◆ SNAIL [Spec] Racing - Currently Recruiting for GT7 - JOIN TODAY!!Open 

  • Thread starter zer05ive
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Representing a bit of SNAIL in the AMG Virtual Championship 🏎️🏁
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Added red for more SNAIL.
 
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I have read the first post and would like to join.

how you heard about SNAIL: gtplanet/snail Porsche Cup w/Nova!


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Check out our very own @vovik05 putting SNAIL in the news!!


Don't miss GTPlanet's feature of our very own @CoachMK21!


Congrats to @Neovre for making his debut at Le Mans
(where he scored an incredible P5 finish!)





Congrats to all the SNAILs who competed in the
2015 GT Academy USA Finals!!


2015 USA Finalists
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Back Row: @LoCoArMeN, @vovik05, @Ryan Lynch, @Ricky Wilson, @TRL_Importlife, @Tyler Utley, @gtr3123
Front Row: @ConnorWolf, @Crystalline_T
Not Shown (qualified for, but unable to attend finals):@GTP_Compton3, @Matt Sierras, @msgt-sd
* - advanced to Silverstone finals!!

And good luck to the SNAILs who are competing in the 2016 GT Academy Mexico Finals!!

2016 Mexico Finalists
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@Enzo_Goiko (second from left), @Ness (second from right), and @pakicote (far right)


Welcome to SNAIL
From our humble beginnings, SNAIL (aka Sunday Night American Interactive League) is now the largest console-based sim racing league in the world. Our mission is to provide our members with clean, intense, and competitive racing - regardless of skill level! We believe that providing full grids of evenly-matched competitions is the most realistic way to race, improve skill, and refine racecraft! Our league night is Sunday at 9:30pm Eastern / 6:30pm Pacific, but we also have a a wide variety of other events held on other nights of the week. If this sounds like something you'd like to be a part of, please keep reading to learn more about us and how to join.

What Makes Us Different
SNAIL is the only sim racing league in the world that's able to combine five key features into one consolidated package. First of all, we provide you with evenly-matched competition to drivers of all skill levels. In fact, the intense level of competition that we produce has established SNAIL as the "go to" place to prepare for GT Academy. And if you want to keep track of your improvement along the way, you'll be glad to know that we keep the most comprehensive race data available on GTPlanet. We also feature an interactive process that allows all of our members to have a say in which cars and tracks we race. And last but not least, we're the only league that awards our members with valuable prizes just for racing with us!

Evenly-Matched Competition
Have you ever watched a professional race where drivers with completely different skill levels were competing on the same track? Of course not! That wouldn't be fun to watch, let alone fun to participate in. Unfortunately, that disparity of pace is something you'll often find in organized online racing. When this happens, you'll be lucky to have just a few drivers that you're truly competitive with. Everyone else will usually either be faster or slower than you. We prevent that from happening in SNAIL by dividing our drivers into separate divisions based on speed and skill. This results in full grids of evenly-matched competition and creates the closest and most intense sim racing experience around!

Prepare for GT Academy
If you'd like to compete in GT Academy, there's no better place than SNAIL to hone your skills to the elite levels necessary to make it to the finals. You need to be the best of the best to make it to Silverstone, and that's exactly what the drivers in our top division are. Half of last year's and half of this year's Silverstone Finalists have raced in SNAIL. And since our race format (which features multiple sprint races) is almost identical to the format used at the GT Academy national finals, they were able to use their SNAIL experience to help them advance to Silverstone. Click here if you want to advice from last year's eventual champion and click here if you want advice from last year's runner-up.

Valuable Prizes
Have you ever wished you could win free stuff just for having fun? If so, then you might want to know that our members win valuable real-world prizes just for racing with us! These prize are based on participation and not on race results. Some examples of prizes our members have won include GranStand sim racing products like this, this and this, ButtKicker products like a Gamer2 and a Wireless ButtKicker Kit. You can also join Team SNAIL and earn even more prizes, such as shirts (e.g. S.N.A.I.L. shirt, F1 shirt, GT Academy shirt), video capture devices (e.g. Hauppauge PVR), sim racing equipment (e.g. Playseat Evolution), and even gift cards (e.g. Amazon and PSN).

