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This is the discussion thread for a recent post on GTPlanet:
This article was published by Kyle Patrick (@SlipZtrEm) on September 20th, 2017 in the Forza Motorsport 7 category.
It looks like an almost direct port from FM4 when you look at the 2D trees. Autumn Ring in GT6 had rotating 2D trees. They could've tried something like that!
It looks like an almost direct port from FM4 when you look at the 2D trees. Autumn Ring in GT6 had rotating 2D trees. They could've tried something like that!
Ah man I think the old bridge had more character ,
Did we watch the same videos here?
In an open world game like FH, sure, but when they're behind barriers in the distance, it's not something I give too much importance.
I guess my Botanical Science degree makes me more picky than the average player
There's ''Maple" in the circuit's name so I expected to see nice detailed trees to enhance the immersion. I guess my Botanical Science degree makes me more picky than the average player
Now that makes me want a Chevrolet Lumina stock car to thrash around in Forza with!I haven't played much of the Xbox One titles but that close up dash without hands or wheels with a slight bit of bobbing looks really fun to use. Reminds me of Sega's arcade style of dash views.
After watching this video, I see what you're on about:
Another video I found on YouTube, I usually prefer real-world tracks, but Maple Valley looks cool!
Are my eyes playing tricks on me or is the exhaust tip slightly moving from side to side over the bumps and through the corners, like a real car would?
why's that wood bridge suddenly look like you're driving thru a warehouse? Its almost like Micro Machines....