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This is the discussion thread for a recent post on GTPlanet:
This article was published by Michael Leary (@Terronium-12) on October 1st, 2017 in the Forza Motorsport 7 category.
I mean, I could see the use of a Scuf controller for something like high level competitive FPS play on console. But for racing games, yeah, it'd probably be better to buy a wheel and pedals.
You can remap the buttons with the regular controller on Xbox, so if you can't on PC it's because they don't want it to.Having used the standard Elite controller with a PC I found it well worth its cost. Being able to remap the paddles to separate keyboard strokes allows for more functions. As we know, the more in depth these racing games get, the more buttons we need to utilize.
It is definitely pretty.The Porsche controller is simply gorgeous. Pictures do not do it justice. The silver color faded to black under a flawlessly glossy smooth finish it just beautiful. Clearly, the intention was to mimic the look of an automotive paint job and I think they nailed it. The Alcantara grips are classy and cleanly cut & assembled. The striping and logos all seem well done and show no signs that they could wear or chip easily. Overall, the controller is high quality, but it's not perfect. My left trigger shows signs of a slight internal rub as it is depressed. If the pressure is made both in the trigger's intended direction and also inward toward the center of the controller it is non-existent though. Definitely some minor clearance issue there inside, but not a big deal, although that should have been caught in the quality control process. My only other complaint is in regards to the paddle design or more specifically, flexible layout options of the Scuf/Elite paddles. I REALLY like the top paddles on the standard Elite controller. I use them for up/down shifting when I'm pad racing. I feel they are in a very good position that is very quick to access and I rarely have accidental button presses. I feel Scuf missed an opportunity to design the shape of the Scuf paddle such that the standard Elite upper paddle could be used in conjunction with the Scuf inner paddle. This layout would offer the user a better grip on the controller body without the worry of accidental button presses of the standard Elite lower paddle whilst not losing the functionality of the lower paddle and retaining the naturally beneficial position of the upper. For me personally, that would be the best of both worlds type of resolution. Unfortunately, in factory Scuf form, the Scuf inner paddle makes contact with the standard Elite upper paddle causing the Scuf paddle nib to not reach the actual button underneath. However, for those willing to mod a collectors item for practical use, this contact can be easily alleviated with a little Dremel work. Overall, the controller is absolutely fantastic. It is jaw dropping beautiful upon lifting the case cover and most users will appreciate a better paddle layout. It's a great addition for any gaming Porsche fanatic.
You can remap the buttons with the regular controller on Xbox, so if you can't on PC it's because they don't want it to.
I think it goes without saying that not being able to map a controllers buttons is really more of a deliberate choice by the manufacture. It can't possibly be expensive to implement.
It is definitely pretty.