Spec Racing
SNAIL has always been a one-make series, but when we decided to prohibit tuning in all of our races, we became the first "spec" racing league on GTPlanet. Spec racing ensures that success is determined primarily by driving skill and not by differences in power, gearing, suspension, weight, or aerodynamics. Because variables in the car are eliminated, spec racing is the truest measure of driver skill! It also produces intense battles for position because all of the cars are equally strong or weak in the same areas of the track. Plus, you'll never spend hours tuning cars or wondering if someone is truly faster than you or if they just have a better tune.

Race Format
Our league night lasts for two hours and is split into three rounds. Each round consists of two races that last 10 to 12 minutes on a predetermined car and track combo. At the beginning of each round, a brief qualifying session determines the order of the starting grid. The first race is set to 'Fastest First' to reward the best qualifiers and the second race is set to 'Reverse Grid' in order to promote on-track action. Points are awarded based on our "perfect" points system. After a round is completed, we move on to the next round and repeat the same process with the next car and track combination. Once all three rounds are complete, we tally up the points and then let our interactive format kick in.

Interactive Participation
Our unique format allows everyone to have a say on which cars and tracks we race. It's also used to strike a balance between familiarity and variety of our car and track combos. In other words, the progression of cars and tracks that we race is slow enough for us to learn them well, but fast enough that they don't get "old". At the end of every league night, everyone votes on which car and track combo they enjoyed the least. The combo that receives the most "elimination votes" is dropped from the next week's lineup entirely. The combo that receives the second most votes is also dropped, but only partially. This is where our prizes come into play:

Prizes
A prize is awarded to the divisions winners with the three highest scores*. The division winner with the highest score gets Prize A. The division winner with the second highest score gets Prize B. The division winner with the third highest score gets Prize C: (NOTE: We now have a new process for breaking ties in the elimination vote)
Prize A: The right to select the new car and track combo to replace the combo that was voted off
Prize B: The right to replace either the car or the track of the combo that received the second most votes
Prize C: The right to "freeze" either the car or the track of the combo that received the second most votes

Promotion and Relegation
Although we split our drivers into separate divisions based on performance and skill level, we realize that our drivers are constantly improving and deserve a chance to climb the ladder of success. That's why we promote and relegate drivers before every season based on the results and data compiled during the previous season. This is also done to ensure that our races are as competitive as possible for all of our league members, top to bottom. Regardless of which division you're in, you will almost always be fighting to gain or defend a position on the track. Simply put, no other Gran Turismo league in the world can offer this much competitive racing to so many different skill levels.

Comprehensive Race Data
It's not always accurate to promote and relegate drivers based on championship points alone. That's why the massive amounts of data we track are invaluable to our league. You'd be hard-pressed to find a sim racing league anywhere in the world that tracks driver data and race results more comprehensively than we do. In fact, our SNAIL Data document contains so much information that we have to archive old data to avoid exceeding the GoogleDoc's maximum capacity! You can use this data to track the points championship for each season and compare yourself to other drivers in categories such as fast laps, total race pace, total points, average points per race, and power rankings.

Rules
We expect all drivers to follow our OLR Rules and pursue good racecraft at all times. If you're not sure what good racecraft is, watch this video. It can be summed up in one simple 'Golden Rule' of motorsports: It is the responsibility of the overtaking driver, meaning the car that is attempting to execute the pass, to make sure that the pass is made cleanly and incident free. If you don't agree with this rule or don't think it applies to you, this is not the league for you. If you ever feel like a driver is not following the rules, please wait until league night is over, then file a Racing Incident Report. Our Stewards will review the incident and issue the appropriate penalties.

