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This is the discussion thread for a recent post on GTPlanet:
This article was published by Michael Leary (@Terronium-12) on March 28th, 2017 in the Assetto Corsa category.
It's funny. GT3 racing is probably my favorite racing class to watch on TV, but driving them in a race more than 10 laps does get a bit boring for me. I don't know why...but it seems to.It's actually a lot of fun to drive too. I'm honestly not a fan of GT3 cars. I find them boring but all the 911 GT's including this one are great. Also the 911 GT1 though I'm not sure that's a GT car or if it's a prototype but it's also epic.
That's roughly how a racing car sounds to human ears, in reality. Meanwhile at Polyphony..... -_____-
The gap in sound is roughly the same as the gap in graphics to me, just on the opposite side.Oh come on...
The gap in sound is roughly the same as the gap in graphics to me, just on the opposite side.
PD make bad sounding cars however you cut it. Watching the Beta with the Audi GT3 sound gave me no doubt that i wouldn't be able to drive some of the cars merely due to the sounds annoying my ears.I'd mostly agree to that, but the previous post intimating that PD somehow don't make cars that sound like cars is a touch exaggerated...
PD make bad sounding cars however you cut it. Watching the Beta with the Audi GT3 sound gave me no doubt that i wouldn't be able to drive some of the cars merely due to the sounds annoying my ears.
I think the same way unfortunately. Whenever I hear GTS cars I can always tell they are from GTS. It has a very distinct droning, artificial, digitized type of flavour to it. Whereas with many of the other sims like iRacing, AC, PCars, R3E etc it's much more difficult to tell them apart and they can more easily pass for "real".I'd mostly agree to that, but the previous post intimating that PD somehow don't make cars that sound like cars is a touch exaggerated...
I think the same way unfortunately. Whenever I hear GTS cars I can always tell they are from GTS. It has a very distinct droning, artificial, digitized type of flavour to it. Whereas with many of the other sims like iRacing, AC, PCars, R3E etc it's much more difficult to tell them apart and they can more easily pass for "real".
It's funny. GT3 racing is probably my favorite racing class to watch on TV, but driving them in a race more than 10 laps does get a bit boring for me. I don't know why...but it seems to.
Oh, I'm glad you got your jerseys back, Tom. 👍
You need to own Porsche Pack 3 to receive the Porsche 911 RSR 2017. The car was supposed to be in Porsche Pack 3 when PP3 was released. Kunos couldn't get it finished in time - my guess is they needed more data from Porsche and Porsche either couldn't or wouldn't provide them with it until after its debut at Daytona. That's not a fact, just my opinion on why it was late based on things I've heard. PP3 purchasers were given the 2017 911 Turbo S as a replacement car for the missing 911 RSR 2017 with the promise they would still receive the 911 RSR at some point in the near future.Bored of this argument.
Can't we talk about the topic instead. It looks and sounds great, this Porsche, I can't wait to drive it in AC PS4... Do you need to own any packs, or is this a random extra?
And against GT3 cars in the console version of AC no doubt.This car is not a GT3, it races in GTLM in IMSA and GTE Pro in the WEC
It is better...and it also has a distinct droning, digitized flavour to it. It can be both at the same time. Better means nothing to me. Convincing means much more.The new build is much better though, surely?
I've heard some great sounding cars in the various streams, lots of chassis rattling, dirt noise, transmission whine, that kind of thing...
I was surprised by the progress on that front.
I never new how much the wifes Dyson sounds like a GT3 racecar until I started playing Gran Turismo.It is better...and it also has a distinct droning, digitized flavour to it. It can be both at the same time. Better means nothing to me. Convincing means much more.