- 87,691
- Rule 12
- GTP_Famine
After training Pestilence, my B-Spec driver, to be not quite so bad any more (he's at 9998/100/99/99, which is irritating), I've thrown him into the seat of every car in the game.
Each car was run for 3 fast laps at Trial Mountain, on Medium tyres - whether they be Sport/Medium for road cars or Race/Medium for race cars - with the B-Spec Hurryupometer set to 4. The only exceptions to this were some FF and RR cars, where Pestilence can't seem to cope with understeer - any car which missed the final chicane and ended up dead, or nailed the rocks after T1, got the chance to do another lap with the Hurryupometer set to 3, which resolved these issues.
This post, and subsequent downloadable file, represents part 1 of this test, where every single non-Japanese car available in the game was tested (along with the two ASLs and the Dome) except for two FIAT 500s which, at the moment, are just out of range of the Used Car Cycle for me to test, but should turn up during my Japanese cars test. And the Auto Union which can't be driven at Trial Mountain, and the two 1886ers which don't make it up the first hill with a Bob at the wheel.
Who will find this list useful? Anyone who plays Arcade Mode with friends, and I'm specifically thinking of LAN games. Using this list you can put together a whole host of cars which are relatively even in terms of performance and see close racing in radically different cars, or have a handicap series (as is common at UKGTP events). In fact it even extends through into GT Mode, though you'll have to remember that the power of the Used cars in GT Mode will be down on their Arcade Mode counterparts. Knowing how fast the AI opposition are, you can drag out something similar to get 200 A-Spec point races you can win with ease.
Stats
23/4/06 Cars driven: 299
2/5/06 Cars driven: 380
4/5/06 Cars driven: 420
5/5/06 Cars driven: 447
7/5/06 Cars driven: 575
9/5/06 Cars driven: 681
11/5/06 Cars driven: 710
Fastest non-F1: Toyota Minolta C88-V - 1'15.002 (2nd)
Fastest road car: Cadillac Cien - 1'33.022 (87th)
Fastest FF car: Citroen Xsara Rally Car - 1'33.763 (95th)
Fastest FF road car: Trial Celica - 1'45.860 (315th)
Fastest FR car: Nissan GT-R Concept LM Race Car - 1'20.547 (20th)
Fastest FR road car: Amuse S2000 GT1 - 1'33.103 (88th)
Fastest 4WD car: Suzuki Escudo Dirt Trial Car - 1'19.139 (16th)
Fastest 4WD road car: Tommy kaira ZZII - 1'34.151 (97th)
Fastest RR car: Ruf RGT - 1'39.133 (147th)
Fastest GT300: ASL ARTA Garaiya - 1'30.417 (77th)
Fastest GT500: Nissan Motul Pitwork Z - 1'23.901 (30th)
Fastest DTM: Audi Abt Audi TT-R Touring Car - 1'25.519 (43rd)
Fastest GroupB: Peugeot 205 t16 Evolution II - 1'25.647 (46th)
Average Lap Time: 1'47.353
Closest to Average: Mitsubishi 3000GT VR-4 Turbo '95 - 1'47.334 (361st)
Note for Microsoft Office 2007 users: For some reason, an Excel file saved in a standard Excel format on Office 2003 will not open correctly in Office 2007. Good job Microsoft. You will need an Excel 2003 viewer OR Open Office in order to view this file.
Each car was run for 3 fast laps at Trial Mountain, on Medium tyres - whether they be Sport/Medium for road cars or Race/Medium for race cars - with the B-Spec Hurryupometer set to 4. The only exceptions to this were some FF and RR cars, where Pestilence can't seem to cope with understeer - any car which missed the final chicane and ended up dead, or nailed the rocks after T1, got the chance to do another lap with the Hurryupometer set to 3, which resolved these issues.
This post, and subsequent downloadable file, represents part 1 of this test, where every single non-Japanese car available in the game was tested (along with the two ASLs and the Dome) except for two FIAT 500s which, at the moment, are just out of range of the Used Car Cycle for me to test, but should turn up during my Japanese cars test. And the Auto Union which can't be driven at Trial Mountain, and the two 1886ers which don't make it up the first hill with a Bob at the wheel.
Who will find this list useful? Anyone who plays Arcade Mode with friends, and I'm specifically thinking of LAN games. Using this list you can put together a whole host of cars which are relatively even in terms of performance and see close racing in radically different cars, or have a handicap series (as is common at UKGTP events). In fact it even extends through into GT Mode, though you'll have to remember that the power of the Used cars in GT Mode will be down on their Arcade Mode counterparts. Knowing how fast the AI opposition are, you can drag out something similar to get 200 A-Spec point races you can win with ease.
Stats
23/4/06 Cars driven: 299
2/5/06 Cars driven: 380
4/5/06 Cars driven: 420
5/5/06 Cars driven: 447
7/5/06 Cars driven: 575
9/5/06 Cars driven: 681
11/5/06 Cars driven: 710
Fastest non-F1: Toyota Minolta C88-V - 1'15.002 (2nd)
Fastest road car: Cadillac Cien - 1'33.022 (87th)
Fastest FF car: Citroen Xsara Rally Car - 1'33.763 (95th)
Fastest FF road car: Trial Celica - 1'45.860 (315th)
Fastest FR car: Nissan GT-R Concept LM Race Car - 1'20.547 (20th)
Fastest FR road car: Amuse S2000 GT1 - 1'33.103 (88th)
Fastest 4WD car: Suzuki Escudo Dirt Trial Car - 1'19.139 (16th)
Fastest 4WD road car: Tommy kaira ZZII - 1'34.151 (97th)
Fastest RR car: Ruf RGT - 1'39.133 (147th)
Fastest GT300: ASL ARTA Garaiya - 1'30.417 (77th)
Fastest GT500: Nissan Motul Pitwork Z - 1'23.901 (30th)
Fastest DTM: Audi Abt Audi TT-R Touring Car - 1'25.519 (43rd)
Fastest GroupB: Peugeot 205 t16 Evolution II - 1'25.647 (46th)
Average Lap Time: 1'47.353
Closest to Average: Mitsubishi 3000GT VR-4 Turbo '95 - 1'47.334 (361st)
Note for Microsoft Office 2007 users: For some reason, an Excel file saved in a standard Excel format on Office 2003 will not open correctly in Office 2007. Good job Microsoft. You will need an Excel 2003 viewer OR Open Office in order to view this file.
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