Settings
Lobby Settings
Tire Settings:
Based on Dealership PP (not the PP after an oil change)
below 349 PP -> Comfort Mediums
350-399 PP ---> Comfort Softs
400-449 PP ---> Sports Hards
450-499 PP ---> Sports Mediums
500-549 PP ---> Sports Softs
550-599 PP ---> Racing Hards
600 PP & up --> Racing Mediums

How To Join Us
Step 1: Post a reply (by clicking the 'Reply' button at the bottom of this post) stating, "I have read the first post and would like to join," and tell us how you heard about SNAIL. (Do not start a conversation with anyone, just post your request on this thread).
Step 2: Watch the thread for a reply to your post and follow the instructions provided.
Step 3: Purchase the three cars listed in the lineup for our next races.
Step 4: Wait to be assigned to a division and then join that division's lounge on Sunday night.
If you are not sure which division you are assigned to, please check the Offical Driver List

For a list of helpful links and FAQ's, please click here.
 
I have read the first post and would like to join.

how you heard about SNAIL: gtplanet/snail Porsche Cup w/Nova!
@Mdaddio79

Here's your official SNAIL Welcome Post!

Thanks for your interest!
Here's what you need to know (and do) in order to join SNAIL Racing League:

We run a clean league by enforcing a strict penalty system based on the SNAIL OLR (which is a modified version of the GTP OLR). We also expect all of our drivers to know and follow The Good Racecraft Guide. Please become versed in both if you aren't already. Once that is complete, please follow the steps below to complete your entry into the league:

1. You start a conversation and add zer05ive, JLBowler, nmcp1,llNovall, Akzl298 & Dragonwhisky
as participants.

The conversation title should be "Request To Join".

2. SNAIL Administrators will respond with specific instructions on what you need to accomplish to join the SNAIL [Spec] Racing.

3. Place the following links (URLs) in the favorites (or bookmarks) in your web browser for quick reference. Please make every effort to read and understand the following links. Over the years a great deal of time and effort has gone into creating this league and we would like nothing more than to have you but we ask that you take the time and effort to do your homework. 99.9% of any question you may have about SNAIL can be found in the posts below.
4. You drive fast and clean on Sunday 👍

Again, the original post has everything you need to know about what to expect on Sunday night and what you will need to have completed in order to be competitive. If you have any questions, please feel free to post your question on the thread.

During the week we run a number of different events, we encourage all SNAILs to join as many as possible.
Welcome to SNAIL
 
Prize A
Nissan Silvia Q's (S13) '88 (SH Tires) @ Autodrome Lago Maggiore - West End Reverse S02, Early Morning.
Mid div lap time: 1:12
Back up car: Mini Cooper S '05.
@Akzl298

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Fun fact about the Silvia. Until very recently I didn't know that the J's, Q's and K's were trim levels tied to playing cards. J's being jacks, Q's Queens and K's Kings, the K's being the top trim. The more you know I guess.

I almost picked a Daihatsu Copen as it was never ever used in the last 13 years of SNAIL but maybe next time ;) But this track variation has never been used.

@yuhboiari The NSX will run at Kyoto Yamagiwa. Same track we ran with the RUF.
 
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Prize A
Nissan Silvia Q's (S13) '88 (SH Tires) @ Autodrome Lago Maggiore - West End Reverse S02, Early Morning.
Mid div lap time: 1:12
Back up car: Mini Cooper S '05.
@Akzl298

View attachment 1388418

Fun fact about the Silvia. Until very recently I didn't know that the J's, Q's and K's were trim levels tied to playing cards. J's being jacks, Q's Queens and K's Kings, the K's being the top trim. The more you know I guess.

I almost picked a Daihatsu Copen as it was never ever used in the last 13 years of SNAIL but maybe next time ;) But this track variation has never been used.

@yuhboiari The NSX will run at Kyoto Yamagiwa. Same track we ran with the RUF.
Thanks what's the 3rd combo
 
Thanks what's the 3rd combo?


