◆ SNAIL [Spec] Racing - Currently Recruiting for GT7 - JOIN TODAY!!Open 

  • Thread starter zer05ive
  • 150,016 comments
  • 8,687,866 views
It's a simple chart with a range of PP, at stock, that corresponds to a tire compound. For the most part, there has always been a small group in D1 that thinks everything is too grippy. Just like there is a small group of sim racers that think harder automatically equals more realistic.
Yesterday I found the table that listed PP and the corresponding tires Snail assigns, but I can't find it again. I easily find the Snail list of cars, but not this table. Can you point me in the right direction.

I find that sticky tires are more forgiving of mistakes, which then leads to cars being grouped more consistently since the penalty for a mistake isn't huge. And I feel more in control. The key word there is 'feel' and not necessarily 'am' more in control. Slippery tires put more of an emphasis on throttle control and it's easier to screw up corner exits, but if that can be mastered it pays large dividends. Even though I like the feel of sticky tires I have had good success racing on more slippery tires. Go figure.

And again, I'm just happy to be racing with whatever equipment is at my disposal. Thank you BoD for keeping Snail up and running.
 
Yesterday I found the table that listed PP and the corresponding tires Snail assigns, but I can't find it again. I easily find the Snail list of cars, but not this table. Can you point me in the right direction.

I find that sticky tires are more forgiving of mistakes, which then leads to cars being grouped more consistently since the penalty for a mistake isn't huge. And I feel more in control. The key word there is 'feel' and not necessarily 'am' more in control. Slippery tires put more of an emphasis on throttle control and it's easier to screw up corner exits, but if that can be mastered it pays large dividends. Even though I like the feel of sticky tires I have had good success racing on more slippery tires. Go figure.

And again, I'm just happy to be racing with whatever equipment is at my disposal. Thank you BoD for keeping Snail up and running.


That is the link to the combo history spreadsheet. One of the tabs is "GT7 Tire Formula." That's where the chart is.

Edit: I posted a link and GTPlanet automatically loaded the sheet. Nice feature.
 
Last edited:
Yesterday I found the table that listed PP and the corresponding tires Snail assigns, but I can't find it again. I easily find the Snail list of cars, but not this table. Can you point me in the right direction.

I find that sticky tires are more forgiving of mistakes, which then leads to cars being grouped more consistently since the penalty for a mistake isn't huge. And I feel more in control. The key word there is 'feel' and not necessarily 'am' more in control. Slippery tires put more of an emphasis on throttle control and it's easier to screw up corner exits, but if that can be mastered it pays large dividends. Even though I like the feel of sticky tires I have had good success racing on more slippery tires. Go figure.

And again, I'm just happy to be racing with whatever equipment is at my disposal. Thank you BoD for keeping Snail up and running.
I'm working on my suggestion for the board. Either way, I'm happy racing on whatever tires of course and very pleased with the league and the organisation. Thanks again and I'm glad to be part of it every sunday night.

I'm just trying to make street cars feel different to race cars in order to have a bit more variety. I'm not for making it harder just for the sake of it of course. Harder is not more fun and doesn't produce better racing. I'm more of a slow car fast kinda guy and to be honest sometimes street cars feel weird and are harder to drive on RH tires and up. I prefer racing slower street cars instead of GR3 and up race cars

In my opinion, this week's combo with the Silvia is perfect on sports hards which is the recommended tire with the current tire formula. I'd like to hear from you @CANOWORMS1 and other people, that would be welcome in order to include everyone's preferences.

I think we need to be between the stock tire that comes on the car assigned by the game and the current tire formula on low to mid power street cars. As much as I would like to race a 638 hp ZR1 vette on sports hards, which is the stock tire, that won't be fun for everyone so yeah the stock tire is out but I think we can work something out. I will make my suggestion public very soon.
 
Last edited:
SNAIL Tire Formula Suggestion

1665674720343.png


I concentrated my efforts on SH to SS tires which is what I love the most and wanted to differentiate from the Gr4 and Gr3 races cars. With that in mind, I tested a couple of cars on Interlagos, mostly RWD to make sure that it is fun, accessible and produces good racing for everyone Interlagos has slow and medium speed corners which makes it a good test track IMO. I aimed to be able to take the faster corners full throttle and also to have a noticeable difference with the Gr4 and Gr3 cars. 580 PP and up street cars and all race cars stay the same with my proposition. Finally, I know the gap between the PP number is not even from each tire type. This is voluntary as the gap between the grip levels feels vastly different.

Notable differences are:
  • +25 cars on SH tires. 17 before, 42 now.
  • +19 cars on SM tires. 21 before, 40 now.
  • -19 cars on SS tires. 34 before, 15 now.
  • -27 cars on RH tires. 46 before, 19 now
Of course this is only a suggestion and I hope the BoD will eventually look at what I came up with. I look forward for your feedback either positive or negative and you are more than welcome to make adjustments if you want. This is for starting a discussion, I worked with the SNAIL data file which is very well made and easy to use.

