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- MajorBlixem
D3 here. Ran 8 laps at Monza and my best was 1:59.9. Might as well call it 2:00. Based on some of the times being thrown around I'm either in the wrong division or I'm the only one that stays on the track in practice and practices online.
not to be rude but that's just stupid! your talking about getting the best racing you can as close to 12 minutes as possible with out going over you have practice to see where people are running within the pack (or at least that's why I can't wait for Thursday night practice). But with out a race practice you want to set the lap count in stone with no flexability a lap here or there how do these 2 things not conflict each other?The whole point is to get them set in stone, so practice can simulate Sunday racing. It's why we run the deadlines the way we do.
Some people might be accidentally looking at lap times while in the draft?D3 here. Ran 8 laps at Monza and my best was 1:59.9. Might as well call it 2:00. Based on some of the times being thrown around I'm either in the wrong division or I'm the only one that stays on the track in practice and practices online.
One thing to consider is the lap times when you are running by yourself than when you are chasing and under draft. Alone is going to be a little bit slower than when you are under draft; perhaps why the difference.
@MajorBlixem what is your best lap when running in 1st place?
I also struggle to break under 2 min mark when by myself and no draft.
those are some pretty wordsSomething that may be being overlooked as well. Practicing, even online, not on a Sunday, with every body and their brothers, burning up the internet, 80+ SNAILs hammering away at GT6, and several other GT6 series and leagues that may run at or near the same time, will yield better reaction and times than when Sunday does roll around and all the monkeys are tugging on the lag ropes. This applies as well to this supposed change in physics from online to offline. The physics algorithms are the same in both cases. What's not the same is, the PS3 and GT6 are not having to use the network latency algorithms on top of everything it's already doing, when you're in offline mode. Those differences people notice when racing online are nothing more than propagation calculations, being done on the fly in real time, while 8 -16 drivers are hauling ass around whichever track they are on. The worse the latency is, the bigger the difference is in how much those propagation calculations have to work. Packet loss is different and adds even more load to those calculations, since the algorithm doesn't have the numbers that were in the packet that got lost to work with and has to make something up out of whole cloth. When cars are jumping around the track or floating around in mid air, that's packet loss or latency the network code can't accurately compensate for.
Oh. So you think, everybody is going to be doing their best racing on Sunday? That assumption is, well, you can figure that out for yourself.not to be rude but that's just stupid! your talking about getting the best racing you can as close to 12 minutes as possible with out going over you have practice to see where people are running within the pack (or at least that's why I can't wait for Thursday night practice). But with out a race practice you want to set the lap count in stone with no flexability a lap here or there how do these 2 things not conflict each other?
Yep, oil was freshly changed. It did feel like my power was down or something but I changed it right before I joined the room.
@JLBowler
My best lap at monza in the R390 with no draft was 1:57.0 staying in bounds (just), shifting at 6500rpm or before. I saw a 1:56.1 last night with draft but I didn't see if it was in bounds.
You're also not a mid division driver which is where the average lap times are supposed to come from.
To everyone else, notice I said average lap times. I didn't say the absolute fastest you have managed to go and may never repeat it lap time.
Those who set the number of laps can do what they want with their formulas and data that they get from where ever they can. I let them know what I could do and they can take it into consideration or not.
The only question I have left is, when was the last time any division finished their night of racing at or before 11:30 ET? I know D3 finished at two minutes after that this week and that is the closest I have seen in months.
D3 here. Ran 8 laps at Monza and my best was 1:59.9. Might as well call it 2:00. Based on some of the times being thrown around I'm either in the wrong division or I'm the only one that stays on the track in practice and practices online.
no i'm not saying everyone will do there best on Sunday you have guys who don't practice and show up on race day not knowing the tracks or cars at all but come for the experience i'm saying that by your algorithm based on a 2 minute lap the race length should be 6 laps "The problem with the approximate 2:00 minute lap time is that it is on that pivot of 5 laps = 10 min and 6 laps = 12 min. Therefore, the important number is not the average fastest lap times for the mid-Div drivers, but the average clean lap times they will sustain over the duration of the race. The first lap will be 6-10 seconds longer than the rest, which means you have to average 5 laps at less than 1:58 to finish a 6 lap race under 12 minutes. If I put the Average at 2:00, then the race is 6 laps and 12 min. If I put the average at 2:01 the race is 5 laps and just over 10 minutes (like we had with the WSR). The rule is to rather go over 12 min than to go under 10 minutes for the mid div durations. For now I will put it at 2:00 and we can see what happens on Thursday night practice." basicly i like monza and want more laps on the track with this car! i'm not trying to be aggravating I'm trying to get the best racing i can get within the rules set forth by snail! lolOh. So you think, everybody is going to be doing their best racing on Sunday? That assumption is, well, you can figure that out for yourself.
lol yeah there's an idea take a lap away from the Peugeot and give it to monza!I do not mind having one maybe even two of the combos at the 12 minute mark but I am not a fan of trying to have all three of them be 12 minutes apiece.
That makes for a very long night even if there are no tech issues.
For this week I would suggest that the first car drop a lap and that would probably get us down to 10 1/2 minutes.
no i'm not saying everyone will do there best on Sunday you have guys who don't practice and show up on race day not knowing the tracks or cars at all but come for the experience i'm saying that by your algorithm based on a 2 minute lap the race length should be 6 laps "The problem with the approximate 2:00 minute lap time is that it is on that pivot of 5 laps = 10 min and 6 laps = 12 min. Therefore, the important number is not the average fastest lap times for the mid-Div drivers, but the average clean lap times they will sustain over the duration of the race. The first lap will be 6-10 seconds longer than the rest, which means you have to average 5 laps at less than 1:58 to finish a 6 lap race under 12 minutes. If I put the Average at 2:00, then the race is 6 laps and 12 min. If I put the average at 2:01 the race is 5 laps and just over 10 minutes (like we had with the WSR). The rule is to rather go over 12 min than to go under 10 minutes for the mid div durations. For now I will put it at 2:00 and we can see what happens on Thursday night practice." basicly i like monza and want more laps on the track with this car! i'm not trying to be aggravating I'm trying to get the best racing i can get within the rules set forth by snail! lol
I meant to tell you "nice job" last night , I really was holding you up and you did well to avoid my slow a$$.The 1:58's were unassisted. I chased @USERID_77a23 last night and got a 1:59.7 in the draft....LOL because he was holding me up on the track (joke!)
Some people might be accidentally looking at lap times while in the draft?
Also, I did notice something really weird from the test session though... had one guy nearly pass me immediately at the start (terrible launch? possible but doubtful). And then he got a run on me at the beginning of a straight and from then on I couldn't even keep pace even under draft. I'm not the fastest driver out there (not even close) but I've never had someone pull away on such long straights when I'm close in the draft and essentially matching speed at the beginning of the straight. I definitely felt like something was very off with that, maybe a bug of some sort?
Yep, oil was freshly changed. It did feel like my power was down or something but I changed it right before I joined the room.
Yep, oil was freshly changed. It did feel like my power was down or something but I changed it right before I joined the room.
Hey guys ... just saying i expect some good pics for the combos tonight ... im most likely not going to be able to hop on the ps3 and take them for the banners ... since its practice today we can have some group action on the pics aswell...
Just make sure the car takes up the right part of the picture (use the circle in the middle for reference when taking pictures in 16:9)
Also make sure its not zoomed in too much for best results.
You basing your numbers on the wrong number. The target is not 12 minutes.
Better than the average of GT6 players@LLOYDZELITE69 looks like you've got some future competition