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Gran Turismo 7
Sunday, September 8th, 2024 Lineup
September 2024 Season League Night #1

1. Nissan SILVIA spec-R Aero (S15) '02 Max BoP PP 522 on SM Tires @ Tokyo Expressway - South Clockwise - S01 Twilight - (8 Laps)​
2. Lamborghini Gallardo LP 560-4 '08 Max BoP PP 662 on SS Tires @ Grand Valley Highway 1 - S03 Afternoon - (8 Laps)​
3. RUF RGT 4.2 '16 Max BoP PP 669 on SS Tires @ Kyoto Driving Park Yamagiwa - S01 Early Morning - (9 Laps)​


Here are the unofficial results from our league night on September 8, 2024

Click here for this season's points standings and click a tab at the bottom for more detail.

Click here if the data linked above has already been archived and you would like to view it.


Division 1
  1. GTP_Worstdriver --- voted to eliminate Round 3 - 95 (119.84 for Prize A)
  2. Nic-KL ------------ voted to eliminate Round 2 - 85 (107.23 for Prize C)
  3. Xrad-11 ----------- voted to eliminate Round 3
  4. DRD_Niagara ------- voted to eliminate Round 3
  5. Dragonwhisky ------ voted to eliminate Round 2
  6. Rasta_Senpai ------ did not submit a vote
  7. A_Mindful_Place --- did not submit a vote
  8. Kgffty ------------ voted to eliminate Round 2
Division 2

  1. RacingChamp30 ----- voted to eliminate Round 2 - 90 (66.47 for Prize B)
  2. Canoworms1 -------- voted to eliminate Round 2
  3. JamCar0ne --------- voted to eliminate Round 2
  4. Gurney_67 --------- voted to eliminate Round 2
The round that received the most elimination votes was:
Round 2 - Lamborghini Gallardo LP 560-4 '08 (SS) at Grand Valley Highway 1 - S03 Afternoon (8 laps)
Therefore the entire combo has been dropped from next week's line-up. Since @Worst_Driver wins Prize A, they get to choose an entirely new car and track combo to replace it.

The round that received the second most elimination votes was:
Round 3 - RUF RGT 4.2 '16 (SS) at Kyoto Driving Park Yamagiwa - S03 Afternoon (9 laps)
This means either the car or the track will be replaced for next week's line-up. Since @racingchamp30 gets Prize B, they have the option to freeze the car or the track, or they can give that option to the Prize C winner. If they give the freeze away, then they get to decide what car or track replaces the part of the combo that is left unfrozen by the Prize C winner.

Prize C goes to @Nicktune so they get whichever option the Prize B winner does not select.


Preliminary prize winners, please don't announce your prize selection until all incident reports have been filed and it has been confirmed that you don't have any penalties. It's also recommended that you review the SNAIL combo history and other data on our car and track history so that you can get an idea how many times we've raced each car and track. Please remember that originality is always appreciated, so picking cars and tracks that we've never raced is a plus (but not required). What's more important is that you thoroughly test any combo that you are considering before making it your official selection. For example, any car you select must not hit its rev limiter at any point during a race (even in the draft).

IMPORTANT: When posting your Prize A or Prize B selection, please list the complete in-game name of the car and/or track you are selecting. For example, if you want to choose the Integra Type R as your car selection, post "Honda Integra Type R (DC2) '98". If you want to select Monza for your track, post "Autodromo Nazionale Monza". Being specific helps us to update the lineup accurately and also helps avoid any confusion among the drivers. Also, please be sure to list the HP and Weight (LBS) of any car you select. For track selections, include the Preset Weather and the Time of the Day (e.g: S01 Afternoon) or else it will be left to default. Available settings can be found under Time/Weather Settings, when creating an online Lobby, after selecting your track.

Car Selection Guidelines
See Section 3 of the SNAIL OLR, Policies and Guidelines.

Track Selection Guidelines
See Section 3.1 of the SNAIL OLR, Policies and Guidelines
.

Prize B: Freeze Track

Prize C: Honda NSX GT500 '08. 1:29 lap
 
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Here's this weeks view through my viewfinder. While the D2 field was small it was feisty. Good battles, well fought. Some of us even did some synchronized spinning. The low turn out meant group shots were at a premium.

