- 29,891
- Thailand
In response to a thread I just read I thought I'd post my guide to surviving a zombie filled world.
It was written just days ago by myself and coworkers while bored. It's unfinished a present but once complete I'll edit the rest in.
If it seems like I'm plagiarising authors who have also written about zombies I have done so unknowingly and have to date read nothing similar to what is written here although I'm sure similar texts exist.
Stay safe!
- (SS) Safe shelter.
- (PCZ) Potential conflict zone.
- (PSK) Personal survival kit.
- (LIMP) Living impaired.
- (OE) Outside excursions.
- (PM) Party member.
1. Secure the perimeter within an occupied space/ safe shelter (SS) and reinforce any entry/exit points.
2. Source suitable weaponry and any protective clothing if possible. Ensure that weaponry has a storage place upon ones person so hands can be free at necessary times.
3. Collect any nonperishable food items which can be carried easily. Fresh foods can be used if they are to be consumed in a short amount of time.
4. It is recommendable to carry a bag or personal survival kit (PSK) at all times with a snack, water, first aid equipment, a flash light and a knife/multi tool.
5. An ability to improvise can never be underestimated.
6. Avoid venturing from a SS during non-light hours.
1. One should be outfitted with basic equipment at all times. A standard kit should consist of four major categories: protective gear, weaponry, rations, and tools.
2. Protective gear must be light and unrestricting while still providing ample cover.
-Leather motorcycle jackets, thick gloves, and boots offer a high level of protection from assailants.
-Prioritize protection of limbs, shoulders, and head. These areas are the most likely to be injured through either combat or outside excursions.
-While ones protective gear should not prohibit ones movement or ones senses, the eyes and mouth should be covered to prevent contamination from a LIMPs bodily fluids in close-combat.
3. Weaponry should be chosen based on ones personal ability. Only carry weapons/tools which are comfortably wielded.
- Weapons which double as tools offer greater benefits, such as hand axes and crowbars.
- A firearm is considered the weapon of choice for dispatching LIMP. The rarity of guns makes them unlikely to be obtainable, but if they can be found, the opportunity should not be passed up.
4. A PSK should also include water, rations, first-aid gear, and hand tools. Carry only what is necessary for any particular operation or OE and store long-term food and water in an SS. These PSK rations should only be used in an emergency wherein the SS is unreachable at that time.
5. Protective gear and a PSK should be tight-fitting and well-distributed. One should know where all tools are on theyre person at all times. Wearing a full backpack with enough compartments for organization is well advised.
6. All Survivors should keep a Plan-B item. This is to be used in the event of personal infection. Recommended items include cyanide pills or a Derringer handgun. There must be no risk of infecting fellow Survivors.
1. Any attempt to leave shelter into a potential conflict zone (PCZ) should be undertaken after the following.
- A warm up to avoid injuries to ones self.
- An equipment check to ensure any vital piece of PSK is not forgotten.
- A plan of the route and/or entry/exit point to any PCZ.
- Gathering any possible intelligence on any routes to be used.
2. When making outside excursion one should remember to be mindful of the surroundings.
3. Never leave a SS alone unless it is absolutely necessary or there is
no other to join the excursion. The assistance of an accomplice could double ones odds of success.
1. Transport can play a vital factor in surviving outside of a SS. The use of a vehicle could lessen the time spent outside in a PCZ.
2. Knowledge of ones regularly used vehicle can be of vital importance. Operating parameters and the ability to perform maintenance are a useful advantage.
3. An emergency supply of tools and fuel is recommended when using an internal combustion engine powered vehicle.
4. Depending on the class of ones regularly used vehicle, storage space should be made available to increase the capacity of the PSK.
5. Vehicle classes and their individual advantages and disadvantages.
- Bus: A bus has the benefit of being able to act as an SS as well as being a much protected mode of transport. The personnel/ storage space offered by a bus helps to serve as a perfect vehicle for long journeys or prolonged exposure to a PCZ. Defensive modifications can be made to a bus to improve its protective capabilities. The downside to using a fossil fuel powered vehicle is supplies of fuel can be few and far between and are limited in resource. A bus can also consume time whilst learning to master its controls.
