- 271
- United States
- The__Ghost__Z
"An idea, like a ghost, must be spoken to a little before it will explain itself."
- Charles Dickens
GHOST TUNING
I am opening this tuning Garage with the intention of sharing some of my discoveries and successes with GT5 with the community. This is an exclusive tuning garage, tunes will be distributed by application only. This is to ensure the quality and capability of those who use my tunes. For these tunes I will be using two basic approaches: 1, I will use statistics gathered from a previous drift car that the client has used, and make their new car reflect those handling characteristics, and 2, I will use their maximum capability for driving at the limit to make a tune that always rises above the limits of their previous car/tune.
This garage is founded on 3 of my drifting philosophies:
Philosophy #1: Law of Models
"Gran Turismo is a model of physics in the real life, so real life mathematics can be used to calculate Gran Turismo performance, in the same representation."
Philosophy #2: Law of Limit Tuning
"A Drift car should be tuned to its absolute limits for the drivers goals. No car should be given a conservative tune, and if a driver has difficulty achieving those limits, it is the driver's responsibility to learn how to achieve their goals. The tune only exists to make them possible."
Philosophy #3: Law of Comparative Tuning
"Because all physics in the game is based off of mathematical principles, all adjustable statistics in the game from one car can be applied to another car, to give a similar experience in both vehicles, even if they are wildly different in year, price, or configuration."
THE PROCESS
This is how you go about getting a tune from this garage.
Step 1: Fill out the application at the bottom of this post.
Step 2: PM the application to me.
Step 3: If I accept the job, you will be entered in the queue (although not always last, if I particularly like the job) and when it arrives to you, I will inform you.
Step 4: Give me a friend request, and gift me the car you wish for me to tune. It can be stock, or it can be modified, but I prefer to work with completely stock vehicles, and build them from the ground-up.
Step 5: After finishing the tune, I will send it back to you. You have a 1 week trial period to voice any complaints, suggestions, or modifications. We will either use the Playstation Network or PMs here. During that week, any requested modifications will be done. After one week, there will be no more tuning from me.
Tunes are entirely confidential, and restricted to each client. The details of a car will never be revealed publicly here, and it is the client's property to do with what they wish, once I have finished tuning. I may ask to feature a particularly good tune, but will not put any numbers or stats for public viewing. In exchange for this confidentiality and trust, I only ask that credit is given to me for the tune if asked.
As of right now this is a very nissan-oriented drift garage. I will give priority to Nissan cars and Nissan-related projects. Ford and Mazda comes second, Honda has third priority, and all other brands get fourth priority. However, an extremely unique concept or set of goals is more likely to get accepted and bumped up the list no matter what the make.
Intent is the final point. I am very concerned with what these cars, once tuned, will do. I also ask that if questioned, you give credit to me as the tuner/builder, even if you do modify the car slightly afterwards. I take great pride in my work, and clients who use my cars often, in competition or in drift rooms, and to great success, will be given preference.
THE METHOD
My current tuning method uses a series of calculations and mathematical principles to calculate body roll, roll rates, RWTQ, grip coefficients, weight distributions at various points within a turn, braking lift forces, individual wheel weights during a drift, and wheel direction vectors relative to the corner. There are over 200 points of data that this sheet provides, and it is based entirely on real physics equations.
In addition to tuning a cars stock and in-game available characteristics, I can do the following:
1. Change tire position
2. Swap Engines
3. Change Drivetrain
4. Remove/Add spoilers or downforce
5. Stiffen the Chassis
6. Apply a WIDE VARIETY of Turbochargers and Superchargers to various engines, whether they came with them or not.
7. Adjust where the torque curve's peak position is, and how the Dyno Graph looks in the end.
On request, I will study other forms of alteration, but for now I know everything that I feel I need to. Adjustments in the look of the car, provided that it does not detriment handling, will be considered if proposed.
However, what really sets my tuning method away from others is that I do not focus on style. I build a car to get maximum grip during the drifting process, and to act predictably and precisely in cornering. I build cars that can be taken to any angle's maximum speed. I use every possible weapon I have to achieve this goal, and I am confident, in opening this garage, I can build some of the most intimidating, and extreme machines out there.