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@racingchamp30 gets air in the chicane. Check the droop on his suspension. Talk about realism
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The closest finish of the night.
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Now we come to the event we all relished. During racing I got the impression there had been considerable bale bashing. To avoid such an abuse @Gurney67 and I simultaneously decide to abuse the rock wall instead.
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@racingchamp30 finally makes some contact with the marshmallows. They're not nearly as effective at holding a car on the track as the police tape at the train station at the Eiger track
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I do my bit to get rid of those pesky visual distractions...I'm drivin' here!
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C'mon RacingChamp. Close up the diamond formation we got going here.
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@JamCar0ne couldn't believe it when I told him there was an A&W drive in restaurant, just like the one at the Tokyo Expressway. So he had to check it out for himself.
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I am always glad to receive a snail prize. It doesn't happen often, so I give it my best effort to find a combo that I,me ,myself want to drive. And of course I test to find if it fits for a snail combo. However, I don't have any idea how the divisions will like it. But after watching some replays, it was clear to me, that practice was missing, or forgotten in the heat of the battle. One guy stood out having full control of my combo. It was impressive to watch. HP and street tires can work. I'm sad to see it go. But if you think you can win without any practice? Go for it! You'll be helping me with a prize more often. Thanks!
 
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I am always glad to receive a snail prize. It doesn't happen often, so I give it my best effort to find a combo that I,me ,myself want to drive. And of course I test to find if it fits for a snail combo. However, I don't have any idea how the divisions will like it. But after watching some replays, it was clear to me, that practice was missing, or forgotten in the heat of the battle. One guy stood out having full control of my combo. It was impressive to watch. HP and street tires can work. I'm sad to see it go. But if you think you can win without any practice? Go for it! You'll be helping me with a prize more often. Thanks!
I honestly liked your combo. You know sometimes it works sometimes it doesn’t. As long as its original I’m good. I admit this one wasn’t the easiest one but every combo requires a bit of practice.

That’s what makes SNAIL different by having a variety of combos.
 
I am always glad to receive a snail prize. It doesn't happen often, so I give it my best effort to find a combo that I,me ,myself want to drive. And of course I test to find if it fits for a snail combo. However, I don't have any idea how the divisions will like it. But after watching some replays, it was clear to me, that practice was missing, or forgotten in the heat of the battle. One guy stood out having full control of my combo. It was impressive to watch. HP and street tires can work. I'm sad to see it go. But if you think you can win without any practice? Go for it! You'll be helping me with a prize more often. Thanks!
I wrote it in my write-up the other day. It was my favourite of the night. I’m sad to see it go.
But I agree, something like that had to be lapped a bit during the week.
Good pick!!

Edit: Go Bills!!
 
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1. Nissan Silvia Q's (S13) '88 Max BoP PP on SH Tires @ Autodrome Lago Maggiore - West End Reverse - S02 Early Morning - (13 Laps)
2. Nissan SILVIA spec-R Aero (S15) '02 Max BoP PP 522 on SM Tires @ Tokyo Expressway - South Clockwise - S01 Twilight - (8 Laps)
3. Honda NSX GT500 '08 Max BoP PP on RM Tires @ Kyoto Driving Park Yamagiwa - S01 Early Morning - (11 Laps)

I'll work on Performance Points when I have time
 
@Akzl298 's post is usually my cue to post my Car-Show picture.

My cars are parked outside the Kremlin walls in Moscow. And let me tell you why...

In 1812, Tsar Alexander I of Russia was not supposed to conduct business or trade with the English under Napoleon's "Continental System", which was a European blockade of Great Britain. But Russia broke her truce with France and thus left Napoleon no choice but to take his Grande Armée to Moscow to begin his Russian Campaign.

Napoleon's forces beat Marshal Kutusov's Imperial army at the battle of Borodino, just west of Moscow. Napoleon took Moscow and entered the Kremlin on September 15th, 1812.

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It's worthwhile for everybody at some point in their lives to read the book War & Peace by Tolstoy, which covers this era from a Russian perspective. It's a daunting book to tackle but you'll thank me afterwards.