- Cars and Trucks: These modes offer ease of use as they require no special driving abilities for the average driver. They are readily available and offer some protection for the occupants. Perfect for a short OE beyond walking distance. Cars and trucks have a speed advantage which a bus does not but also suffer from being powered by fossil fuels.
- Motorcycle: Maybe the most versatile of any vehicle listed here, the motorcycle offers many advantages over rough terrain and obstructed areas littered with debris. Its low fuel consumption makes up for the fact that it offers less fuel capacity than other modes and is lacking on storage space and protection.
- Bicycle: Being powered by only the user and easy to maintain make the bicycle a great tool for local OE. As a human powered machine it is a good way to gain cardiovascular strength and stamina. The very small amount of PSK which can be carried on a bicycle and its non-ability to offer protection for the user are its disadvantages.
1. Contact with the LIMP should be avoided at all costs. If contact is imminent and/or necessary the following rules should be observed.
- If combat is inevitable, caution should be taken to ensure that an advantages position is occupied before a LIMP assault.
- Use the terrain for its advantages. If possible use walls and door ways to slow the oncoming threat and engage them when they are venerable.
- If firearms are available the optimum time to use them is when the assailants are within a close enough distance to reduce wasting ammunition through a missed shot.
- If no firearms are present, ones environment may provide a supply of missiles. The use of imagination is key to survival. A rock can be as effective as a melee weapon but without the need to get within striking distance.
- The most effective way to dispose of a LIMP is to cause severe damage to the cranium, cracking the skull and causing fatal damage to the brain. Although this is the easiest way to render a LIMP truly dead, disabling the legs can also prove useful as this reduces the LIMPs mobility.
- Be cautious not to get trapped in a position with no option for retreat.
1. Survival for any period of time is only possible through a well-organized party:
- Each party member (PM) should have standard daily routines. These are best suited to a PM personal talents. Every PM can benefit the entire party.
- All PM in a party should know the names, skills, preferences, and daily routines of all other PM.
2. It is useful to the party to arrange a system for communication, such as signboards inside a SS. If possible, two-way radios or other wireless devices should be used to aid in communication between PM.
3. A SS should be well-maintained and guarded by able personnel. Inventory, guard duty, mess duty, and other roles should be assigned and respected by all members.
4. Each party should democratically elect a Captain. The Captains duty is to ensure clear communication between all PM and their assigned duties. The Captain must keep track of the teams psychological state in addition to their basic needs. The Captain should also monitor inventory and make everyone aware of what is needed. Should any personal altercations arise, it should be the role of the Captain to restore order and have the final say. Therefore, it is vital that the Captain displays a good sense of leadership. Despite the tremendous importance of the Captains duty, their life is no more important than any other PM. He or she should not receive any special treatment or supplies.
5. Guard duty must always have more than one active member. A single guard may be compromised, endangering the entire party.
- An hourly check-in system will serve to keep guards accounted for. A non-reporting guard should be assumed compromised and the party be placed on full alert.
6. PM should not expect provisions better than plain food and water. Any other rations available should not be used frivolously. However, a skilled mess officer, if available, should be assigned to expend rations more satisfactorily.
7. All party members should be instructed in basic first aid. If possible, a PM with more advanced medical skills should be assigned to more efficiently expend medical supplies and labour.
8. All PM must agree to a mutual termination pact. This states that upon infection or mortal injury, an able PM will terminate an infected PM as quickly and painlessly as possible. The termination should result in remains which cannot be reanimated. The terminated should not expect ritual burial or memorial service. The terminated must agree that their supplies be redistributed after death for the benefit of the party.
