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Earlier today, about an hour ago, I wanted to test out how B-Spec works with lap times. In this test, I wanted to answer the following questions:
*Does the number matter for B-Spec times? That is, will a car racing on 5 get better times than 3 when left in its position for one whole lap?
*Will lap times differ if I use the same number long enough?
*Does traction control (TCS) and active stability management (ASM--Skid Control) affect lap times?
I decided to first answer the latter. I used a stock Jay Leno Tank Car with new oil for each run. For a course, I "drove" on the Nurburgring to see if the car would make the same mistakes over and over again.
20/20/10 (ASM-U/ASM-O/TCS) "3"
Time: 9'00'244
Oddly this was a pretty boring lap time. Usually there's something other than "00" on the time, but it was surprising to see that the Tank Car did a 9 minute-even lap. Since ASM and TCS were on, I expected that the time will change if I left one of them off.
20/20/0 "3"
Time: 9'00'244
Again, this was quite odd, but it does answer one of my questions. Either the B-spec driver knew exactly when to let off the gas, simulating traction control, or the B-spec driver automatically shuts off all systems.
0/0/0 "3"
Time: 9'00'244
Well, this proves that the traction systems are shut off no matter what setting you put them on. Three consecutive laps, three different settings, and the Tank Car did the exact same lap time each and every time. It also proves, when I viewed the race in real-time as opposed to X3, that the driver does the same mistakes over and over again. For example, the car will turn in too much on the last small turn before the finish line and hit the wall separating the racetrack from the pit stop lane. Also, the car will slide out onto the grass right before the finish line, too.
0/0/0 "1"
Time: 9'18'857
After much use of number three, I tried to use B-spec with the number one setting, meaning that B-Spec Bob, Betty, Burt, (or whatever name you call this dude ) would potentially slow down and take his/her time while racing. Despite being careful, it also took a toll with lap times, slowing B-Spec Beavis, Butthead, Ben, Beatrice by almost 19 seconds. This proves that you could possibly make a few screw-ups in B-spec with a higher number and still get better lap times.
0/0/0 "5"
Time: 9'20'317
Though a number that's higher may post better lap times, a much higher number, like 5 as opposed to 1, will slow down the driver dramatically. As you see, number 5 made the lap time almost three seconds worse than that from 1, and nearly 21 seconds worse than in 3. This time might just prove that 3 is the better number for those who want to do a full lap without changing settings.
0/0/0 "3" with Overlap
Time: 9'00'244
Back at square 1, I tried to see if it was true that the "Overlap" feature actually quickens lap times in order to see if the AI driver can search for a place to pass. This test was done in Photo Mode, mind you, so I have further testing to do with the Overlap theory. But if my hypothesis is correct, lap times do not improve with Overlap left on, but might possibly in an actual race. However, it would not make much of a difference if you were in first place and you have no chance on gaining up on the 6th place competitor.
Overall--Testing concludes that:
*Traction control and active stability management does not improve or worsen lap times in B-spec.
*"Overlap" does not improve or worsen lap times in B-spec mode unless probably you're behind another driver and need to take pole position. Again, further testing is needed.
*The number is everything--Just because you use #1 does not mean that you'll get a better time with 5. In most cases, #3 is the best number to use on a race where you'd easily win but would not want to change the settings of your B-spec driver. I have yet to test #2 and #4, so stay tuned. However, if my feelings are correct, you might, just might, improve lap times with #4 but, depending on different variables like weather, car, B-spec skill and course, it may make lap times worse.
*Does the number matter for B-Spec times? That is, will a car racing on 5 get better times than 3 when left in its position for one whole lap?
*Will lap times differ if I use the same number long enough?
*Does traction control (TCS) and active stability management (ASM--Skid Control) affect lap times?
I decided to first answer the latter. I used a stock Jay Leno Tank Car with new oil for each run. For a course, I "drove" on the Nurburgring to see if the car would make the same mistakes over and over again.
20/20/10 (ASM-U/ASM-O/TCS) "3"
Time: 9'00'244
Oddly this was a pretty boring lap time. Usually there's something other than "00" on the time, but it was surprising to see that the Tank Car did a 9 minute-even lap. Since ASM and TCS were on, I expected that the time will change if I left one of them off.
20/20/0 "3"
Time: 9'00'244
Again, this was quite odd, but it does answer one of my questions. Either the B-spec driver knew exactly when to let off the gas, simulating traction control, or the B-spec driver automatically shuts off all systems.
0/0/0 "3"
Time: 9'00'244
Well, this proves that the traction systems are shut off no matter what setting you put them on. Three consecutive laps, three different settings, and the Tank Car did the exact same lap time each and every time. It also proves, when I viewed the race in real-time as opposed to X3, that the driver does the same mistakes over and over again. For example, the car will turn in too much on the last small turn before the finish line and hit the wall separating the racetrack from the pit stop lane. Also, the car will slide out onto the grass right before the finish line, too.
0/0/0 "1"
Time: 9'18'857
After much use of number three, I tried to use B-spec with the number one setting, meaning that B-Spec Bob, Betty, Burt, (or whatever name you call this dude ) would potentially slow down and take his/her time while racing. Despite being careful, it also took a toll with lap times, slowing B-Spec Beavis, Butthead, Ben, Beatrice by almost 19 seconds. This proves that you could possibly make a few screw-ups in B-spec with a higher number and still get better lap times.
0/0/0 "5"
Time: 9'20'317
Though a number that's higher may post better lap times, a much higher number, like 5 as opposed to 1, will slow down the driver dramatically. As you see, number 5 made the lap time almost three seconds worse than that from 1, and nearly 21 seconds worse than in 3. This time might just prove that 3 is the better number for those who want to do a full lap without changing settings.
0/0/0 "3" with Overlap
Time: 9'00'244
Back at square 1, I tried to see if it was true that the "Overlap" feature actually quickens lap times in order to see if the AI driver can search for a place to pass. This test was done in Photo Mode, mind you, so I have further testing to do with the Overlap theory. But if my hypothesis is correct, lap times do not improve with Overlap left on, but might possibly in an actual race. However, it would not make much of a difference if you were in first place and you have no chance on gaining up on the 6th place competitor.
Overall--Testing concludes that:
*Traction control and active stability management does not improve or worsen lap times in B-spec.
*"Overlap" does not improve or worsen lap times in B-spec mode unless probably you're behind another driver and need to take pole position. Again, further testing is needed.
*The number is everything--Just because you use #1 does not mean that you'll get a better time with 5. In most cases, #3 is the best number to use on a race where you'd easily win but would not want to change the settings of your B-spec driver. I have yet to test #2 and #4, so stay tuned. However, if my feelings are correct, you might, just might, improve lap times with #4 but, depending on different variables like weather, car, B-spec skill and course, it may make lap times worse.