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This is the discussion thread for a recent post on GTPlanet:
This article was published by Kyle Patrick (@SlipZtrEm) on June 22nd, 2017 in the Gran Turismo Sport category.
Did you have any chance to test the demo with a dualshock?? for all of us that only have a wheel that is not working for the PS4
For such an incredible high priced wheel, i would have expected more praise. For the price of that wheel alone you could get an xbox one x AND a g920...
I did not see GT Sport available to play anywhere at E3 with a DualShock. However, the physics felt the same as those found in the beta, as best I could tell, so there's not much to add to all the other opinions posted here over the past month or so.Did you have any chance to test the demo with a dualshock?? for all of us that only have a wheel that is not working for the PS4
No, there's not much to add other than it looked incredible running at 4K in HDR on the high-end Sony TVs being used.Is there any reason you skipped over the graphics side of things?
No, there's not much to add other than it looked incredible running at 4K in HDR on the high-end Sony TVs being used.
We (and you guys) have seen and played it so much in the beta, there wasn't much new to take away from the experience in either regard.
It was a decent experience, yes. With every other VR gameplay session that I've had, after the initial gee-whiz factor wears off in the first minute or so, I'm ready for it to be over. That was not the case with GT Sport VR — I wanted to keep playing after my time was up, and I'm looking forward to my next opportunity with it. That's a good sign.Thanks for the info though! VR sounds like a pretty decent experience (did they mention if the VR was on the PS4 pro btw?)
I did not see GT Sport available to play anywhere at E3 with a DualShock. However, the physics felt the same as those found in the beta, as best I could tell, so there's not much to add to all the other opinions posted here over the past month or so.
Probably a useless question, but did the demo there provide any chances to test the game in the rain? or at least fog?
It's supposed to be substantially stronger and there's this:Is the T-GT even an upgrade on the T300? is the improved FFB tangible?
With the same goal of providing even more genuine car racing sensations, T-DFB (Depth Feedback) – a major innovation – introduces a new dimension with respect to Force Feedback. As a complement to standard Force Feedback, this unique, completely novel system adds a new range of effects including tire adherence (grip or slippage) in understeering and oversteering, mass transfers, road textures and irregularities, suspension and other parameters specific to each vehicle and circuit. This unique system is a Gran Turismo® Sport exclusive. Polyphony Digital® has encoded all of these parameters and incorporated this new information into the T-DFB system, for a level of in-depth sensations in the steering column that’s never been possible until now. In this way, these two different worlds – racing simulation, and real-world racing – are coming closer together than ever before. The T-GT is a “Real Simulator” in the truest sense.
The new Veyron Gr.4...
It's supposed to be substantially stronger and there's this:
It was a decent experience, yes. With every other VR gameplay session that I've had, after the initial gee-whiz factor wears off in the first minute or so, I'm ready for it to be over. That was not the case with GT Sport VR — I wanted to keep playing after my time was up, and I'm looking forward to my next opportunity with it. That's a good sign.
Having said that... it definitely isn't perfect. Aside from the typical drawbacks/complaints of PSVR's resolution (though honestly, it doesn't bother me so much), it was quite jarring when the hardware lost track of my headset, which removes the immersion and places what appears to be a floating "screen" out in front of you. It caused me to lose control of the car and would have been devastating in a race or competitive environment. That's not GT Sport's fault, just an inherent limitation with the way the current hardware works.
I don't recall seeing any mention that we were playing VR on a PS4 Pro. The only mention of the "Pro" hardware that I recall was a GT Sport demo running on a massive, 100+ inch Sony 4K HDR TV set (and yes, that looked as good as you think it would).
Well, there have been screenshots where you could spot or obviously see the Veyron Gr.4. Hell, there has even been some gameplay with the Veyron uploaded to YouTube!I haven't been keeping up with GT Sport news recently, so please tell me that there will be more information about this car.
Also, great write up! The VR experience is espescially interesting.
Do you have a link to show that it's just "BS" and not actually true? Just because you can't feel it in GTS doesn't mean the work wasn't done by Thrustmaster to begin with.What you quoted is just marketing BS. If that "Depth Feedback" stuff is such a significant improvement over current implementations, the people who got to test the wheel at E3 would have raved about it, but all impressions seem to be lukewarm. We should probably reserve judgement until PD and Thrustmaster are done tweaking the input drivers, though.
I haven't been keeping up with GT Sport news recently, so please tell me that there will be more information about this car.
Also, great write up! The VR experience is espescially interesting.
Do you think the Veyron could dominate the Gr.4 class alongside the currently-dominating R35?Going by the brief experience, the Veyron seems like a contender in Gr.4. I get the feeling it'll lose out on higher-speed circuits: it's all about low-speed grunt and safe handling, so it rockets out of corners. It felt quite similar to the GT-R that currently dominates the beta, but with even more neutral (almost understeering) handling.
It handled and sounded great, best I could tell, but it wasn't quite as fast as the other cars in the field so I didn't feel competitive with it, unfortunately.Do you think the Veyron could dominate the Gr.4 class alongside the currently-dominating R35?
Also IIRC, in one of the off-screen gameplay videos on YouTube, one of the GTP representatives drove a Huracan (was it @Jordan?) on a Gr.4 race at Brands Hatch. If it's true, I would like to hear more about this car. I hope you wouldn't mind.
Do you think the Veyron could dominate the Gr.4 class alongside the currently-dominating R35?
I used to see top ten lap time lists but I don't see them posted anymore. Are they still available and which cars are dominating them, if any?Have to correct you there, the GT-R is no longer dominating in Gr4. If anything, I'd say the Scirocco is. It's just that not as many people like driving FWD so you don't see if as of often as the GT-R, but more and more of them keep showing up though, especially on the Nurburgring. Cars like the Megane, Genesis and 4C can also get pretty close with the right tune. I'm not saying they got the BoP right yet though, it does still need a lot of work to get all of the cars competetive, not just a few.
co-minority reporting here, cheers for the info and writeup!Not me for the beta haha, but I guess I'm in the minority here!
Thanks for the info though! VR sounds like a pretty decent experience (did they mention if the VR was on the PS4 pro btw?)
I used to see top ten lap time lists but I don't see them posted anymore. Are they still available and which cars are dominating them, if any?