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- Florida - USA
- Flsurffisher
International High Performance Racing League
Presents
The Camaro SS (RM)Japanese Grand Prix
Presents
The Camaro SS (RM)Japanese Grand Prix
Who can handle 600HP RM'ed Camaro SS 10's on Japans difficult tracks!
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This event is open to everyone and is also part of the IHPRL Championship
Fuji Speedway:
Fuji Speedway is a race track standing in the foothills of Mount Fuji, in Oyama, Suntō District, Shizuoka Prefecture, Japan. It was built in the early 1960s and hosted the first Formula One race in Japan in 1976. In the 1980s, Fuji Speedway was used for the FIA World Sportscar Championship and national racing. It will now host American made Chevy Camaro's.
Tokyo Route 246
Route 246 is a major highway on the island of Honshū in Japan. It originates in Chiyoda, Tokyo and terminates in Numazu, Shizuoka. In and near Tokyo, it parallels the routes of the Dai-ichi Keihin, Dai-ni Keihin, and Tomei Expressways, the Tōkyū Den-en-toshi Line, Odakyu Odawara Line, Gotemba Line, and other transportation systems. Leg two of the Camaro Japanese Grand Prix.
Suzuka Circuit
Suzuka International Racing Course Suzuka Circuit for short, is a motorsport race track located in Ino, Suzuka City, Mie Prefecture, Japan and operated by Mobilityland Corporation, the subsidiary of Honda Motor Co., Ltd.. Designed as a Honda test track in 1962 by John Hugenholtz, Suzuka is one of few circuits in the world to have a "figure 8" layout, with the back straight passing over the front section by means of an overpass. The Camaro is expected to light up the track at 600HP.
When
Monday 8/8 @ 6pm EDT - 11pm U.K. GMT -4 and again on
Tues 8/9 @ 3pm EDT 8pm U.K. GMT -4 Check your Timezone
Where
PSN: FLsurffisher lounge
Lounge Opens 1hr before race start. Practice on Track 3 T-1hr to T-40min, Track 2 T-40min to T-20min. Qualifying on Track 1 starts 20 min before the race begins. Race will begin on time. If you have signed up and miss race 1 you can join race 2. If you miss 1 & 2 you can still join race 3.
The Tracks Day One
Race 1 - Fuji F - 12 laps
Race 2 - Tokyo R246 - 13 laps
Race 3 - Suzuka - 10 laps
The Tracks Day Two
Race 1 - Fuji GT - 12 laps
Race 2 - Tsukuba - 10 laps
Race 3 - Suzuka East - 20 laps
Membership
All IHPRL events are open to everyone. However, members have first priority to participate. To join either post in this thread or send a pm to FishHunters and an invite will be sent.
Environment:
ABS - Allowed
Active Steering: Off
ASM: Off
Boost: Off
Damage: Off
Driving Line: Off
Grip Reduction: Real
TCS: Off
Tire Wear/Fuel Consumption: On
Penalties: Weak
Skid Recovery: Off
The Car
Race Modified Camaro SS '10
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Car Settings
HP - 601
Minimum Weight - 1300kg (weight of the driver)
Tires - Racing Hard
Tuning: Your choice
To Participate
Post the following info in this thread:
1. PSN
2. GTP Username
3. Your car COLOR & NUMBER.
4. Which time(s) you are participating.
Send a Friend Request to Flsurffisher (PSN) if not already connected.
Winning
To win the event you must participate in all races for that event. You earn points for the position you finish in based on the points system below. The driver with the most points for all races wins the event. All points earned transfer to the IHPRL Championship. The prize for the event winner is the car of his choice (provided it's in inventory or in the NCD) up to $500,000.
Pts System
Pos/Pts
01 - 80
02 - 75
03 – 70
04 - 65
05 - 60
06 - 55
07 - 50
08 - 45
09 - 40
10 - 35
11 – 30
12 – 25
13 – 20
14 – 15
15 – 10
16 - 5
Note:
Pts for Night or Wet races count 1.25x.
Pts for Night and Wet races count 1.5x.
The Rules
1. Drive Clean: Avoid contact.
a. Don't be in such a hurry. Most incidents happen at the beginning of a race. With drivers in a hurry to get to the front of the pack. Its a mini endurance. You'll have a chance to catch up.
b. First keep in mind you're on COLD tires; they don't handle well until they warm up. Take your time.
c. Second, the guy who jumps out ahead is not normally the guy who wins. After the turn the cars behind usually "draft" ahead of the leader. It's not necessary to have the early lead. This is a mini-endurance you've got time.
d. Use caution when passing in tight areas. If you cause an incident you may not faulter but you will get a 30 sec penalty for each incident caused.
e. If you're being passed hold your line and let the faster car go around you. You may not need to WIN the race to win the series or championship. These are mini-endurance races in which strategy plays a role. The #1 rule is to avoid knocking your opponent off the road. Again a 30 second time penalty is applied for each incident you cause.
2. Rule #2 - Refer to rule #1.
3. Don't cut the chicanes or the corners. Always have either both right or both left tires on the track at all times when going around corners or chicanes. Cutting could add 2 seconds to your time for each infraction. Depends on the severity and number of infractions during the race.
Passing
The Car Infront
a. Has the right to the line.
b. Maintain your line do not maneuver to cut-off the passing car.
c. Once passed you can maneuver to catch the draft of the car that passed.
The Car behind
a. Is responsible for a clean pass.
b. Do not bump as you pass or bump draft.
c. You can draft, just don't make contact.
d. Use care if passing on a corner; most incidents happen here.
Race Incidents
1. Please, the objective is a clean, competitive, fun, challenging race. Use care, use caution not to hit the cars around you.
2. If you feel you're the victim of a race incident:
a. First save the replay that's located under the podium icon.
b. View the replay to get better perspective on what happened.
c. Send me a PM concerning the incident, specifying which lap the infraction occured on.
Start Procedures
- Lounge Opens 1hr before race starts.
- The start of race one will be fastest first - so get on the track and run laps to qualify for your start position.
- Races 2 & 3 will be reverse grid.
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