- 965
- Eastern USA
- Peelster1
Countdown to 25 Hours of Spa Qualifying Start Time
The room will open 1 hour prior.
The room will open 1 hour prior.
This is an Endurance Racing Association sanctioned event. Anyone may take part. If you're looking for some quality endurance racing racing then join the league! When signing up for this series please include the car that you'll be using.
The GTP Online Racing Rules & Guidelines and the Good Racecraft Guide are expected to be followed.
NAT Type 1 or 2 are required to race, NAT Type 3 is prohibited. When signing up please include the color of the car you will be using. Also, send me a friend request over PSN with the message "ERA Fun Cup 25 hrs."
The Race
The concept is simple, a one-make 25 hour race at Circuit de Spa-Francorchamps in a Volkswagen Beetle based of the the 25 Hours of Spa race that is a part of the Fun Cup. We would be using the weather change version. The race would have to be done in the Free Run configuration in a private lounge so random people don't just join the room and get on track. I plan on holding this race on a weekend in July. The actual race this year is on the 13th.Unfortunately, the Circuit de Spa-Francorchamps does not have dynamic time so the race would be stuck at an in-game time of 3:40pm Belgian Time (GMT +2). As a result, I have decided that the best time to begin the 25 hour race would be at 1:40pm GMT. This way, we will pass that time twice during the race and for 2 moments during the race the in-game time will be accurate.
Teams can be made up of at least two people that will be using the same console. It is expected that you and your co-driver(s) know how to drive cleanly and fairly and will do so. (For example, if you have a friend that hasn't played GT5 before but is willing to be your co-driver for something like this, then it is your responsibility to teach them about driving on GT5.
Teams can also be made up of multiple PSN accounts. It will need to be made clear who is on what team in both cases and the car will need to be the same color for the team.
Regulation Settings:
Car Restrictions: New Beetle 2.0 '00
HP Restriction: 170 HP
Tire Restrictions: Sports : Medium and Sports : Hard only.
Vehicle Tuning: Weight Reduction Stage 3, Window Weight Reduction. Tuned up to 170 HP.
No Skid Recovery Force
No Active Steering
No ASM
Driving Line Off
No TCS
No ABS
Note: These times can be adjusted to better suit people.
Day: Saturday, July 13th
Room Open:
Qualifying Start Time:
Race Start Time:
Boost: Off
Penalties: Set to Off but will be determined by Race Stewards
Visible Damage: On
Mechanical Damage: Heavy
Slipstream Strength: Weak
Tire Wear/Fuel Consumption: Normal
Grip Reduction on Wet Track/Track Edge: Real
25 Hours of Spa
Note: These times are set in stone.
Day: Saturday, July 20th
Room Open: 10:00am GMT (5:00am EDT) (Noon Belgium)
Qualifying Start Time: 11:00am GMT (6:00am EDT) (1:00pm Belgium) Qualifying will last 2 hours with the starting grid being determined by best lap time.
Opening Pace Lap Start Time: 1:30pm GMT (8:30am EDT) (3:30pm Belgium)
Race Start Time: 1:40pm GMT (8:40am EDT) (3:40pm Belgium)
Boost: Off
Penalties: Set to Off but will be determined by Race Directors
Visible Damage: On
Mechanical Damage: Heavy
Slipstream Strength: Weak
Tire Wear/Fuel Consumption: Normal
Grip Reduction on Wet Track/Track Edge: Real
Scoring
The Race Stewards will keep track of how many laps each driver has completed as listed in-game. When a team has a driver change that team must let the race stewards know before they make the change. If the other driver for that team is on a different PSN account then GT5 will not score the lap as that driver exits Pit Road. In this case, the Race Stewards will add a +1 to that team's lap total. If a driver gets disconnected the +1 to the lap total will also be added when that driver gets back to Pit Road, as again, GT5 won't score the outbound lap. This +1 to the lap total will not be added to the race start as the lap that the game doesn't time will be a Pace Lap.
