◆ SNAIL [Spec] Racing - Join now to win a Digit Racing EDGE Masterclass enrollment!!Open 

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PRESENTS:

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Check out our very own @vovik05 putting SNAIL in the news!!


Don't miss GTPlanet's feature of our very own @CoachMK21!


Congrats to @Neovre for making his debut at Le Mans
(where he scored an incredible P5 finish!)





Congrats to all the SNAILs who competed in the
2015 GT Academy USA Finals!!


2015 USA Finalists
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Back Row: @LoCoArMeN*, @vovik05*, @Ryan Lynch*, @Ricky Wilson, @TRL_Importlife, @Tyler Utley*, @gtr3123
Front Row: @ConnorWolf, @Crystalline_T
Not Shown (qualified for, but unable to attend finals):@GTP_Compton3, @Matt Sierras, @msgt-sd
* - advanced to Silverstone finals!!

And good luck to the SNAILs who are competing in the 2016 GT Academy Mexico Finals!!

2016 Mexico Finalists
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@Enzo_Goiko (second from left), @Ness (second from right), and @pakicote (far right)


Welcome to SNAIL
From our humble beginnings, SNAIL (aka Sunday Night American Interactive League) is now the largest console-based sim racing league in the world. Our mission is to provide our members with clean, intense, and competitive racing - regardless of skill level! We believe that providing full grids of evenly-matched competitions is the most realistic way to race, improve skill, and refine racecraft! Our league night is Sunday at 9:30pm Eastern / 6:30pm Pacific, but we also have a a wide variety of other events held on other nights of the week. If this sounds like something you'd like to be a part of, please keep reading to learn more about us and how to join.

What Makes Us Different
SNAIL is the only sim racing league in the world that's able to combine five key features into one consolidated package. First of all, we provide you with evenly-matched competition to drivers of all skill levels. In fact, the intense level of competition that we produce has established SNAIL as the "go to" place to prepare for GT Academy. And if you want to keep track of your improvement along the way, you'll be glad to know that we keep the most comprehensive race data available on GTPlanet. We also feature an interactive process that allows all of our members to have a say in which cars and tracks we race. And last but not least, we're the only league that awards our members with valuable prizes just for racing with us!

Evenly-Matched Competition
Have you ever watched a professional race where drivers with completely different skill levels were competing on the same track? Of course not! That wouldn't be fun to watch, let alone fun to participate in. Unfortunately, that disparity of pace is something you'll often find in organized online racing. When this happens, you'll be lucky to have just a few drivers that you're truly competitive with. Everyone else will usually either be faster or slower than you. We prevent that from happening in SNAIL by dividing our drivers into separate divisions based on speed and skill. This results in full grids of evenly-matched competition and creates the closest and most intense sim racing experience around!

Prepare for GT Academy
If you'd like to compete in GT Academy, there's no better place than SNAIL to hone your skills to the elite levels necessary to make it to the finals. You need to be the best of the best to make it to Silverstone, and that's exactly what the drivers in our top division are. Half of last year's and half of this year's Silverstone Finalists have raced in SNAIL. And since our race format (which features multiple sprint races) is almost identical to the format used at the GT Academy national finals, they were able to use their SNAIL experience to help them advance to Silverstone. Click here if you want to advice from last year's eventual champion and click here if you want advice from last year's runner-up.

Valuable Prizes
Have you ever wished you could win free stuff just for having fun? If so, then you might want to know that our members win valuable real-world prizes just for racing with us! These prize are based on participation and not on race results. Some examples of prizes our members have won include GranStand sim racing products like this, this and this, ButtKicker products like a Gamer2 and a Wireless ButtKicker Kit. You can also join Team SNAIL and earn even more prizes, such as shirts (e.g. S.N.A.I.L. shirt, F1 shirt, GT Academy shirt), video capture devices (e.g. Hauppauge PVR), sim racing equipment (e.g. Playseat Evolution), and even gift cards (e.g. Amazon and PSN).

Spec Racing
SNAIL has always been a one-make series, but when we decided to prohibit tuning in all of our races, we became the first "spec" racing league on GTPlanet. Spec racing ensures that success is determined primarily by driving skill and not by differences in power, gearing, suspension, weight, or aerodynamics. Because variables in the car are eliminated, spec racing is the truest measure of driver skill! It also produces intense battles for position because all of the cars are equally strong or weak in the same areas of the track. Plus, you'll never spend hours tuning cars or wondering if someone is truly faster than you or if they just have a better tune.

