2.09 Tuning Tests by Motor City Tunes and the community

Running to the 2nd time split at Nordschleife tells me everything I need to know about a tune with the exception of transmission tuning.
 
I've begun collecting data on Route X with a M3 Coupe '07 on SS tires. I think I'll be done by tonight. Getting quite interesting data so far -Stock suspension is fastest at the moment. Full Suspension seems to be getting there as I increase Ride Height.

Edit: Decided to switch to R3 because SS results were just too inconsistent.
 
Last edited:
How can Route X tell you anything about how a car handles? Isnt it mostly straight?

It's going to tell me things other than how a car handles. Meaning how a car accelerates with different Ride Heights and how fast it can go top end wise. You can then use this data in a tune. As I said in my previous post, I'll test cornering speed on Top Gear.

Edit: Finished testing Positive Ride Heights
RACING SOFT TIRES - Same results after 3 Runs per RH
Dn7IM.png

hKiDB.png

ztRpg.png


Stock = Stock Suspension
Full Stock = Buying Fully Cust. Suspension
Full Minimal = Removing all Toe and Camber from Suspension (Only rear toe in M3's case)
Last test = Full Stock at +40/+40

Result: Max at both ends = Fastest everything included here
 
Last edited:
It's going to tell me things other than how a car handles. Meaning how a car accelerates with different Ride Heights and how fast it can go top end wise. You can then use this data in a tune. As I said in my previous post, I'll test cornering speed on Top Gear.

Edit: Finished testing Positive Ride Heights
RACING SOFT TIRES - Same results after 3 Runs per RH
Dn7IM.png

hKiDB.png

ztRpg.png


Stock = Stock Suspension
Full Stock = Buying Fully Cust. Suspension
Full Minimal = Removing all Toe and Camber from Suspension (Only rear toe in M3's case)
Last test = Full Stock at +40/+40

Result: Max at both ends = Fastest everything included here

Well done but I'm not sure how this would help in tuning a car for circuit racing, maybe I'm missing something.:ouch: In the standing mile run for example you have gaps of roughly .010 at most. .010 at 250 km/h translates into roughly 60-70 cm? Perhaps 2 metres in a full lap? I would think the effect of ride height in cornering would far and away be more significant in anything but drag racing no?
 
Well done but I'm not sure how this would help in tuning a car for circuit racing, maybe I'm missing something.:ouch: In the standing mile run for example you have gaps of roughly .010 at most. .010 at 250 km/h translates into roughly 60-70 cm? Perhaps 2 metres in a full lap? I would think the effect of ride height in cornering would far and away be more significant in anything but drag racing no?

This is mainly for information. I was curious so I decided to share my findings with more than just myself. As I said, I'll also do some cornering tests later on.
 
You should test the top speeds ugabugaz, so we can discern if it's actually a "speed" increase, or just grip, and subsequent momentum, from said grip.

It's no surprise for me to see high ride height do awesome off the line, because it does, some cases a lot. Never tested top speed though.
 
You should test the top speeds ugabugaz, so we can discern if it's actually a "speed" increase, or just grip, and subsequent momentum, from said grip.

It's no surprise for me to see high ride height do awesome off the line, because it does, some cases a lot. Never tested top speed though.

I did test it, though it seems the transmission wasn't fully optimized. I basically got the same exact speed from like 4 different RH's. Once I find a good transmission value that maxes out well, I'll post some Top Speed results as well. But for now, like no difference whatsoever. Much different from 2.08 and below where Max/Min gave the best Top Speed by far.
 
Last edited:
RACING SOFT TIRES - Same results after 3 Runs per RH
It's interesting that front ride height has less acceleration benefit than rear these days, IIRC front and rear had the same effect (eg +20/+40 gave the same time as +40/+20) when I tested it a while back. I'm looking forward to your top speed results.

-------

The results so far for ride height vs handling are indeed baffling. I reckon its worth keeping a close eye on tyre temps while cornering, for example in case increasing height adds grip up to a point but then beyond this it overloads the outside tyre. Other left-field ideas are:
- the effect is different high speed vs low speed (as mentioned by Adrenaline)
- it depends on weight distribution
- it depends on camber
- sports and racing tyres work differently
- PD are on drugs again...

One thing to watch out for is when turn-in >> mid-corner front grip. In this scenario, settings which further improve turn-in can feel like they actually add understeer (due to the extra turn-in causing the front end to be even more overloaded mid-corner, therefore it needs to understeer to recover).

Thanks everyone for sharing your results.
 
Back