Thank you @JLBowler for letting me suggest something. I will be happy to race on whichever tires anyway, love the league and I am very thankful for the work that you guys put in to organize our sunday night races !

Finally, here is my suggestion with the cars I tested and the ''cut off cars'' for each tire type.

1665676470124.png
 
Last edited:
SNAIL Tire Formula Suggestion

View attachment 1200139

I concentrated my efforts on SH to SS tires which is what I love the most and wanted to differentiate from the Gr4 and Gr3 races cars. With that in mind, I tested a couple of cars on Interlagos, mostly RWD to make sure that it is fun, accessible and produces good racing for everyone Interlagos has slow and medium speed corners which makes it a good test track IMO. I aimed to be able to take the faster corners full throttle and also to have a noticeable difference with the Gr4 and Gr3 cars. 580 PP and up street cars and all race cars stay the same with my proposition. Finally, I know the gap between the PP number is not even from each tire type. This is voluntary as the gap between the grip levels feels vastly different.

Notable differences are:
  • +25 cars on SH tires. 17 before, 42 now.
  • +19 cars on SM tires. 21 before, 40 now.
  • -19 cars on SS tires. 34 before, 15 now.
  • -27 cars on RH tires. 46 before, 19 now
Of course this is only a suggestion and I hope the BoD will eventually look at what I came up with. I look forward for your feedback either positive or negative and you are more than welcome to make adjustments if you want. This is for starting a discussion, I worked with the SNAIL data file which is very well made and easy to use.

Thank you @JLBowler for letting me suggest something. I will be happy to race on whichever tires anyway, love the league and I am very thankful for the work that you guys put in to organize our sunday night races !

Finally, here is my suggestion with the cars I tested and the ''cut off cars'' for each tire type.

View attachment 1200145
I see where you're going. Cut of points would need some work to avoid at least one pretty obvious issue and I'd be interested to see how a lower division driver would feel about dropping two tire compounds on some cars.
 
I’m curious about the obvious issue you’re seeing ?

I tried to keep in mind every driver but I understand that its hard coming from my point of view of a D1 driver, but thanks for the feedback, its appreciated

Realistically, I think we could easily raise the pp to 450-470 for SH tires while keeping everybody happy. It gets tricky past the 500-530pp mark once you get into the more powerful RWD cars. They become harder to drive and require a bit of throttle control.
 
Last edited:
I’m curious about the obvious issue you’re seeing ?

I tried to keep in mind every driver but I understand that its hard coming from my point of view of a D1 driver, but thanks for the feedback, its appreciated

Realistically, I think we could easily raise the pp to 450-470 for SH tires while keeping everybody happy. It gets tricky past the 500-530pp mark once you get into the more powerful RWD cars. They become harder to drive and require a bit of throttle control.
The split points were used because, for the most part, there is a natural gap in the PP of cars at those points. At 469.99 you split up the '16 Clio and the '15 Clio. They are basically the same car aside from the '16 being 55 lbs. heavier.
 
Whilst keeping in mind that my input matters not;

To be Fair, there will always be outliers when using a blanket pp range to assign tyres. For example, even in the current format, there are many cars of nearly the same PP/tyres that one driver might consider lively and fun and another would call undriveable. It is very difficult to make rules catering to such a wide range of interests and skill levels. And that is to ignore that some are on wheels and others on controllers. This is clearly apparent when you look at the the voting habits between D1 and D2. 9/18 being a glaring example. You will not appeal to everyone at the same time.
 
Whilst keeping in mind that my input matters not;

To be Fair, there will always be outliers when using a blanket pp range to assign tyres. For example, even in the current format, there are many cars of nearly the same PP/tyres that one driver might consider lively and fun and another would call undriveable. It is very difficult to make rules catering to such a wide range of interests and skill levels. And that is to ignore that some are on wheels and others on controllers. This is clearly apparent when you look at the the voting habits between D1 and D2. 9/18 being a glaring example. You will not appeal to everyone at the same time.
Exactly. Outliers are going to exist no matter where the lines are drawn. You also make a very good point about wheel and controller users. This is why whenever I'm doing testing for anything related to SNAIL, I always use the controller.
 
Oh yeah that one, I noticed it but didn’t want to have a 471pp cutoff thats why.

Good point for testing on a controller, I totally missed that one, my bad. I shall dust off the controller and test some more. Its been ages since I played with a controller.

Anyway, I’m just glad to hear different points of view on that matter.
 
Last edited:
Oh yeah that one, I noticed it but didn’t want to have a 471pp cutoff thats why.

Good point for testing on a controller, I totally missed that one, my bad. I shall dust off the controller and test some more.

Anyway, I’m just glad to hear different points of view on that matter.
I will be testing something that I have been working on. What I have been working on also takes into consideration something that may very well be happening in the near future.
 
