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This is the discussion thread for a recent post on GTPlanet:
This article was published by Kyle Patrick (@SlipZtrEm) on May 1st, 2017 in the rFactor 2 category.
According to Duhan, the team has rewritten much of the graphics engine. “This update includes several effects for post-processing,” he tells us, “such as depth of field, AO updates, glare, tonemapper updates, colour balancing, exposure and a ton of other features.”
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