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This is the discussion thread for a recent post on GTPlanet:
This article was published by Andrew Evans (@Famine) on December 29th, 2017 in the Gran Turismo Sport category.
No they don't, they look brilliant.Meanwhile who doesn't have HDR supported TV doesn't have any sense to make photos, because they look like a grey, colorless something.
Maybe something wrong with your TV. They look awesome on my Visio HD TV.Meanwhile who doesn't have HDR supported TV doesn't have any sense to make photos, because they look like a grey, colorless something.
No they don't, they look brilliant.
Hmm... for me, the picture was very colorless during the second beta on our LG Smart TV. I'll check out if it's better when I get the full game. Thanks for the heads up, guys!Maybe something wrong with your TV. They look awesome on my Visio HD TV.
One thing to check is put your TV in Video Game mode if you have it. If not try something like Brilliant or what ever mode you have that brings out the colors. Regular TV mode or Movie mode is not to good for games. We watch everything in Game mode.Hmm... for me, the picture was very colorless during the second beta on our LG Smart TV. I'll check out if it's better when I get the full game. Thanks for the heads up, guys!
The HDR they are speaking of in the article presumably refers to the need to capture and store the wide range in the scape; I don't think it has anything to do with the final, user-created image considering that is just a jpeg. If any part of the original image is under- or overexposed, it will look flat should the user make adjustments that change the exposure levels. They need to make sure that doesn't happen and in order to do that, they need to capture and store far more dynamic range than cameras are traditionally able to in a single exposure.Meanwhile who doesn't have HDR supported TV doesn't have any sense to make photos, because they look like a grey, colorless something.
Wouldn't it be sweet if we could import our own scapes into the game? I own a α6000 + some lenses and I could have another reason to go out and shoot if I could import the shots in GTSport.
One can dream, right?
You need post processing tool too, it s not simply a grab picture and import into the gameWouldn't it be sweet if we could import our own scapes into the game? I own a α6000 + some lenses and I could have another reason to go out and shoot if I could import the shots in GTSport.
One can dream, right?
Great idea actually, how to keep inappropriate material off is the challengeWouldn't it be sweet if we could import our own scapes into the game? I own a α6000 + some lenses and I could have another reason to go out and shoot if I could import the shots in GTSport.
One can dream, right?
Exactly.The problem would be to create the 3D lightning that PD does, that is the secret sauce make it look so incredible..
I think you’re forgetting that PD is part of Sony.They should have used Canons for sky photos, they render the best clouds in my experience. The one in Ireland at the top of a cliff and used as a demo scape with the GT86 is noisy as heck.
I think you’re forgetting that PD is part of Sony.
Wow, yes it does... I never thought the game would look that good without HDR, hopefully I can adjust my TV so my game will look like that!
Based on the resolution, Canon has nothing that can do what the Alphas did in those scapes, sure Nikon maybe, but that would Sony sensors
True, but afaik it doesn't perform fantastic with low light, and isn't more a studio DSLR camera? (getting OT here)
As far as i know, the a7 r series does not use low pass filters as well.It has no optical pass filter, something I'd appreciate more in landscape work than anywhere with a risk of moire. And yes, OT now haha.
Mmm. as far as dynamic range and noise are concerned Sony make the best sensors, and because a lot of Nikon cameras use Sony sensors too, most Nikon's are pretty good. Canon are lagging behind as far as sensors are concerned, and have been for a number of years.They should have used Canons for sky photos, they render the best clouds in my experience. The one in Ireland at the top of a cliff and used as a demo scape with the GT86 is noisy as heck.
Mmm. as far as dynamic range and noise are comcerned Sony make the best sensors, and because a lot of Nikon cameras use Sony sensors too, most Nikon's are pretty good. Canon are lagging behind as far as sensors are concerned, and have been for a number of years.
Saying that, I don't think any of the images in the Scapes would push any modern DSLR/mirrorless camera.
As an aside, I was quite surprised by the use of Venice in the Scapes, seeing as how difficult it would be to get a car into those locations in real life. I suppose it gives 'pics' of Venice different to the millions who go there every year.
I went there last April and was very surprised to see Campiello dei Miracoli as one of the photo locations. It was a scene that caught my eye during my visit, but from being there it must be one of the most inaccessible places in the game.
This for me as well. Guess just my monitor.Meanwhile who doesn't have HDR supported TV doesn't have any sense to make photos, because they look like a grey, colorless something.