1. If the party should encounter another group of survivors, a few basic rules should be observed:
2. Do not assume that other survivors will be friendly. They may attempt to steal your supplies, mistake you for a LIMP, or they may be mentally unstable. Worst of all, they may be infected. They may be starving, sick, dehydrated, and/or suffering from exhaustion. Such a person will not behave rationally, and should be treated as extremely dangerous.
3. Abandon altruism for its own sake. Unless you can benefit tangibly from assisting a non-party survivor, ignore them.
4. A capable, stable survivor might make a fine addition to ones party. However, that person may not be trustworthy. Furthermore, an extra person on board is an extra mouth to feed, and another potential LIMP.
5. Contact with other survivors should be handled under the following protocol:
a) Examine the survivors secretly if possible. If they are armed and equipped, do not make direct contact. Move to a secure position and first attempt indirect contact. If unsuccessful, direct contact may be possible.
i. If they are unarmed/ unequipped, direct contact is possible, but should still be avoided.
b) If in a group, they should be considered extremely dangerous to the partys security. A larger party may attempt to destroy a smaller one for supplies or property. Try to remain undetected and observe carefully. Indirect contact is advised, such as via written messages or radio transmission.
c) If alone, a survivor still poses a threat to the partys security. It is possible that they have merely become separated from their party or are on OE. Do not assume anything without first observing.
6. The party should be aware that they may have to engage in combat with other survivors. Therefore, they should be trained in combat against living opponents, including firearms training and tactics. The partys SS should be well-barricaded against both the living and living impaired.
7. The party should also be aware that it may become necessary to procure supplies obtained by other parties. Party members must know that their survival is the top priority and that outside survivor parties can be as much of a threat as LIMPs.
8. If a mutually beneficial agreement can be made with outside parties, the party should remain skeptical of outside parties intentions.
9. The location of the SS should remain secret. Do not allow other survivors to follow you home. Never tell an outsider the location of the SS nor under no circumstances should outsiders be taken to the SS. Arranged meetings in a small outpost or safe zone are less of a risk.
It was written just days ago by myself and coworkers while bored. It's unfinished a present but once complete I'll edit the rest in.
If it seems like I'm plagiarising authors who have also written about zombies I have done so unknowingly and have to date read nothing similar to what is written here although I'm sure similar texts exist.
Stay safe!
Emergency plan in the case of a zombie invasion.
Key of acronyms
- (SS) Safe shelter.
- (PCZ) Potential conflict zone.
- (PSK) Personal survival kit.
- (LIMP) Living impaired.
- (OE) Outside excursions.
- (PM) Party member.
Section A: Basic Preparations
1. Secure the perimeter within an occupied space/ safe shelter (SS) and reinforce any entry/exit points.
2. Source suitable weaponry and any protective clothing if possible. Ensure that weaponry has a storage place upon ones person so hands can be free at necessary times.
3. Collect any nonperishable food items which can be carried easily. Fresh foods can be used if they are to be consumed in a short amount of time.
4. It is recommendable to carry a bag or personal survival kit (PSK) at all times with a snack, water, first aid equipment, a flash light and a knife/multi tool.
5. An ability to improvise can never be underestimated.
6. Avoid venturing from a SS during non-light hours.
Section B: Personal survival kit (PSK)
1. One should be outfitted with basic equipment at all times. A standard kit should consist of four major categories: protective gear, weaponry, rations, and tools.
2. Protective gear must be light and unrestricting while still providing ample cover.
-Leather motorcycle jackets, thick gloves, and boots offer a high level of protection from assailants.
-Prioritize protection of limbs, shoulders, and head. These areas are the most likely to be injured through either combat or outside excursions.
-While ones protective gear should not prohibit ones movement or ones senses, the eyes and mouth should be covered to prevent contamination from a LIMPs bodily fluids in close-combat.
3. Weaponry should be chosen based on ones personal ability. Only carry weapons/tools which are comfortably wielded.
- Weapons which double as tools offer greater benefits, such as hand axes and crowbars.
- A firearm is considered the weapon of choice for dispatching LIMP. The rarity of guns makes them unlikely to be obtainable, but if they can be found, the opportunity should not be passed up.
