Forza 4 FOV issues

  • Thread starter Bigbazz
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Wales
Wales
Right, so my mate brought his Xbox 360 over yesterday with his newly bought Forza 4 and we spent the day playing, but the whole time we were annoyed by the FOV of the game.

When playing it was almost like everything was really really stretched out, everything looked elongated and the sense of speed, the length of straights and each corner was very exaggerated, almost like a fisheye effect (though not so strong as that). Now I've seen some youtube vids and they don't all look like this, and none of the other games/sims I play have the issue, GT5 I play using the same TV and it looks fine. Is there a way of sorting out this issue? Adjusting the field of view for example?


It's very obvious in both the cockpit and the bonnet view.
 
I'm not sure! The resolutions it states it supports are 720p and 1080i, model is "JVC LT26DS-6BJ". Xbox was set to 1080i resolution.
 
Well it is surely widescreen if its an hd TV, the only other thing I can think of is you have multi screen turned on.
 
Multiscreen was not turned on, we didn't really fiddle with anything, the console set itself on auto to the 1080i selection on the TV screen, when GT5 on the playstation is plugged in the TV autosets to 720p, that is the only difference I can think of.
 
I only run one screen but turned multiscreen on and fiddled with the settings to get rid of what is currently bugging your. I didn't like how default bumper cam view stretches out the corners and switching to multiscreen and adjusting the settings lets you do a "zoom in" of sorts to get rid of it.

The side effect is that if you race with a stick you can no longer look slightly left and right with the right thumbstick, you can only look 90 degrees left and right (as well as behind you like before).

I can't remember the settings I have but I'll check and report back.
 
I only run one screen but turned multiscreen on and fiddled with the settings to get rid of what is currently bugging your. I didn't like how default bumper cam view stretches out the corners and switching to multiscreen and adjusting the settings lets you do a "zoom in" of sorts to get rid of it.

The side effect is that if you race with a stick you can no longer look slightly left and right with the right thumbstick, you can only look 90 degrees left and right (as well as behind you like before).

I can't remember the settings I have but I'll check and report back.

That would be awesome mate, what you're saying is exactly what I'm talking about.
 
Here is how I have my options set up.

Multiscreen: On
Mode: Host
Channel: 0
View: Center

Degrees Hidden: 0.0
Between Screens: 78.0 (45.0 is default)

I set up a tripod to take some before and after pictures, and although the difference seems very marginal on still shots it is huge while playing.

Cars that are 100-200ft ahead of you look like specks in the default view while with the multiscreen zoomed view they appear much closer. The elevation changes on tracks is also much more apparent (Nurburgring for example). Give it a shot and let me know what you think.


Bumper Cam Stock
8407325108_6c9dd30782_b.jpg


Bumper Cam Zoom
8407325130_29f7468485_b.jpg



Chase Cam 1 Stock
8407325160_836506572d_b.jpg


Chase Cam 1 Zoom
8407325192_3606c5d2a5_b.jpg



Cockpit Stock
8407325218_15f041ebbb_b.jpg


Cockpit Zoom
8407325238_b54dac6b9f_b.jpg



I couldn't get the timing of these pictures right (holding onto the gas with one hand and working the camera with the other) so they're not in the same place, but you can see how the second pic is less stretched out and you can see some more of the elevation in the Mulsanne straight than you can in the default view.


Mulsanne Straight Stock
8406247447_0539e5c202_b.jpg


Mulsanne Straight Zoom
8406247469_2023fe3f95_b.jpg



I highly recommend everyone try it. It feels very foreign at first, but I'd never switch back.
 
I highly recommend everyone try it. It feels very foreign at first, but I'd never switch back.

If I were to make a list of things that always bugged me about this game, this stretching issue would be near the top.

I can cross it off the list as you have now solved this for me.

Thank you!!!!
 
Hey folks!

OP, I'm not sure if you checked out my thread regarding motion effects.

No need to toy around with the mutliscreen options, leave them at default.

What you need to do is turn off motion effects from the race menu. You'll immediately notice how the fish-eye view is gone (which becomes more apparent at higher speeds). Another positive after effect you'll notice is how the FOV now appears accurate, everything looks in perspective, and you can now time your turns better and recover from spins faster (has nothing to do with the physics, but the cam perspective itself).

Go ahead and give it a go, let me know if it helps! Cheers matey!
 
Here is how I have my options set up.

Multiscreen: On
Mode: Host
Channel: 0
View: Center

Degrees Hidden: 0.0
Between Screens: 78.0 (45.0 is default)

I set up a tripod to take some before and after pictures, and although the difference seems very marginal on still shots it is huge while playing.

Cars that are 100-200ft ahead of you look like specks in the default view while with the multiscreen zoomed view they appear much closer. The elevation changes on tracks is also much more apparent (Nurburgring for example). Give it a shot and let me know what you think.


