- 1,151
The debate about how useful A-spec points are got me to thinking about all the driver stats in the previous ywo GT offerings.
Quite simply , as 100% is the game target the stats for overall skill should be measured by this goal ( all cards can be investigated by diary to see when this is acheived) , each card being considered a full run at completion.
The formula for overall gaming skill would to my reckoning go this way ;
A-spec being utilized to guarantee race wins should judged on that potential.
B-spec as cruise control to get you to Game Home to be judged on the other percentile present.
The Formula thusly;
A-spec points by win% (e.g 4950 X 90% = 4455 ) + B-spec points by game% (e.g 6780 X 47% = c.3187 )
___________________________________________________
/ 2 ( 4455+3187/2=3821 )
This formula takes fully into account the road you took to one hundred percentile nirvana
Does anyone else think this is killer fair ?
Also is anyone posting ABSOLUTE LAP RECORDS inclusive of in-race GT times etc..?
Quite simply , as 100% is the game target the stats for overall skill should be measured by this goal ( all cards can be investigated by diary to see when this is acheived) , each card being considered a full run at completion.
The formula for overall gaming skill would to my reckoning go this way ;
A-spec being utilized to guarantee race wins should judged on that potential.
B-spec as cruise control to get you to Game Home to be judged on the other percentile present.
The Formula thusly;
A-spec points by win% (e.g 4950 X 90% = 4455 ) + B-spec points by game% (e.g 6780 X 47% = c.3187 )
___________________________________________________
/ 2 ( 4455+3187/2=3821 )
This formula takes fully into account the road you took to one hundred percentile nirvana
Does anyone else think this is killer fair ?
Also is anyone posting ABSOLUTE LAP RECORDS inclusive of in-race GT times etc..?