4. A PSK should also include water, rations, first-aid gear, and hand tools. Carry only what is necessary for any particular operation or OE and store long-term food and water in an SS. These PSK rations should only be used in an emergency wherein the SS is unreachable at that time.
5. Protective gear and a PSK should be tight-fitting and well-distributed. One should know where all tools are on theyre person at all times. Wearing a full backpack with enough compartments for organization is well advised.
6. All Survivors should keep a Plan-B item. This is to be used in the event of personal infection. Recommended items include cyanide pills or a Derringer handgun. There must be no risk of infecting fellow Survivors.
Section C: Outside excursions (OE)
1. Any attempt to leave shelter into a potential conflict zone (PCZ) should be undertaken after the following.
- A warm up to avoid injuries to ones self.
- An equipment check to ensure any vital piece of PSK is not forgotten.
- A plan of the route and/or entry/exit point to any PCZ.
- Gathering any possible intelligence on any routes to be used.
2. When making outside excursion one should remember to be mindful of the surroundings.
3. Never leave a SS alone unless it is absolutely necessary or there is
no other to join the excursion. The assistance of an accomplice could double ones odds of success.
Section D: Transportation
1. Transport can play a vital factor in surviving outside of a SS. The use of a vehicle could lessen the time spent outside in a PCZ.
2. Knowledge of ones regularly used vehicle can be of vital importance. Operating parameters and the ability to perform maintenance are a useful advantage.
3. An emergency supply of tools and fuel is recommended when using an internal combustion engine powered vehicle.
4. Depending on the class of ones regularly used vehicle, storage space should be made available to increase the capacity of the PSK.
5. Vehicle classes and their individual advantages and disadvantages.
- Bus: A bus has the benefit of being able to act as an SS as well as being a much protected mode of transport. The personnel/ storage space offered by a bus helps to serve as a perfect vehicle for long journeys or prolonged exposure to a PCZ. Defensive modifications can be made to a bus to improve its protective capabilities. The downside to using a fossil fuel powered vehicle is supplies of fuel can be few and far between and are limited in resource. A bus can also consume time whilst learning to master its controls.
- Cars and Trucks: These modes offer ease of use as they require no special driving abilities for the average driver. They are readily available and offer some protection for the occupants. Perfect for a short OE beyond walking distance. Cars and trucks have a speed advantage which a bus does not but also suffer from being powered by fossil fuels.
- Motorcycle: Maybe the most versatile of any vehicle listed here, the motorcycle offers many advantages over rough terrain and obstructed areas littered with debris. Its low fuel consumption makes up for the fact that it offers less fuel capacity than other modes and is lacking on storage space and protection.
- Bicycle: Being powered by only the user and easy to maintain make the bicycle a great tool for local OE. As a human powered machine it is a good way to gain cardiovascular strength and stamina. The very small amount of PSK which can be carried on a bicycle and its non-ability to offer protection for the user are its disadvantages.
Section E: Rules of engagement (LIMP contact).
1. Contact with the LIMP should be avoided at all costs. If contact is imminent and/or necessary the following rules should be observed.
- If combat is inevitable, caution should be taken to ensure that an advantages position is occupied before a LIMP assault.
- Use the terrain for its advantages. If possible use walls and door ways to slow the oncoming threat and engage them when they are venerable.
- If firearms are available the optimum time to use them is when the assailants are within a close enough distance to reduce wasting ammunition through a missed shot.
- If no firearms are present, ones environment may provide a supply of missiles. The use of imagination is key to survival. A rock can be as effective as a melee weapon but without the need to get within striking distance.
- The most effective way to dispose of a LIMP is to cause severe damage to the cranium, cracking the skull and causing fatal damage to the brain. Although this is the easiest way to render a LIMP truly dead, disabling the legs can also prove useful as this reduces the LIMPs mobility.
- Be cautious not to get trapped in a position with no option for retreat.
