Unfortunately, as someone involved in motorsports it is imperative that the SIMs I drive have top-notch physics. I was impressed by a LOT of what I saw in PCars; I love, love, love the weather effects, environment, all of it. But the FFB, even with tweaks, is abysmal, and the physics, regardless of hype (which was VERY well done), is so bad there just isn't any way for me to enjoy the game very much. It's too bad. Tons of promise let down by a very poor foundation.
I have high hopes for this game, hopefully they build on their solid start to the series. Mainly, a more solid single player campaign and more visual customization for the cars. Apart from that, I really like the physics, car selection, and tuning.
Unfortunately, as someone involved in motorsports it is imperative that the SIMs I drive have top-notch physics. I was impressed by a LOT of what I saw in PCars; I love, love, love the weather effects, environment, all of it. But the FFB, even with tweaks, is abysmal, and the physics, regardless of hype (which was VERY well done), is so bad there just isn't any way for me to enjoy the game very much. It's too bad. Tons of promise let down by a very poor foundation.
That's very cool stuff. And i wish everything works perfectly and you guys make a LOT of money to make even better stuff.
But i'll be honest, and i hope i don't trigger anyone... All i want to do after a hard days work (and when the wife and kid allow me to) is to shut down the lights of my man cave, sit on my setup, put on the headphones and dive in a proper career mode with cars, tracks, and different categories. Ridiculously long endurance races in the rain, at max difficulty and no assists, that is all i need for the thrill. On line time trials are a blast too.
I'm really, really happy that i'll still be able to do that and not stress myself out in multiplayer and esports only racing games. So thanks for not ditching us, SMS.
I think most people are in your camp quite honestly. eSports is great for the genre, great for the racers, great for attracting people into sim racing, great advertising for the games, game devs, the sponsors, manufacturers etc. But, IMO, it only represents that tiny, tiny portion of drivers that are fast enough to be competitive at the highest level. I compare it to hockey. Every Saturday night in the NHL, when most teams suit up, there are 500-600 players that suit up to play. For every one of them, there are hundreds of Canadian slugs like me, who put on our 10 year old gear and rent ice time at the local arena, have a few laughs and play some hockey. Everyone has a good time and that's all that matters to most of us.That's very cool stuff. And i wish everything works perfectly and you guys make a LOT of money to make even better stuff.
But i'll be honest, and i hope i don't trigger anyone... All i want is to do after a hard days work (and when the wife and kid allow me to) is to shut down the lights of my man cave, sit on my setup, put on the headphones and dive in a proper career mode with cars, tracks, and different categories. Ridiculously long endurance races in the rain, at max difficulty and no assists, that is all i need for the thrill. On line time trials are a blast too.
I'm really, really happy that i'll still be able to do that and not stress myself out in multiplayer and esports only racing games. So thanks for not ditching us, SMS.
who put on our 10 year old gear and rent ice time at the local arena, have a few laughs and play some hockey.
I have no idea what SMS's plans are for the game (actually I do but if I tell you I'd have to kill you)
If you consider early access as part of the development process, I don't see a problem. If I'm a developer and I have a DLC plan, I will test my DLC cars during early access if I have the opportunity. Is there a law that requires me to include all cars that were in early access/game development at game release?I wonder, will this game also feature cars in the early access only to lock them behind an additional paywall at release? Will they announce cars to be in the game months and years before release, and then release them way after the fact as paid DLC?
Unfortunately, this seems to be the state of the industry.Will they also promise various features and support for PlayStation VR, and then not follow up on them?
eSport thing in PC2?
one more reason to stay in AC...
eSport is the ruin of online gaming...
Great job as usual Tom:tup:👍Excited to see what the eSports features entail specifically and I'm sure there will be more information about it soon. The actual interview with Andy was around 10 minutes and he was very reserved about what he could tell me; I tried as hard as I could to get some exciting news out of him, but alas it was all to no avail!
Care to back up this claim? To be honest, AC is definitely not the best choice for online gaming, as much as I like it. If anything, a focus on eSports is better for online gaming as it allows the devs to put extra care and detail into the online component. How this makes the game worse is beyond me.eSport thing in PC2?
one more reason to stay in AC...
eSport is the ruin of online gaming...
eSport is the ruin of online gaming...
Game is dead after this
I have no idea what SMS's plans are for the game (actually I do but if I tell you I'd have to kill you) but any developer that ignores the everyday player in favour of eSports and competition at the highest level, is going to be in for a rough time IMO.
From an enthusiasts perspective, the game that finds a way to provide continuous clean racing, with a wide variety of cars, and provides some sort of ranking system that both makes sense and allows drivers of equal skill to compete with each other, will be the winner in the sim racing sweepstakes. Maybe not in terms of Metacritic score or sales, but for guys like you and me and dozens of others around here who just want to race with something close to realism but not be hassled by griefers and yo-yos only interested in causing havoc. GTSport may or may not provide that as they promise, but I sure hope SMS and others have this in mind with their next iteration of the game.It would be nice if they had leages like we have here on GT Planet, so that all skill levels can compete with others on their level.
Yep, just like real motorsports. They need tiers so more people of differing skill levels can enter and have a chance at success .I've always wondered how eSports events are handled when they get a race destroying bug. For instance; what do they do when one car hits an invisible wall, or is destoyed with a landmine?
It would be nice if they had leages like we have here on GT Planet, so that all skill levels can compete with others on their level.
I think most people are in your camp quite honestly. eSports is great for the genre, great for the racers, great for attracting people into sim racing, great advertising for the games, game devs, the sponsors, manufacturers etc. But, IMO, it only represents that tiny, tiny portion of drivers that are fast enough to be competitive at the highest level. I compare it to hockey. Every Saturday night in the NHL, when most teams suit up, there are 500-600 players that suit up to play. For every one of them, there are hundreds of Canadian slugs like me, who put on our 10 year old gear and rent ice time at the local arena, have a few laughs and play some hockey. Everyone has a good time and that's all that matters to most of us.
I have no idea what SMS's plans are for the game (actually I do but if I tell you I'd have to kill you) but any developer that ignores the everyday player in favour of eSports and competition at the highest level, is going to be in for a rough time IMO.
“and it’s nice to see racing has finally got there, and it’s nice to always oust Gran Turismo from this stuff.”
I guess the real life race drivers who test and advise SMS have no idea what they're talking about...