Dragging Tips?

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DLR

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So I love online dragging and think it is alotta fun :D

But I've tried tuning my cars specifically for dragging sometimes successful sometimes not so much. Here is generally what I am doing:

~ Body/Chassis:
- Aerodynamics set to lowest amount.
- Sometimes add some Ballast weight to rear for more grip if car spins too much.

~ Transmission:
- 1st and 2nd geared long and rest as short as possible.

~ Suspension:
- Front Raised as High as possible and Rear lowered as low as possible.



Am I doing something wrong, is there something I should be doing?


Thanks!
 
Aerodynamics - you want to minimize in most circumstances for maximum top speed (SS7) - so yes. For shorter drag races (top gear test track/1/4 indy) a bit of aero at the back can be useful for better grip/launch.

Ballast - I'm unsure on this, I've experimented with it and seen it used in other peoples drag tunes but it doesn't seem to make a lot of difference to my cars apart from making them wobble back and forth more after the first shift just after launch. It may be useful for cars with extremely skewed weight balance ratios. Experiment and see?

Transmission - By far the most important part of drag racing in GT. Some cars start best in first, others in second and a few in third or even fourth. Each car has a different sweet spot for the best launch. The most important part is to get your starting gear tuned for maximum power and minimum wheelspin (usually long), the middle gears short(ish) and the last gear long. You also have to make sure that the gears are tuned so that the shift is as clean as possible - you can usually hear when it isn't. Looking at the transmission graph page always try to remember that you need to 'climb the stairs' with your gears. If one of your following middle gears is set lower than the previous you will be accelerating more slowly. It is also worth checking what the cars max rpm limit is as with some cars (particularly older muscle) when you go over the limit your car accelerates more slowly than it would if you shifted up. I have been told this is to do with the car's supercharger turning off. Therefore try to shift on or just past the rpm limit rather than the red limit and see if it makes a difference to acceleration with your car. I tend to tune my gears by listening to the engine and watching the rev limiter/acceleration counter. There are mathematical ways of tuning your gears which are likely better (power/torque/weight ratios) but its all a bit to complex for me and unless some-one explains it I'll stick to what I'm doing. I have also heard the saying 'you need to tune and gear shift within the car's power band' - this is supposedly important but I don't really understand what the power band is and no-one will explain it satisfactorily to me. As I beat 80% of the people I drag against I think I've got it thereabouts right.

Suspension - This is also important and is usually the first thing you need to do (before touching the trans). Check the ballast page to see what your car weight distribution is. This will give you an idea of how you need to set up your suspension - it is also worth noting the stock suspension settings before you do anything as they are a good starting point to work from.

My suspensions are usually set the opposite to yours (Higher back, lower front) and it works well with most of my tunes. However I have been beaten by a few people with a similar set up to yours so do whatever you feel is works best for you. It is also advantageous to add a small amount of toe and camber, how much depends on whether your car is 4wd or rear wheel drive. My opinion is that the suspension settings only affect drag racing a certain amount in GT5 - the transmission setting is the main factor. That said I have found if you do have your gears tuned well and then you go and change your suspension it will have an effect on the cars 'sweet spot' - so it does make difference.

Limitd Slip Differential - I have experimented and whilst not an expert tend to use values of between 30-40 on the top two settings. Again I'm not not sure how much difference it makes unless you are dragging in the SS7 tunnel for example which has a very small bend.

Torque Sensing Center Differential (4WD only) - If you are dragging 4wd you will want this set up so that the rear has the majority % of power going to it (essentially so it is like a rear wheel drive car). 40 front 60 back is a good starting point but test different settings with your car to see which setting is best.

Tyres - I always use soft racing but then most servers I play on have tyre wear off. I've noticed that my cars behave differently if the server has tire wear on so it might be worth testing with medium and see what difference it makes.

Good luck!
 
I'm sorry but for SSR7 you DON'T want ANY aero, period. We laugh at people who come for a drag there and they have a wing fitted (unless it's the ACR, which has it stock).

Transmissions should only be launched in first gear and having your first gear extra long, and having a short range gearbox going from 1st-5th/6th/7th depending on your car so you stay in your powerband. If you can't work out the way to do this then you are stuck.

Suspension is a secret but I will say that it's different for 4WD cars vs RWD cars. FWD follows the same pattern as RWD though.

Your LSD is too soft, you want to maximise power being fed to the wheels and the minimum braking restrictions to your differential.