Combos for 10/16

1. Nissan Silvia K's Dia Selection (S13) '90 on SH Tires @ Willow Springs International Raceway - Streets of Willow Springs - S01 Morning - ( Laps)
2. Alfa Romeo 4C '14 on RH Tires @ Circuit de Barcelona-Catalunya National Layout - C03 Late Morning - (11 Laps)
3. Subaru WRX Gr.4 on RH Tires @ Sardegna - Road Track Layout B - S01 Evening - ( Laps)

Need lap times for Combos 1 and 3 tonight
 
Combos for 10/16

1. Nissan Silvia K's Dia Selection (S13) '90 on SH Tires @ Willow Springs International Raceway - Streets of Willow Springs - S01 Morning - ( Laps)
2. Alfa Romeo 4C '14 on RH Tires @ Circuit de Barcelona-Catalunya National Layout - C03 Late Morning - (11 Laps)
3. Subaru WRX Gr.4 on RH Tires @ Sardegna - Road Track Layout B - S01 Evening - ( Laps)

Need lap times for Combos 1 and 3 tonight

Is combo 1 early or late morning
 
Thought I’d report out as I just did my first couple races online with rather full grids with a new Pimax 5k Virtual Reality head set. It was on PC [obviously] Assetto Corsa (not Competizione). Raced at Mugello with MX5 cup car. I’ve waited 5 years for online racing like this, ever since Sony falsely marketed GTS as VR compatible circa 2017.
VR is super neat. Had my base shakers/transducers rumbling under my legs, butt and tailbone. Had the Buttkicker2 going rumbling on the rig chassis.
 
I went with a time from the default selection when you select a track in time trial in « world circuits »


Also, I got a time for the WRX @ Sardegna. Around 1’25 after 4 laps.
 

Attachments

  • image.jpg
    image.jpg
    148.3 KB · Views: 8
I went with a time from the default selection when you select a track in time trial in « world circuits »


Also, I got a time for the WRX @ Sardegna. Around 1’25 after 4 laps.
That is exactly why there is a note in the eligible tracks section of the SNAIL OLR P&G to always check the lobby settings. It's because there is a difference between offline and online time of day settings.
 
Hello all, could someone help me on how can I acquire the Nissan Silvia K’s Dia Selection (S13) ‘90? Is not available on Brand Central neither on used cars. Is it a gift from one of the new Menu Books?
 
Hello all, could someone help me on how can I acquire the Nissan Silvia K’s Dia Selection (S13) ‘90? Is not available on Brand Central neither on used cars. Is it a gift from one of the new Menu Books?
It would appear that this car should not have been added to the eligible list as it can only be won from a menu as a one of three chance. Since it's not guaranteed as a prize car, it shouldn't be on the list.

@Worst_Driver a substitute car will need to be chosen.
 
New corrected prize A
Toyota Corolla Levin 1600GT APEX (AE86) '83 (SH Tires) @ Willow Springs International Raceway: Streets of Willow Springs. Early Morning, S01.

Lap time: I've been running 1'27-1'28.

I double checked just to be sure, the Corolla can be won as a prize car by completing Menu Book 10 – Japanese FR Sports Cars, High Speed Ring, Japanese FR Challenge 450 as confirmed here. https://www.gtplanet.net/gt7-full-prize-car-list-20220308/

Kinda bummed the Silvia was not eligible for SNAIL. Most of my favorite cars are in the used car dealership and not winnable as prize cars unfortunately.

Oh and just so you know, I wanted to pick the other Silvia (Silvia Q's '88) but I wide bodied mine and turns out the wide body mod is irreversible. I guess I'm on the lookout for a new one in the UCD soon.
 
Last edited:
Sunday Night Combos.png


Gran Turismo 7
Sunday, October 16th, 2022 Lineup

October 2022 Season League Night #2
1. Toyota Corolla Levin 1600GT APEX (AE86) '83 on SH Tires @ Willow Springs International Raceway - Streets of Willow Springs - S01 Evening - (10 Laps)
2. Alfa Romeo 4C '14 on RH Tires @ Circuit de Barcelona-Catalunya National Layout - C03 Late Morning - (11 Laps)
3. Subaru WRX Gr.4 on RH Tires @ Sardegna - Road Track Layout B - S01 Evening - (10 Laps)

1665851328144.png




Default time for Combo 1 will be used
 
Thought I’d report out as I just did my first couple races online with rather full grids with a new Pimax 5k Virtual Reality head set. It was on PC [obviously] Assetto Corsa (not Competizione). Raced at Mugello with MX5 cup car. I’ve waited 5 years for online racing like this, ever since Sony falsely marketed GTS as VR compatible circa 2017.
VR is super neat. Had my base shakers/transducers rumbling under my legs, butt and tailbone. Had the Buttkicker2 going rumbling on the rig chassis.
can we see your cockpit setup? sounds dope
 

Latest Posts

Back