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A few days ago I thankfully reached B-spec level 40 (so I won't need to bother with it anymore) and received the level 24 ticket.
When I used it I was expecting to get one of the Ferrari F1 cars but instead I got another FGT (great, another Standard car I won't use, already got and cannot trade...).
This however got me thinking about this car and its role in GT5 and future GT-games.
If future GT-games consist of Premium cars only (and let's hope they do) it is to be expected this car eventually will be replaced by a Premium version but does it have to be replaced, by which I mean replaced by a car similar in concept?
With both Ferrari F1 cars included and the 'ultimate' racecar in the form of the Red Bull X1 (sorry, X2010) the FGT's place seems a bit unclear and perhaps even obsolete.
Sure, GT5 has the FGT championship making this car automatically 'relevant' and some do seem to really like this car but I think PD should rethink this formula's formula.
It seems to somewhat fill the gap right now between the F1 cars and the X2010 (although it's perhaps much closer in concept to the F1 cars) but there's a much bigger gap regarding openwheeled racecars between the F1 cars and the little karts.
So I propose they could fill this gap and here's my suggestion how they could do this (to keep it relevant to GT5 I'll try to fit it within GT5's structure as it is right now, so it could theoretically be added as DLC).
When you go into the Gran Turismo dealership you'll find 2 basic monocoques or formula-type chassis with only the 'necessary' bodywork, no front or rear wings, etc.
One is a short wheel base version and the other a longer wheel base version both sharing the same cockpit view (to save time and not overcomplicate things).
Instead of selecting colours you select the engine, the short wheel base version can be purchased with either an N/A 'four' or a turbocharged 'four' whilst the longer wheelbase version can be fitted with either a V6 or V8 engine, or something along those lines.
Once chosen and bought you take it to GT-Auto where you can pick and mix several types of front and rear wings, diffusers, etc. and paint it (or not) using the paintshop (obviously).
This way you can both create a "unique" formula-car more suited to personal preferences whilst at the same time creating multiple kind of openwheeled racecars and therefor multiple series to exploit, and fill the gap between the lovely little karts and the F1 cars.
No trouble with licensing (and the mighty Bernie) and creating a much bigger variety of openwheeled racecars.
If PD are going to add fantasy or imaginary cars, why not let us play a (small) role in imagining them by selecting a few options?
Okay, not likely to happen anytime soon for multiple reasons but feel free to discuss, suggest, criticize or hopefully applaud.
When I used it I was expecting to get one of the Ferrari F1 cars but instead I got another FGT (great, another Standard car I won't use, already got and cannot trade...).
This however got me thinking about this car and its role in GT5 and future GT-games.
If future GT-games consist of Premium cars only (and let's hope they do) it is to be expected this car eventually will be replaced by a Premium version but does it have to be replaced, by which I mean replaced by a car similar in concept?
With both Ferrari F1 cars included and the 'ultimate' racecar in the form of the Red Bull X1 (sorry, X2010) the FGT's place seems a bit unclear and perhaps even obsolete.
Sure, GT5 has the FGT championship making this car automatically 'relevant' and some do seem to really like this car but I think PD should rethink this formula's formula.
It seems to somewhat fill the gap right now between the F1 cars and the X2010 (although it's perhaps much closer in concept to the F1 cars) but there's a much bigger gap regarding openwheeled racecars between the F1 cars and the little karts.
So I propose they could fill this gap and here's my suggestion how they could do this (to keep it relevant to GT5 I'll try to fit it within GT5's structure as it is right now, so it could theoretically be added as DLC).
When you go into the Gran Turismo dealership you'll find 2 basic monocoques or formula-type chassis with only the 'necessary' bodywork, no front or rear wings, etc.
One is a short wheel base version and the other a longer wheel base version both sharing the same cockpit view (to save time and not overcomplicate things).
Instead of selecting colours you select the engine, the short wheel base version can be purchased with either an N/A 'four' or a turbocharged 'four' whilst the longer wheelbase version can be fitted with either a V6 or V8 engine, or something along those lines.
Once chosen and bought you take it to GT-Auto where you can pick and mix several types of front and rear wings, diffusers, etc. and paint it (or not) using the paintshop (obviously).
This way you can both create a "unique" formula-car more suited to personal preferences whilst at the same time creating multiple kind of openwheeled racecars and therefor multiple series to exploit, and fill the gap between the lovely little karts and the F1 cars.
No trouble with licensing (and the mighty Bernie) and creating a much bigger variety of openwheeled racecars.
If PD are going to add fantasy or imaginary cars, why not let us play a (small) role in imagining them by selecting a few options?
Okay, not likely to happen anytime soon for multiple reasons but feel free to discuss, suggest, criticize or hopefully applaud.