As for tyre wear in rooms, it makes the cars 4km/h slower in top speed through the tunnel, though it makes it more realistic because if you don't launch with good tyres you can kiss the race goodbye, not good if you're racing for pinks. ;)

Just some helpful hints there. 👍
 
Thanks guys I experimented A LOT and think I found the ultimate 1/4 drag car/tune combo.

The Audi Le Mans Quattro '03 is beast. Its powerful, 4WD and light. I've managed to tune it so that I KILL any other Le Mans and even beat fully tuned Veyrons from time to time. Also Skylines are a joke compared to this :D

It's amazing what a good tune can do to your car.
 
Thanks guys I experimented A LOT and think I found the ultimate 1/4 drag car/tune combo.

The Audi Le Mans Quattro '03 is beast. Its powerful, 4WD and light. I've managed to tune it so that I KILL any other Le Mans and even beat fully tuned Veyrons from time to time. Also Skylines are a joke compared to this :D

It's amazing what a good tune can do to your car.
This is where you are wrong, dont claim you can kill "any" other Le Mans. There are people running compleatly absurd and un-realistic settings for 4wd cars, that are quite fast. 4wd is more complex to tune, and some settings that makes sence in game, doesnt make sence in reality. Tuning isnt a one time offer. Also, i wouldnt consider Skylines or gtr to be a joke. Compare your cars hp, weight, aero with the skyline and you will see the differance. A pretty good tuned gtr can keep up quite good with a Le Mans on 1/4 mile Indy, and even on full tunnel ssr7.

I would like to see if you can kill my gtr on 1/4 Indy (tree ofc), you probably will beat me, but just with a marginal.....

Other info: I have seen plenty of 4wd cars lately, running rwd suspension setup, and they launch like hell. I also run a rwd suspension setup on my gtr as a test, and im a litte bit faster on ssr7 tunnel (measured with stopwatch), why i dont know. Second, suspension settings in gt5 for straight line performance is wierd, i have run different settings, like reverted compression and extension, and still the car launches the same and spinn as much. The biggest impact is the ride height and spring rate i guess.

TT3
 
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This is where you are wrong, dont claim you can kill "any" other Le Mans. There are people running compleatly absurd and un-realistic settings for 4wd cars, that are quite fast. 4wd is more complex to tune, and some settings that makes sence in game, doesnt make sence in reality. Tuning isnt a one time offer. Also, i wouldnt consider Skylines or gtr to be a joke. Compare your cars hp, weight, aero with the skyline and you will see the differance. A pretty good tuned gtr can keep up quite good with a Le Mans on 1/4 mile Indy, and even on full tunnel ssr7.

I would like to see if you can kill my gtr on 1/4 Indy (tree ofc), you probably will beat me, but just with a marginal.....

Other info: I have seen plenty of 4wd cars lately, running rwd suspension setup, and they launch like hell. I also run a rwd suspension setup on my gtr as a test, and im a litte bit faster on ssr7 tunnel (measured with stopwatch), why i dont know. Second, suspension settings in gt5 for straight line performance is wierd, i have run different settings, like reverted compression and extension, and still the car launches the same and spinn as much. The biggest impact is the ride height and spring rate i guess.

TT3

On Indy Road Course at least 3 other guys came out with their own Quattros after I was beating them when they were playing around with their Supras and RX-7s. Beat them by at least a 2 car lengths.

Most skylines were the older type but a Vspec raced me and gave me a good run for my money but still beat it by a car length. We should meet up some time ;)

I agree with the setup. It is a but awkward in GT5 to set up for dragging but gear ratio, right height and spring rate are ultimately the deciding factor. (And LSD)





Note - will post "some" of my setup when I get around to turning on my PS3 :)
 
I wouldn't be surprised if the Le Mans beat Supras and Skylines! It does have a superior Power/Weight ratio :) .

As previously mentioned, particularly with RWD, launching in 2nd or 3rd if necessary is very useful.

My Supra and E55 would get minced if I launched in 1st. However in second they both shift like trains :sly: .
 
I wouldn't be surprised if the Le Mans beat Supras and Skylines! It does have a superior Power/Weight ratio :) .

As previously mentioned, particularly with RWD, launching in 2nd or 3rd if necessary is very useful.

My Supra and E55 would get minced if I launched in 1st. However in second they both shift like trains :sly: .

