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I have something that need to be tested in GT4 too.
In GT2 spring rate is related more to car cycle per minutes (cpm) when bouncing, that is, lower spring rate value will give less cpm. What's funny is, on the same spring rate value, the lighter the car, the lower the cpm. I do quick test on Subaru 360 and Skyline GTR R32.
on 2.0/2.0 spring rate the cpm is 60 for subaru, 98 for skyline.
on 20.0/20.0 spring rate the cpm is 114 for subaru, 170 for skyline.
So, spring rate value in GT2 definitely not related the measurement of the spring (lb/ft kg/mm) but related to how the spring affect car natural frequency. Because if 2.0 is a measurement of spring stiffness, a 2.0 SR skyline must have lower cpm than a 2.0 SR subaru. Heavier car will bounce less using the same spring.
What make me suspect that GT4 also have the same behaviour is because subaru 360 wallow more than a Land Rover Storm.
For why lighter car has lower cpm, I guess PD forget to correct it.
Tester invited, remove the damper and stabilizer when testing.
In GT2 spring rate is related more to car cycle per minutes (cpm) when bouncing, that is, lower spring rate value will give less cpm. What's funny is, on the same spring rate value, the lighter the car, the lower the cpm. I do quick test on Subaru 360 and Skyline GTR R32.
on 2.0/2.0 spring rate the cpm is 60 for subaru, 98 for skyline.
on 20.0/20.0 spring rate the cpm is 114 for subaru, 170 for skyline.
So, spring rate value in GT2 definitely not related the measurement of the spring (lb/ft kg/mm) but related to how the spring affect car natural frequency. Because if 2.0 is a measurement of spring stiffness, a 2.0 SR skyline must have lower cpm than a 2.0 SR subaru. Heavier car will bounce less using the same spring.
What make me suspect that GT4 also have the same behaviour is because subaru 360 wallow more than a Land Rover Storm.
For why lighter car has lower cpm, I guess PD forget to correct it.
Tester invited, remove the damper and stabilizer when testing.