Race Format
Our league night lasts for two hours and is split into three rounds. Each round consists of two races that last 10 to 12 minutes on a predetermined car and track combo. At the beginning of each round, a brief qualifying session determines the order of the starting grid. The first race is set to 'Fastest First' to reward the best qualifiers and the second race is set to 'Reverse Grid' in order to promote on-track action. Points are awarded based on our "perfect" points system. After a round is completed, we move on to the next round and repeat the same process with the next car and track combination. Once all three rounds are complete, we tally up the points and then let our interactive format kick in.

Interactive Participation
Our unique format allows everyone to have a say on which cars and tracks we race. It's also used to strike a balance between familiarity and variety of our car and track combos. In other words, the progression of cars and tracks that we race is slow enough for us to learn them well, but fast enough that they don't get "old". At the end of every league night, everyone votes on which car and track combo they enjoyed the least. The combo that receives the most "elimination votes" is dropped from the next week's lineup entirely. The combo that receives the second most votes is also dropped, but only partially. This is where our prizes come into play:

Prizes
A prize is awarded to the divisions winners with the three highest scores*. The division winner with the highest score gets Prize A. The division winner with the second highest score gets Prize B. The division winner with the third highest score gets Prize C: (NOTE: We now have a new process for breaking ties in the elimination vote)
Prize A: The right to select the new car and track combo to replace the combo that was voted off
Prize B: The right to replace either the car or the track of the combo that received the second most votes
Prize C: The right to "freeze" either the car or the track of the combo that received the second most votes

Promotion and Relegation
Although we split our drivers into separate divisions based on performance and skill level, we realize that our drivers are constantly improving and deserve a chance to climb the ladder of success. That's why we promote and relegate drivers before every season based on the results and data compiled during the previous season. This is also done to ensure that our races are as competitive as possible for all of our league members, top to bottom. Regardless of which division you're in, you will almost always be fighting to gain or defend a position on the track. Simply put, no other Gran Turismo league in the world can offer this much competitive racing to so many different skill levels.

Comprehensive Race Data
It's not always accurate to promote and relegate drivers based on championship points alone. That's why the massive amounts of data we track are invaluable to our league. You'd be hard-pressed to find a sim racing league anywhere in the world that tracks driver data and race results more comprehensively than we do. In fact, our SNAIL Data document contains so much information that we have to archive old data to avoid exceeding the GoogleDoc's maximum capacity! You can use this data to track the points championship for each season and compare yourself to other drivers in categories such as fast laps, total race pace, total points, average points per race, and power rankings.

Rules
We expect all drivers to follow our OLR Rules and pursue good racecraft at all times. If you're not sure what good racecraft is, watch this video. It can be summed up in one simple 'Golden Rule' of motorsports: It is the responsibility of the overtaking driver, meaning the car that is attempting to execute the pass, to make sure that the pass is made cleanly and incident free. If you don't agree with this rule or don't think it applies to you, this is not the league for you. If you ever feel like a driver is not following the rules, please wait until league night is over, then file a Racing Incident Report. Our Stewards will review the incident and issue the appropriate penalties.

Settings
Lobby Settings
Course Settings

Tire Settings:
Based on Dealership PP (not the PP after an oil change)
below 349 PP -> Comfort Mediums
350-399 PP ---> Comfort Softs
400-449 PP ---> Sports Hards
450-499 PP ---> Sports Mediums
500-549 PP ---> Sports Softs
550-599 PP ---> Racing Hards
600 PP & up --> Racing Mediums

How To Join Us
Step 1: Post a reply (by click the 'Reply' button at the bottom of this post) stating, "I have read the first post and would like to join." (Do not start a conversation with anyone, just post your request on this thread).
Step 2: Watch the thread for a reply to your post and follow the instructions provided.
Step 3: Purchase the three cars listed in the lineup for our next races.
Step 4: Wait to be assigned to a division and then join that division's lounge on Sunday night.
If you are not sure which division you are assigned to, please check the Offical Driver List

For a list of helpful links and FAQ's, please click here.

I have read the first post and would like to join.
 
I have read the first post and would like to join.