Easy, make your first gear longer, the more gears you use, the more close geared transmission you get, to be able to stay in the powerband all the time. I launch from 1st in my Supra, all way to 6th, its like a auto trans. For 1/4 mile i also launch in 1st and then powerglide to 4th gear. I hit like 70-75 mph in 1st gear in my Supra. As i have said before, most of my drag cars are set up, so they replicate a auto trans. That is 1 gear very long, then 2-5 pretty short. 6 gear depends on the peak hp rpm on the specific car.

A basic rule when tuning you gears is that you shouldnt have any speed delay while dragging. That is when changing gear, your acceleration and speed shouldnt "stop", your car should accelerate whole the way from 1st to 6th gear without any interrupts in acceleration. Think auto transmission when you set up your gears, then you know what i mean.
 
Mafiaboy is right and he knoiws what hes talking about!!!!

Was never questioning him but ok 👍

One doesn't have to be attacked, to earn support from another.

Cooldude wasn't attacking anyone Adrenaline. :) He's just backing my quote up as he is a product of my tips, hence why he (and d2) are working for me at GME. 👍

But don't worry, I'll taser him back into the monkey cage because he's got work to do. :sly:

Cooldude, no one was giving any rebuttals to me so settle down, put the banana away and get onto that DS3. ;)
 
It appears you've misunderstood what was written, but it's really of no relevance at this point. Cheers.

Well after cooldude's comment about moi being right was the comments about attacking someone, so I thought it was directed at him. :) My mistake, I'll be in the cage aswell. *tasers self* :D
 
Not everything he said is right in my eyes. Some of what he said would make my cars slower, at tunnel and indy.

We all have our differences articzap which makes our racing all the more fun as we all have our unique secrets. Admittably when we ran I was testing a heap of different gearbox settings and I was kind of silly because I underestimated you, and when you won against both Viper's I said straight out, the better tuner won that day.

Too bad you won't rematch me at SSR7, you're too busy playing with the kiddies at Indy. :P
 
Why is indy for kiddies if they all using 4wd ok I get it but fr is a challenge to get off the line well, ss7 is just tune your car to go as fast as possible on a mile and a half straight away I don't see much of a pro noob relation there.
 
We all have our differences articzap which makes our racing all the more fun as we all have our unique secrets. Admittably when we ran I was testing a heap of different gearbox settings and I was kind of silly because I underestimated you, and when you won against both Viper's I said straight out, the better tuner won that day.

Too bad you won't rematch me at SSR7, you're too busy playing with the kiddies at Indy. :P

haha if I ever revive my old hard drive and get that tune back, we'll make it happen. 👍
 
Why is indy for kiddies if they all using 4wd ok I get it but fr is a challenge to get off the line well, ss7 is just tune your car to go as fast as possible on a mile and a half straight away I don't see much of a pro noob relation there.

If you think that's all there is you're sadly mistaken. Many of us are using the stopwatch (or total time) to get an idea of whether we've improved or not through the tunnel. Let's put it this way, you can tune your car to do 410km/h out of the tunnel, but it's useless if you're still behind the guy that's tuned his car to accelerate better and has a lower top speed than you. d2 had this problem against me a few weeks ago where he goes faster through the tunnel (435km/h in Veyron) but my acceleration through the gears gives me enough of a margin to keep ahead of him before the end of the tunnel where I was topping out at 431km/h. SSR7 is trickier in that you don't have to worry about 1st-4th gear like you do at Indy, you have to worry about the whole gearbox all the way to your top speed.

haha if I ever revive my old hard drive and get that tune back, we'll make it happen. 👍

I'll be waiting. :cool:👍
 
That is true, ssr7 is tricky, both acceleration and decent top speed is important. Second, the whole timing system in gt5 is flawed, and some people say that there are delay in the ds3 controller, thats why people with the wheel launch better. I dont know if this is true thoug.....but some people jumps horribly :/
 
artics viper was really quick at ssr7, always had that launch down

you would be amazed though what people have squeezed out of cars in the tunnel. i thought i was fast one day, dont get on for a few days and people find ways to make the cars even faster. sometimes its a let down, most the time its fun having the challenge. i remember running one of the australian guys enzo and lost and it made me re-tune it

this is aj071082 by the way
 
I see ur point but what I meant is neither one I would car noobie they are both difficult in there own way

I agree. If you've been racing at SSR7 mainly and then go at Indy thinking everyone there are n00bs you are in for a big surprise. That being said I still believe that Indy is a good starting place for first time draggers to get a feel for the car.
 
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