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I hope I am not alone in this... Reading page after page of tuning techno-babble does not give me the answers I need. For me, its like trying to determine that the coefficient to the hydro-steetsis of the encephilo-kerplexis needs to be inverse to the splado-amismaxis in order to reduce understeer. It is difficult enough to keep the meanings of understeer and oversteer straight in my mind!
Also, I am not mechanical or skilled enough to drive each lap exactly the same as the previous one, much less five laps, so doing five laps somewhere to test each and every miniscule handling change I make does not give me the answers I need. Having lap time as my only guide does not work. Instead, it would greatly help if someone could provide answers in simple terms ("KISS" Principle) to my basic questions:
Springs:
If you make the number higher, are you making the springs stiffer?
If you LOWER the spring rate front and rear, what do you look for to see if it improves handling?
Same for lowered rate in front and raised rate in rear? Same for raised rate in front and lowered rate in rear?
Ride height:
What to look for when testing the the 4 combinations (both higher, both lower, front higher than rear, front lower than rear). For example: if my car is bottoming out (ex. 'ring), how can I tell?
Shock bound and rebound:
How do you test for this? I see crazy combinations like 1/7 front with 8/9 rear and 5/6 front with 4/10 rear that work great and I wonder how in the heck does someone come up with numbers like that?
Camber, Toe: What to look for when testing.
Stabilizers: Low front - high rear, high front - low rear, both low, both high. What to look for when testing.
Brakes: Front and rear the same, front higher than rear, front lower than rear, rear lower than front. What to look for when testing.
When is weight reduction called for? When is rollcage stiffness called for? (Refresher Plan is obvious - IMO)
How can frontend dive-down and raise-up be reduced?
If you want to improve the ability of a car to turn while accelerating, what should you do?
How can you improve a cars ability to stay stable through S-turns?
If your car goes crazy when cresting a hill at high speed, causing a crash, what are some things you can try to fix it?
These are basic things I would like to understand better so I can make some intelligent choices when trying to tune cars on my own. Hopefully, other people feel the same way! If anyone else has questions along these lines, please post them!
Thanks, Pete.
Also, I am not mechanical or skilled enough to drive each lap exactly the same as the previous one, much less five laps, so doing five laps somewhere to test each and every miniscule handling change I make does not give me the answers I need. Having lap time as my only guide does not work. Instead, it would greatly help if someone could provide answers in simple terms ("KISS" Principle) to my basic questions:
Springs:
If you make the number higher, are you making the springs stiffer?
If you LOWER the spring rate front and rear, what do you look for to see if it improves handling?
Same for lowered rate in front and raised rate in rear? Same for raised rate in front and lowered rate in rear?
Ride height:
What to look for when testing the the 4 combinations (both higher, both lower, front higher than rear, front lower than rear). For example: if my car is bottoming out (ex. 'ring), how can I tell?
Shock bound and rebound:
How do you test for this? I see crazy combinations like 1/7 front with 8/9 rear and 5/6 front with 4/10 rear that work great and I wonder how in the heck does someone come up with numbers like that?
Camber, Toe: What to look for when testing.
Stabilizers: Low front - high rear, high front - low rear, both low, both high. What to look for when testing.
Brakes: Front and rear the same, front higher than rear, front lower than rear, rear lower than front. What to look for when testing.
When is weight reduction called for? When is rollcage stiffness called for? (Refresher Plan is obvious - IMO)
How can frontend dive-down and raise-up be reduced?
If you want to improve the ability of a car to turn while accelerating, what should you do?
How can you improve a cars ability to stay stable through S-turns?
If your car goes crazy when cresting a hill at high speed, causing a crash, what are some things you can try to fix it?
These are basic things I would like to understand better so I can make some intelligent choices when trying to tune cars on my own. Hopefully, other people feel the same way! If anyone else has questions along these lines, please post them!
Thanks, Pete.