@Todd Lewis

Here's your official SNAIL Welcome Post!
Thanks for your interest!
Here's what you need to know (and do) in order to join SNAIL Racing League:

We run a clean league by enforcing a strict penalty system based on the SNAIL OLR (which is a modified version of the GTP OLR). We also expect all of our drivers to know and follow The Good Racecraft Guide. Please become versed in both if you aren't already. Once that is complete, please follow the steps below to complete your entry into the league:

1. You start a conversation and add @CoachMK21, @JLBowler, @nmcp1,@zer05ive ,@Rednose58 &, @MajorBlixem as participants.

The conversation title should be "Request To Join".

2. SNAIL Administrators will respond with specific instructions on what you need to accomplish to join the SNAIL [Spec] Racing.

3. Place the following links (URLs) in the favorites (or bookmarks) in your web browser for quick reference. Please make every effort to read and understand the following links. Over the years a great deal of time and effort has gone into creating this league and we would like nothing more than to have you but we ask that you take the time and effort to do your homework. 99.9% of any question you may have about SNAIL can be found in the posts below.
4. You drive fast and clean on Sunday 👍

Again, the original post has everything you need to know about what to expect on Sunday night and what you will need to have completed in order to be competitive. If you have any questions, please feel free to post your question on the thread. If you have a preference for car/wheel colour and racing number, please follow the instruction contained here.

During the week we run a number of different events, we encourage all SNAILs to join as many as possible.
Welcome to SNAIL :cheers:
 
@Todd Lewis

Here's your official SNAIL Welcome Post!
Thanks for your interest!
Here's what you need to know (and do) in order to join SNAIL Racing League:

We run a clean league by enforcing a strict penalty system based on the SNAIL OLR (which is a modified version of the GTP OLR). We also expect all of our drivers to know and follow The Good Racecraft Guide. Please become versed in both if you aren't already. Once that is complete, please follow the steps below to complete your entry into the league:

1. You start a conversation and add @CoachMK21, @JLBowler, @nmcp1,@zer05ive ,@Rednose58 &, @MajorBlixem as participants.

The conversation title should be "Request To Join".

2. SNAIL Administrators will respond with specific instructions on what you need to accomplish to join the SNAIL [Spec] Racing.

3. Place the following links (URLs) in the favorites (or bookmarks) in your web browser for quick reference. Please make every effort to read and understand the following links. Over the years a great deal of time and effort has gone into creating this league and we would like nothing more than to have you but we ask that you take the time and effort to do your homework. 99.9% of any question you may have about SNAIL can be found in the posts below.
4. You drive fast and clean on Sunday 👍

Again, the original post has everything you need to know about what to expect on Sunday night and what you will need to have completed in order to be competitive. If you have any questions, please feel free to post your question on the thread. If you have a preference for car/wheel colour and racing number, please follow the instruction contained here.

During the week we run a number of different events, we encourage all SNAILs to join as many as possible.
Welcome to SNAIL :cheers:
I just wanted to confirm, does your organization host events for GT Sport as well or is it restricted to GT6?
 
I just wanted to confirm, does your organization host events for GT Sport as well or is it restricted to GT6?

The Sunday series is strictly on GT Sport. We have a few PCars events associated with SNAIL as well but nothing on GT6. 👍
 
Anyone have experience with the Thrustmaster Ferrari 599 evo rim with GT Sport? Works well?
I have the T300 which is the same thing minus the Ferrari badges. Solid wheel. I enjoyed mine though I do plan to purchase a higher-end wheel and chair soon as opposed to the standard mounting.
 
I have the T300 which is the same thing minus the Ferrari badges. Solid wheel. I enjoyed mine though I do plan to purchase a higher-end wheel and chair soon as opposed to the standard mounting.
one drawback is depending how your setup, the pedals can move around. I am using a steering wheel stand currently and had to modify it to keep pedals secured but no issue beyond that. Gears are strong as well so be careful when running off track. My brother almost got his wrist snapped. Lol
 
I've owned a T300 with the t3pa Pro pedals in the past. Really liked it and had zero issues other than the stock pedals DOA .

I can pick up 599 evo wheel set for a very good price. Basically sell the pedals for $100 and it ends up same price as the RS but with a $229 30cm wheel. Just not sure if going to a larger wheel is a good idea for GT Sport.

Everything will be mounted in a solid rig.
 