Driver Change and Pit Stops
Drivers will be allowed to pit at any time except at certain points under Caution. However every hour drivers must come in for a mandatory stop. On these stops teams may perform a driver change. This will be performed by announcing in the chat box "*Team name*: Driver change to *driver*, and, for teams sharing a console, then passing the controller. For teams that are using multiple PSN accounts, the driver will exit the track and the other driver will then enter the track. A driver may not drive for more than 4 hours in a 6 hour period and may not drive for more than 16 hours total.
Caution Procedure
A Caution will be called if there is a wreck. In the event of a Caution, drivers will slow down to a safe speed in which there is no chance for them to wreck. When a Caution is thrown, do not slam on your brakes to slow down. If you slam on your brakes, and it causes an accident, you will be penalized.
There will be absolutely no passing during a Caution, from the moment that the Caution is called, unless otherwise directed by a Race Director. The field is frozen instantly. We DO NOT race back to the line. The field will remain under Caution until everything is set to resume racing under safe and fair conditions.
Once the leader passes the Start/Finish line he should be going no faster than the pace speed limit for the track.
Pit Road will be closed until a Race Director announces that it is open. Drivers are allowed to pit even if Pit Road is closed if they have excessive damage that is making their car too difficult to drive. However, if any driver pits while Pit Road is closed, they will start at the back in the restart. (On the outside of or behind the car the caused the Caution.) In addition, that driver will be ineligible for a wave around that Caution.
During a Caution, drivers will be running single file and will form up double file for the restart at the call of Race Director.
Aggressive driving and retaliations under Caution will NOT be permitted and drivers will be penalized accordingly. Drivers who hit other cars and cause damage during a Caution will be penalized with a drive-thru penalty right before the restart. The Caution will be extended to allow the driver that was hit to pit again if pit stops have already occurred. That driver will be allowed to regain their position.
If a driver spins out during a Caution, racers will be allowed to pass that driver. (If drivers are already formed up behind the Pace Car, then racers will only be allowed to pass the driver that spun out as long as they do not exceed the pace speed.) Racers will not be allowed to pass the driver that spun out once that driver is back up to pace speed. If the driver that spun out is damaged as a result of their spin out, the Caution WILL NOT be extended. The driver that spun out WILL NOT get their position back.
During a Caution you may signal other drivers to pass you by moving off of the track and slowing your speed. If you do this, you will only be allowed to take your position back at the call of the Race Director if you were typing something important in the in-game chat.
Sometimes the Race Director will call a Sectional Caution. A Sectional Caution may be called when the wreck isn't deemed serious. (Usually, if it doesn't involve multiple cars.) All Caution rules will apply in between the two points of the course that the Race Director names.
There will be no Caution for drivers that get disconnected.
Penalty Procedure
To do a drive-thru penalty, enter Pit Road in while going backwards; this will force your car to reset and drive-thru Pit Road without pitting. Running a Pit Stop when you are required to do a Drive-thru Penalty will result in another Drive-thru penalty when you arrive at Pit Road after going around the track.
A driver will be penalized with a drive-thru penalty if they cause damage to another driver during a Caution, if they are bumpdrafting, if they change lanes on the restart before the Start/Finish line, if they take a wave around and then pit, if they make a dirty pass and don't give the position back, or if they cause damage to another driver during a Caution. If a driver is called to serve a drive-thru penalty on the restart, they will follow the Pace Car into pit road during the restart, but will turn around and enter Pit Road backwards to serve the penalty.
Failure to comply within 3 laps will result in a disqualification where the driver must go to Pit Road and wait there until the end of the race. Failure to do that will result in the Host kicking the offending driver from the room. At this point other racers will note the driver and probably won't want that driver in their events in the future.
If a driver does not serve their penalty within 3 laps, but continues to finish the race and is not kicked from the room, the driver's last lap will be 3 laps after they received the order to go the pit road for the drive-thru penalty.
If a driver is the cause of a Caution they will start in the back on the restart.
If a driver is retaliating against other drivers they will be kicked from the room.
These are the primary penalties, however there may be additional penalties to be determined during the race if it is deemed necessary.
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