Section F: Party Cohesion
1. Survival for any period of time is only possible through a well-organized party:
- Each party member (PM) should have standard daily routines. These are best suited to a PM personal talents. Every PM can benefit the entire party.
- All PM in a party should know the names, skills, preferences, and daily routines of all other PM.
2. It is useful to the party to arrange a system for communication, such as signboards inside a SS. If possible, two-way radios or other wireless devices should be used to aid in communication between PM.
3. A SS should be well-maintained and guarded by able personnel. Inventory, guard duty, mess duty, and other roles should be assigned and respected by all members.
4. Each party should democratically elect a Captain. The Captains duty is to ensure clear communication between all PM and their assigned duties. The Captain must keep track of the teams psychological state in addition to their basic needs. The Captain should also monitor inventory and make everyone aware of what is needed. Should any personal altercations arise, it should be the role of the Captain to restore order and have the final say. Therefore, it is vital that the Captain displays a good sense of leadership. Despite the tremendous importance of the Captains duty, their life is no more important than any other PM. He or she should not receive any special treatment or supplies.
5. Guard duty must always have more than one active member. A single guard may be compromised, endangering the entire party.
- An hourly check-in system will serve to keep guards accounted for. A non-reporting guard should be assumed compromised and the party be placed on full alert.
6. PM should not expect provisions better than plain food and water. Any other rations available should not be used frivolously. However, a skilled mess officer, if available, should be assigned to expend rations more satisfactorily.
7. All party members should be instructed in basic first aid. If possible, a PM with more advanced medical skills should be assigned to more efficiently expend medical supplies and labour.
8. All PM must agree to a mutual termination pact. This states that upon infection or mortal injury, an able PM will terminate an infected PM as quickly and painlessly as possible. The termination should result in remains which cannot be reanimated. The terminated should not expect ritual burial or memorial service. The terminated must agree that their supplies be redistributed after death for the benefit of the party.
Section G: Human Contact
1. If the party should encounter another group of survivors, a few basic rules should be observed:
2. Do not assume that other survivors will be friendly. They may attempt to steal your supplies, mistake you for a LIMP, or they may be mentally unstable. Worst of all, they may be infected. They may be starving, sick, dehydrated, and/or suffering from exhaustion. Such a person will not behave rationally, and should be treated as extremely dangerous.
3. Abandon altruism for its own sake. Unless you can benefit tangibly from assisting a non-party survivor, ignore them.
4. A capable, stable survivor might make a fine addition to ones party. However, that person may not be trustworthy. Furthermore, an extra person on board is an extra mouth to feed, and another potential LIMP.
5. Contact with other survivors should be handled under the following protocol:
a) Examine the survivors secretly if possible. If they are armed and equipped, do not make direct contact. Move to a secure position and first attempt indirect contact. If unsuccessful, direct contact may be possible.
i. If they are unarmed/ unequipped, direct contact is possible, but should still be avoided.
b) If in a group, they should be considered extremely dangerous to the partys security. A larger party may attempt to destroy a smaller one for supplies or property. Try to remain undetected and observe carefully. Indirect contact is advised, such as via written messages or radio transmission.
c) If alone, a survivor still poses a threat to the partys security. It is possible that they have merely become separated from their party or are on OE. Do not assume anything without first observing.
6. The party should be aware that they may have to engage in combat with other survivors. Therefore, they should be trained in combat against living opponents, including firearms training and tactics. The partys SS should be well-barricaded against both the living and living impaired.
7. The party should also be aware that it may become necessary to procure supplies obtained by other parties. Party members must know that their survival is the top priority and that outside survivor parties can be as much of a threat as LIMPs.
8. If a mutually beneficial agreement can be made with outside parties, the party should remain skeptical of outside parties intentions.
9. The location of the SS should remain secret. Do not allow other survivors to follow you home. Never tell an outsider the location of the SS nor under no circumstances should outsiders be taken to the SS. Arranged meetings in a small outpost or safe zone are less of a risk.