Bumper Cam Stock
8407325108_6c9dd30782_b.jpg


Bumper Cam Zoom
8407325130_29f7468485_b.jpg



Chase Cam 1 Stock
8407325160_836506572d_b.jpg


Chase Cam 1 Zoom
8407325192_3606c5d2a5_b.jpg



Cockpit Stock
8407325218_15f041ebbb_b.jpg


Cockpit Zoom
8407325238_b54dac6b9f_b.jpg



I couldn't get the timing of these pictures right (holding onto the gas with one hand and working the camera with the other) so they're not in the same place, but you can see how the second pic is less stretched out and you can see some more of the elevation in the Mulsanne straight than you can in the default view.


Mulsanne Straight Stock
8406247447_0539e5c202_b.jpg


Mulsanne Straight Zoom
8406247469_2023fe3f95_b.jpg



I highly recommend everyone try it. It feels very foreign at first, but I'd never switch back.

So mate, I gave these settings a shot. And the perspective just feels plain wierd. There's NO sense of speed at all, whether you're going at 100 km/h or over 300 km/h, feels the same.

So I set it back to the default settings.

Try turning off motion effects to see if everything falls into perspective.

Motion effects in FM4 tend to stretch out the corners and zoom out the view a little. Can take some getting used to, when trying to judge corner entry speed and angle.

Turn em off, feels much more natural.

I look forward to your feedback!
 
So mate, I gave these settings a shot. And the perspective just feels plain wierd. There's NO sense of speed at all, whether you're going at 100 km/h or over 300 km/h, feels the same.

So I set it back to the default settings.

Try turning off motion effects to see if everything falls into perspective.

Motion effects in FM4 tend to stretch out the corners and zoom out the view a little. Can take some getting used to, when trying to judge corner entry speed and angle.

Turn em off, feels much more natural.

I look forward to your feedback!

So much truth...It also makes the steering with a gamepad twitchy and to be honest I didn't see a difference on the track perspective, there's no doubt that the car changes but the track remains the same.

Going at 400 km/h down the Mulsanne straight with these settings and on 3rd person view feels like there's an earthquake going on but you car still looks superslow. Very funny...
 
I'm glad I came across this thread. The FOV was something that was quietly bugging me, as I have it set to the same value for all the other sims I play (iRacing, pCars, rF2). Nice to be able to have FM4 the same, it makes it much easier to judge distances and the like. :)
 
Imari, if you're experiencing FOV issues, why don't you leave everything at default and try turning off motion effects instead.

Let me know how that feels.
 
Turning motion effects off gives the game a more ''GT5'' feel to it, it feels like the car is more stable but it doesn't really do anything else.
 
Go ahead and give it a go, let me know if it helps! Cheers matey!

Thanks for the tips, I'm going to try this right now.

Thoughts: Works fairly well. I'd rather have sense of direction than overboard sense of speed. Thanks.
 
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Imari, if you're experiencing FOV issues, why don't you leave everything at default and try turning off motion effects instead.

Let me know how that feels.

Motion effects have been off since I started playing, but I had never thought to look in multiscreen for FOV options. I only have one screen after all. ;)

A long time ago I went through the iRacing calculator and calculated the correct FOV for the distance my screen is from my seat and the size of the screen. I'm assuming standard FOV is the 78.something that was in the multiscreen setup as default. Which is not correct for my setup.

I was just saying it's nice to be able to adjust it. I use the same FOV in all games (where possible), and it works really well. Not that Forza was bad on the defaults, but it just wasn't quite right for my particular setup and now it is. :)

I should point out that I wasn't having the same issues as the OP, but the advice in the thread helped me find resolution with a related issue so I thought I'd post.
 
Great, good to know the FB helped!

PepeMickey, turning motion effects off give you the correct and default FOV. An added advantage is that you're better able to judge the distance between yourself and other cars. Also helps quite a bit when you're entering corners.

This becomes more evident at higher speeds. Also, the wierd fish-eye effect at higher speeds, I could do without that!

As for the cam being more stable, or a GT5 kind of look.. hmm, turning on motion effects certainly exaggerates cam movement and alter FOV "perception". Other than that, it doesn't help the simulation experience at all.

Just me two!
 
Great, good to know the FB helped!

PepeMickey, turning motion effects off give you the correct and default FOV. An added advantage is that you're better able to judge the distance between yourself and other cars. Also helps quite a bit when you're entering corners.

This becomes more evident at higher speeds. Also, the wierd fish-eye effect at higher speeds, I could do without that!

As for the cam being more stable, or a GT5 kind of look.. hmm, turning on motion effects certainly exaggerates cam movement and alter FOV "perception". Other than that, it doesn't help the simulation experience at all.

Just me two!

Yeah, I mean I don't really have an issue with FM4's FOV but I found I was being quicker with the motion effects off because I could judge my braking zones better but other than that I think I like the motion effects on, it feels more inmersive to me.

Still, not really an issue with FM4.
 
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