NUR-Snow Footage --NEW!!!

  • Thread starter TriplePlay
  • 35 comments
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HERE!!!

This is some amazing footage from the upcoming track, NUR-Snow. It confirms that there WILL be a 6 player rally, if only for this track (but hopefully for all of them). Even though parts of the track are unfinished, it still looks fascinating.

ENJOY!!!

edit: if the link dont work, try here.
 
looks like a snake of cars, and check out the movie where the AI is improved and hitting every wall....ROFL
 
that course doesn't look completed. It looks like scenery is missing. You can see through the course about 1:28 in. The sound also gives out. There should be more barricades and soectators. I prey that is not the final version!
 
Also it doesn't confirm 6 car rally races, the codes used to get thoes replays are for six cars or something like th\t and they create six cars even where there would be two.
 
But here's my question, why are rallys limited to two cars anyway? If this video is any indication, they can do 6 cars with full dust and rally effects without any framerate hit, so what's with the car limit?
 
Quality seemed fine... content seemed odd, the freight train of cars does little for anyone's faith in the AI, as for the rally car limit, that video's been slowed to get into WMV format, we don't know if it suffered in the process or was really running at 25fps.
 
i think there are invisible lines drawn into the course , and the ai are supposed to follow it, but perhaps they didnt put any variance in the line yet, so they all take it the same way. like they only put 1 definite line and no options for other lines. the line the computer takes probably has to be programmed into each course. i dont think you can just let the ai run a course without having a guiding path for this game.
 
Sven
But here's my question, why are rallys limited to two cars anyway? If this video is any indication, they can do 6 cars with full dust and rally effects without any framerate hit, so what's with the car limit?

Technically the second car in the rally races was a ghost of the computers best time...

Very similar to a rally where you race on the course one at a time (Or in 3 minute intervals to be precise!)

Therefore it's a bit pointless to have 6 cars on the track... especially as they were only single races... If they were to have a rally championship then 5 ghosts would be a reasonable plan cos then you would see where each contender is in comparison to each other.

C.
 
yeti
Technically the second car in the rally races was a ghost of the computers best time...

Very similar to a rally where you race on the course one at a time (Or in 3 minute intervals to be precise!)

Therefore it's a bit pointless to have 6 cars on the track... especially as they were only single races... If they were to have a rally championship then 5 ghosts would be a reasonable plan cos then you would see where each contender is in comparison to each other.

I know its slightly off topic, but since Yeti mentioned it, why don't they just call the 'rally' section 'rally cross' and have the normal 5 opponents? Its fair enough on a proper 'stage' like Pikes Peak where you start in one location and finish in another, but when you are driving a 'circuit' like a majority of GT's rallys, then this is generaly classed as 'Rally Cross' which is a big sport in a lot of northern european countries. I have to say that i get a little board of the rally sections in GT, especially when there are some good rally games out for the PS2. The cars they use for rally-cross accelarate faster than F1 cars!
 
TheCracker
I know its slightly off topic, but since Yeti mentioned it, why don't they just call the 'rally' section 'rally cross' and have the normal 5 opponents? Its fair enough on a proper 'stage' like Pikes Peak where you start in one location and finish in another, but when you are driving a 'circuit' like a majority of GT's rallys, then this is generaly classed as 'Rally Cross' which is a big sport in a lot of northern european countries. I have to say that i get a little board of the rally sections in GT, especially when there are some good rally games out for the PS2. The cars they use for rally-cross accelarate faster than F1 cars!

https://www.gtplanet.net/forum/showthread.php?t=43591

Accelerate faster than F1 cars? Didn't know much could do that.

I don't know whether the tracks would be finitely pathnoded, with some code for when it's acceptable to deviate from the line and how to do so.
 
TheCracker
why don't they just call the 'rally' section 'rally cross' and have the normal 5 opponents? ... 'Rally Cross' which is a big sport in a lot of northern european countries.
Completely agree, it would be fun to have some of the short & wide rallycross tracks included in GT. Would be fun with the Group B cars, and there would be place for overtaking!


yeti
If they were to have a rally championship then 5 ghosts would be a reasonable plan cos then you would see where each contender is in comparison to each other.
I think this would be a great addition to GT 👍 👍 This way it would be possible to race without oddly colliding cars on that small track. I don't think it's possible to pass anyone on the snow part without touching eachother. And I don't want to see collisions with these collision physics GT has now :yuck:

It would be nice too because you could race against 5 ghost that you recorded before with other (different) cars!

I'd love to compare my performance in the Xsara Fwd Kit Car against previously recorded ghosts of e.g. the Lancer Evo IV, the Peugeot 206, the Lancia Stratos, the Lancia Monte Carlo, and the Renault 5 Turbo (which probably the 206 would win). :D
 
Personally I think the entire ghosting concept is inherently stupid and one of the most unrealistic additions I've ever seen. It's not like we don't have split times.
 
Eagle
Personally I think the entire ghosting concept is inherently stupid and one of the most unrealistic additions I've ever seen. It's not like we don't have split times.
It's not so unrealistic as you might think. What do you think that in r/w is done with telemetrie data? Check were one pilot of a team is faster then the other and why. If it was possible yet, race teams would use the feature because it's more visible then only figures. They might even do something similar yet, and if not yet I'm sure it will be in the future.

But I miss the split times too, I agree there.
 
It's more visible to the layman, to someone as trained to detail as say a Formula 1 team, it's pointless, they want hard figures, not something that relies on relational judgements. There's a reason they have live timing stands that are simply a readout of every sector time for every driver.

Look at the WRC as well. The teams themselves rely on exacting times, but when it comes time to present the differences to us, "Virtual Spectator" is used and the cars are rendered as though they're together on the road simultaneously. Great for the casual watcher trying to get an idea of the differences a stall at the start can make, but the teams wouldn't even look at it.
 
Ghosting isn't overly horrendous... but i think i'd also prefer splits (and more of them) and seeing the difference b/w your current split and best time split (like in Time Trial mode)... too bad they didn't have that in the license tests.
 
With the link Eagle posted, I've updated that site for you to post for. That is all.

No wait, that's NOT all. So I'm assuming that this is Nurburgring in the snow? It's not the Nords Nurburgring, though, right?
 
^ John, the vid that was hacked is not the full nurburgring with snow... it actually appears to be a shorter or variation of the ring but much of the scenery work was incomplete so i guess we won't fully know until we see the final version or some official vid is released by PD.
 
No one really knows what it is yet John so stay tuned ;) It doesn't seem to resemble any of the Nordschleife from what I saw but I don't intimately know the track.
 
Hell, if PD were nuts, they'd have you rally race in snowy Siberia in Russia, or maybe a rally race on a snowy Moscow evening, or something like that. Ice racing would be fun as well. Maybe winter in Quebec or someplace would be fun to host a rally.

As far as this Nursnow thing goes, I'm still pretty curious. Often times, racing games often tend to challenge the limits of where to hold races and to what challenges should come about. Don't believe me? Play "WipeOut Fusion."
 
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