But enough about that. See you at coffee/cocktails & combos or Sunday night.
Thanks for your patience.
 
1. Nissan Silvia Q's (S13) '88 Max BoP PP on SH Tires @ Autodrome Lago Maggiore - West End Reverse - S02 Early Morning - (13 Laps)
2. Nissan SILVIA spec-R Aero (S15) '02 Max BoP PP 522 on SM Tires @ Tokyo Expressway - South Clockwise - S01 Twilight - (8 Laps)
3. Honda NSX GT500 '08 Max BoP PP on RM Tires @ Kyoto Driving Park Yamagiwa - S01 Early Morning - (11 Laps)

I'll work on Performance Points when I have time
Wow! I’m blown away at how long the Silvia Spec R / Tokyo combo had stuck around and still hanging in there! Great Combo obviously!
 
Hey there, hope to see y'all on the track Sunday night. Here's my first attempt at some custom liveries. Usually I just copy someone else's onto my car, but I wanted to be a little more original for my first Sunday night's races. Kept it simple. I'd like to start using #85 on my cars for a racing number, if there's no one else claiming it and no objections.
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I really like the play by play posts after the races. They tell a nice story. Speaking of stories, bravo on the history lesson, DRD_Buffalo, impressive work.
 
@Nicktune - Great to have you back on the track after a tough last month you had.
@Nicktune Really happy to see you back on track. Still as fast as ever without practice and more than a month off. Re-bienvenue ;)
I'm happy to be back! I struggled a lot with my brake pedal last week. I don't have much space for my foot... I need to push the pedal at the very bottom of the pad without pivoting my ankle. I looked like I started to be good on the last combo, but I was just braking earlier with more coasting.
 
1. Nissan Silvia Q's (S13) '88 Max BoP PP on SH Tires @ Autodrome Lago Maggiore - West End Reverse - S02 Early Morning - (13 Laps)
2. Nissan SILVIA spec-R Aero (S15) '02 Max BoP PP 522 on SM Tires @ Tokyo Expressway - South Clockwise - S01 Twilight - (8 Laps)
3. Honda NSX GT500 '08 Max BoP PP on RM Tires @ Kyoto Driving Park Yamagiwa - S01 Early Morning - (11 Laps)

I'll work on Performance Points when I have time
On requisite tires I have the;
'88 Datsun at 425.19 - 426PP
'02 Datsun still at 521.82 - 522P
'08 Honda got a buff from 1.49 and now sits at 807.84 - 808PP with RMs already on it. Had to buy this one. Garage count buff!

Haven't been on the PS5 much this week. Which, when I turned it on tonight got a system, DS5 and VR2 update.
Was playing FS22 on PC and, if I wasn't burning in a new heatsink and goo, would be playing it now.
Instead, I ran off 15 laps in that Soobie TT, couldn't touch the top 5 on my leaderboard but did get into gold zone by a decent margin. Got a 5🌟ticket for my time too.

Getting cars ready for tomorrow night, will post pics for the car show after I slobber some more of that Subaru Lapis Blue Pearl and Copper all over 2 of them.
 
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White boards
Someone talked about white boards a few months ago... Here's how I used mine to improve.
I can't post a photo of it, my board is in the trash lol. Here's a little MS paint of what would be on it.

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I used this a lot in GT Sport. I don't anymore since I'm playing a lot less now.
  1. You watch a lot of videos of the fastest guys in the daily races/circuit experience/license test​
  2. Do a few solid laps yourself.​
  3. Write the sector times from the fastest guy and you​
  4. Now you can pin point where you are losing time​
  5. Go back to the replays and watch that sector only (on repeat)​
  6. Don't look at everything at once. Start by focusing on the line only​
  7. Now watch on repeat again, but look only at the pedals input
The last thing written on my board was a lap on the Nordschleife. There's one sector in the middle circuit where I was losing 1.6 sec, but for the next 4 minutes I was actually gaining on the fastest guy ( about 0.120). Instead of trying to improve everything, you can now laser focus on that 1.6sec. It's time consuming, but it's energy well spent.
 

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