I have the T300 which is the same thing minus the Ferrari badges. Solid wheel. I enjoyed mine though I do plan to purchase a higher-end wheel and chair soon as opposed to the standard mounting.
I've owned a T300 with the t3pa Pro pedals in the past. Really liked it and had zero issues other than the stock pedals DOA .

I can pick up 599 evo wheel set for a very good price. Basically sell the pedals for $100 and it ends up same price as the RS but with a $229 30cm wheel. Just not sure if going to a larger wheel is a good idea for GT Sport.

Everything will be mounted in a solid rig.
Larger wheel diameter will help on tighter tracks but would depend on wheel sensitivity settings etc as to if it would be detrimental. I would say that if what you have now is superior to the T300 I wouldn't but it unless I wanted to resell it for a profit.
 
The T300 is superior to what I have now. I'll probably get the 599 evo package. That's one nice looking wheel rim.

Since y'all are on the subject of wheels. Joe, I raced a bunch last night with the new rig ( gt omega art) and as expected it's very solid with no movement noticible. The chair does sit low so getting in/out is a minor inconvenience. The pedal plate is screwed down at all corners and when the pedals are mounted to that it is very stable. My only recommendation at this point is a pillow for lumbar support. If you have any questions please feel free to ask. It's only slightly less better than @nmcp1 rig;)
 
The chair does sit low so getting in/out is a minor inconvenience.

Believe it or not this was one of the main reasons for the new rig. Crawling out of my old PCV rig was getting reeeeelllly old. :P

Maybe build a small platform for that GT Omega Art. Even something as little as 6" makes a huge difference. I know there some (one) who uses those bed riser cones. Something as simple as that would work. 👍
 
Believe it or not this was one of the main reasons for the new rig. Crawling out of my old PCV rig was getting reeeeelllly old. :P

Maybe build a small platform for that GT Omega Art. Even something as little as 6" makes a huge difference. I know there some (one) who uses those bed riser cones. Something as simple as that would work. 👍
 

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While we're on the topic of wheels, I have a question for those of you who own or have used a Fanatec setup. Are their wheels worth the money? I'm still using my G27 and it's still going stromg after a few years of heavy use but I'm thinking about upgrading in the next couple of years, probably when the PS5 comes out. The Fanatecs look solid and from what I hear they're a perfect mix between Thrustmaster's performance and Logitech's quality, but that's a pretty big chunck of change to drop, so I'd like to start saving up now if it's worth it.
 
Anyone have experience with the Thrustmaster Ferrari 599 evo rim with GT Sport? Works well?

I'm currently running the Ferrari 599 evo t300. Started with a g27 and when i switched over to the belt driven thrustmasters wheel from the Logitech gear driven I felt a difference for sure. I still feel the g27's feedback was better then the t300. But it's a small difference. Both can be dialed in pretty well.
 
While we're on the topic of wheels, I have a question for those of you who own or have used a Fanatec setup. Are their wheels worth the money? I'm still using my G27 and it's still going stromg after a few years of heavy use but I'm thinking about upgrading in the next couple of years, probably when the PS5 comes out. The Fanatecs look solid and from what I hear they're a perfect mix between Thrustmaster's performance and Logitech's quality, but that's a pretty big chunck of change to drop, so I'd like to start saving up now if it's worth it.
I was talking to an online friend whose opinion I trust about his Fanatec setup (elite wheel, V3 pedals). Sounds like your description of the wheel is good. But what he went on and on about was the Fanatec V3 pedals with adjustable brake damper. He said this was what sets Fanatec above all other brands.
 
Shoot...by then fanatec will have new hardware , espicially in the direct drive department, I would imagine. Logitech on the other hand is a little slower to put out new stuff.

Heard good stuff about fanatec pedals too. With logitech g29 the brake I feel is ok but could be better and the gas is not linear so it makes harder with fine movements.
 
Practice Room open
0474-6005-3608-7407-0084
All short races - 2 races then next Combo

CLOSED FOR NEW ROOM
 
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Hi everyone. I’m going to be taking an unknown amount of time off from SNAIL. I would like to focus on my stream a little bit more, and broadcast other games and not be pinned down to just GTS. I also have a possible change in employment coming soon, so I would like to start preparing for that as much as I can.

I enjoyed being able to race on Sundays with you, for the short amount of time I did, and I will hopefully come back soon!
 
So were you just racing to have some content for your channel or did you genuinely want to be a part of this family? I hope you come back too, the more the merrier!

What other games do you play?
 
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