QnA:
"Why do you want lap times? Drifting isn't about speed!"
While I recognize the drifting for solely speed is not necessarily an indication of success in competition or of driver control, it is an indication of the tire's potential and grip levels during the drift. I ask for lap times so I have a base of comparison. I can drift any car consistent enough in my tuning to be sure that my mathematics do indeed improve the speed of the car at any angle. Lap times also tell me of a driver's ability to find these limits. There is little point in a more potent tune if the driver cannot utilize it.
"Can I see your 'mathematical' tuning documents?"
The reason I keep these things private is so that I can further refine them (though I have found little improvement on their results in the last six months or so) and so that I can utilize them effectively. I will answer any questions about physics, GT5, or drifting technique, but I will not hand over equations that anyone can discover for themselves with a little research.
"Can you do XX engine in XX car for me? Thanks."
No. This is not a hack shop, engine swaps will only occur if the stock engine is insufficient for the desired purpose.
"Will you sponsor me for XX event?"
I do not give out sponsorships currently, and if I do, it will not be to a drifter who is not using a car I have tuned. If I have tuned a car for you, and you plan to use it in a competition, I may decide to sponsor you. This will also involve arranging a time to observe, (or watching a replay data file) of your drifting to evaluate your skill.
"Why do you need the tune for another drift car I have?"
Depending on driver skill, it is necessary for me to know your current car's statistics so that I can comparatively tune the new car, even if it has vastly improved performance, to emulate the style of the previous car. This should allow you to both improve your angles, speed, grip, and overall performance, while also not making the car prohibitively difficult to drive. If your car is tuned to the near limits of what is possible in that car, then the tune I give to you will also be at the near limits of what is possible in the new car.
Application for Tunes
Code:
[b]Make:[/b]
[b]Model:[/b]
[b]Year/Year Range:[/b]
[b]Premium or Standard?:[/b]
[b]Drivetrain (stock):[/b]
[b]Describe how you imagine this car will look, drift, and perform when the tune is finished.[/b]
[b]What are you goals with this car? What will you use it for?[/b]
[b]Are you loyal to a particular brand of vehicle?[/b]
[b]Describe your drifting 'style', and explain your weaknesses and strengths as a drifter.[/b]
[b]Please give me the tune of a drift car that you use currently, or one that you have had the most success with.[/b]
Current Test Car:
[Available as an online car with share. Send Friend Requests to TheFairladyGhost]
1969 Nissan Bluebird 1600 / Datsun 510 4 Door
Nissan SR20DE Naturally Aspirated I4
322 HP @: 7000 RPM
255 Ft/lbs @: 5400 RPM
70% of torque @: 4500-7000 RPM
50% of torque @: 2000-7300 RPM
Weight: 963KG
Power to Weight Ratio: 2.93kg/HP
Application: Street, Classic, Resto-Mod
Front Suspension: MacPherson Strut
Rear Suspension: Semi-Trailing Arms
Transmission: 5 Speed Custom Racing Box
Differential: Nissan R200 LSD, Modified
Crate Motors Available:
As the Garage progresses, particularly unique or good motors will become available for swaps. This is by request and requires no application, but no tuning is done to the engine. The engines are pre-built and ready to run after installation, though some allow upgrades after installation. If a full tune is given, a crate motor is provided if the stock engine is undesirable.
GTS Series: This is a series of small-displacement inline engines (< 3.0L) for lightweight use.
GTS-20DE4-NA
Based on: SR20DE
# of Cylinders: 4
Displacement: 2L
Horsepower: 250-330 HP
Torque: 200-255 ft/lbs
Aspiration: Naturally Aspirated
Application: Street or Mild Track Use
Under construction: GTS-25DE6
Based on: RB25DE
# of Cylinders: 6
Displacement: 2.5L
Horsepower: --
Torque: --
Aspiration: --
Application: --
Under construction: GTS-30DE6
Based on: VG30E
# of Cylinders: 6
Displacement: 3.0L
Horsepower: --
Torque: --
Aspiration: --
Application: --
Last edited: