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This is the discussion thread for a recent post on GTPlanet:
This article was published by Brendan Rorrison (@Brend) on April 27th, 2017 in the Gran Turismo 6 category.
Yeah, and before anybody gets the idea that these game are more or less the same... no, they are not. Last time i played GT6 i noticed bad tearing, dropping frame rates and rough edges everywhere. GT Sport not only has a far superior lightning engine, it also runs very smooth, with a clear and crisp 4K image.
But you must understand that people are disappointed by what we have seen so far..
Yeah, and before anybody gets the idea that these game are more or less the same... no, they are not. Last time i played GT6 i noticed bad tearing, dropping frame rates and rough edges everywhere. GT Sport not only has a far superior lightning engine, it also runs very smooth, with a clear and crisp 4K image.
Well, all I really said was that it looks impressive still for a previous generation game but GT Sport is comfortably better. It would be inaccurate to suggest GT6 only has issues and no good qualities. 👍Writer kinda stumbles between saying GT6 has issues while trying to also say GT6 looks great.
I think it's definitely the first time I can recall someone had to use a video to show a GT game on a newer console was visually improved from the previous console.
Well early on it says GT6 doesn't hold up well to it's successor, and at the end it still looks impressive.Well, all I really said was that it looks impressive still for a previous generation game but GT Sport is comfortably better. It would be inaccurate to suggest GT6 only has issues and no good qualities. 👍
Yeah, and before anybody gets the idea that these game are more or less the same... no, they are not. Last time i played GT6 i noticed bad tearing, dropping frame rates and rough edges everywhere. GT Sport not only has a far superior lightning engine, it also runs very smooth, with a clear and crisp 4K image.
First of all, welcome! And don't double post. Use the multi-quote (+ quote) button. It's your friend.GT6 was pretty much the limit of what the PS3 could handle. PD may have went a little too far with it since it ended up dropping frames badly, especially on tracks like Twin Ring Motegi. Play it at night and see what I mean. It was pretty bad.
When I read posts like this 💡, I think of all the discussions on GTP that revolve around different game elements where one person is saying, "Oh I didn't notice that and I don't care", and someone else says, "Are you insane, how can you not notice? I can't stop thinking about it the entire time I'm playing". You've just experienced one of those moments, where you finally noticed something you never noticed before, which was a big issue for a lot of people with GT5 and GT6.I loaded GT6 for the first time in a while last evening. I used an Audi R8 LMS around Brands Hatch Indy in single player time attack.
I noticed it wasn't 60 fps in cockpit mode instantly. It was on first person and roof cam. Can't remember noticing that before. I won't be loading it again. There's no going back. Funny how I can go back to GT3 and 4 though.
I find quite a difference in GTS. It's more than frame rates as well.
GT6 was pretty much the limit of what the PS3 could handle. PD may have went a little too far with it since it ended up dropping frames badly, especially on tracks like Twin Ring Motegi. Play it at night and see what I mean. It was pretty bad.
Basically, PD was just doing too much with GT6. They should have waited a few years to release it on the PS4.Yeah, I'd say GT6 was quite a bit beyond what the PS3 could handle. That was part of it's problems.
GT6: 1080P @30Hz (renders at 1440 x 1080)