobby system and that's a relief. We have 10 racers in this one (or 11, if Siomcoeace shows up) and I have heard some horror stories about lag in larger lobbies. I hope we do achieve a successful race. If the lobby collapses, however, I will have no choice but to - again - divide the players in 2 groups. However, in this case the races will be reduced to 1 lap in length. group re-shuffle for the second race and final classification, in this case, will be made like explained for GT5P.
Please note: What was written above will be made in the event of lobby collapse. Player disconnects (up until half the number of the ones that started the race) will be treated as DNF's due to "mechanical failure" and will have no points awarded. Sorry for the possible injustices, but the show must go on.
IMPORTANT NOTICE: SHIFT has a very annoying countdown in-lobby that can seriously damage the procedures and make us all lose a lot of time. So, the race-start procedures are like this. Every player, when ready to check/accept the invite, will write "ready" in the XMB chat. After that, the host will send ALL invites simultaneously. It's the responsability of the players to show up in the lobby before the game-countdown ends. If any of them doesn't show ... that's his problem, it's ll be a "No show" and that's that.
4.2.3
SUPERCAR CHALLENGE
SUPERCAR CHALLENGE

LOBBY: PRIVATE, 16 PLAYERS
CIRCUIT: SPA-FRANCORCHAMPS
# OF LAPS: 7
CAR: FERRARI 360 GT
CAR SETUP: NOT ALLOWED (CAR MUST REMAIN WITH DEFAULT SETTINGS)
LIVERY: DEFAULT LIVERY
DRIVING AIDS: NONE, EXCEPT BRAKING ZONES RACING LINE
COLLISIONS: OFF WHEN PENALIZED
The toughest physics, the best online experience by far. BUT ... we may encounter a new kind of problem: the (in) famous INCOMPATIBILITY BUG.
It's completey unpredictable and it may affect any of us, and there is nothing we can do about it besides checking our connection, making it as good as possible (if NAT 3 or 0 you will most probably have problems). DO IT before the Event starts, it will be too late by the time we get to SCC.
I'm willing to lose a few minutes here, considering that SCC is the ONLY game all pentathlonists have. So, we will try to get a full lobby with me hosting, and if it doesn't work properly, we will try two more hosts. But in the end, we will have to do this without those that cannot keep a stable connection to the lobby.
In case of lobby collapsing (collapse = losing more than half the players that started the race) before the leader begins lap 5, we retry. After that, positions will be granted as they were before the collapsing
4.2.4
SUPERSTARS V8: NEXT CHALLENGE
SUPERSTARS V8: NEXT CHALLENGE

LOBBY: QUICK RACE, PRIVATE (PASSWORD NEEDED), 12 PLAYERS
CIRCUIT: PORTIMÃO
# OF LAPS: 10
CAR: FREE CHOICE
DRIVING AIDS: FREE CHOICE
DAMAGE: YES
TYRE WEAR: YES
AI: NO
Another game with peculiar physics, but excellent and very stable online, bar the poor quality of voice-coms.
Good lobby system so, as in SCC, the XMB chat use will almost NOT be needed to helkp in the set-up of the race. With one very important exception: THE LOBBY PASSWORD. It will be only revealed by me in the XMB Chat, right after I create the lobby.
4.2.5
FORMULA ONE: CHAMPIONSHIP EDITION
FORMULA ONE: CHAMPIONSHIP EDITION

(Note: Settings not yet final, I will update this post tomorrow, so keep checking)
LOBBY: PRIVATE (PASSWORD NEEDED), 11 PLAYERS
CIRCUIT: INTERLAGOS
LAPS: 15
PITS (FUEL; TYRES; DAMAGE): ON
COLLISIONS: OFF
AI: MEDIUM
WEATHER: DRY
DRIVING AIDS: FREE CHOICE
CAR: FREE CHOICE
And finally, we reach the pinnacle of motorsport!
I have ben lazy (and without time) so I still have to sort a few details on this one. Shaggy_Alonso will help me on this and, most probably, he will be the racer hosting the lobby. All details on how to get there, password included, will be published in the XMB Chat, right after he has opened the lobby and everything is ready for us to enter it!
5 - RACE RESULTS AND CLASSIFICATIONS
(Under Construction)
That's it (for now) Good luck all and most of all ... have fun!
Last edited: