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This is the discussion thread for a recent post on GTPlanet:
This article was published by Kyle Patrick (@SlipZtrEm) on January 25th, 2018 in the Gaming category.
Regardless of platform, would you consider this approach for your own gaming experience?
Agree. This is great for people like my friend (or me 15-20 years ago) who play all games then move on to the next.No. For the simple reason that I don't like 99% of games out there, it just wouldn't work out for me financially. It's best suited to gamers who want lots of games, rather than someone like me who only buys the odd few here & there. Better for me to buy a few in the sales than subscribe to something like this.
I did try the free 7 day trial of PS Now, but only ended up playing 1 game. I tried 2 others but didn't like them. Was very impressed with the streaming though, it was solid.
Which is exactly why both services have the ability to pre-load new releases in the days before launch.This is a horrible idea, Modern games are 20-30 gigs . this means that unless you have internet speeds above 50MBPS you're going to be waiting upwards of 24 hours to download a title NOT INCLUDING PATCHES. Streaming is the future. at 25 mbps you should not have any noticeable lag when streaming a game. Some people also have data caps /limits .
I just upgraded my internet to 100 MBPS and a 50 gig game took about two hours to download, that great for me, but before I had 5 MBPS and that would be a week of downloading.
Ignoring the fact people have data caps and the fact 99% of the games aren't new and will still have to be downloaded . Good luck downloading forza6 on a slow connection .Which is exactly why both services have the ability to pre-load new releases in the days before launch.
Totally negates this issue.
Ignoring the fact people have data caps and the fact 99% of the games aren't new and will still have to be downloaded . Good luck downloading forza6 on a slow connection .
Data caps are even more of a problem for streaming than single downloads, as the need for data transfer never ends, while a download is a single activity.Ignoring the fact people have data caps and the fact 99% of the games aren't new and will still have to be downloaded . Good luck downloading forza6 on a slow connection .
Then this service isn't for them.Ignoring the fact people have data caps and the fact 99% of the games aren't new and will still have to be downloaded . Good luck downloading forza6 on a slow connection .
I think it's a clever way of MS calculating how many games a person can feasibly download in a month given the Xboxes size + download time .Data caps are even more of a problem for streaming than single downloads, as the need for data transfer never ends, while a download is a single activity.
Yes it will potentially be an issue for some (just as streaming will also be an issue for some), however given the massive increase in digital sales over recent years I would say that for a growing number of people downloading simply isn't that much of an issue.
Data caps are even more of a problem for streaming than single downloads, as the need for data transfer never ends, while a download is a single activity.
Yes it will potentially be an issue for some (just as streaming will also be an issue for some), however given the massive increase in digital sales over recent years I would say that for a growing number of people downloading simply isn't that much of an issue.
In the UK it depends on provider, most don't have one (or at least a hard one).What are data caps like in other parts of the world?
In the US, they're fairly rare and when we do have them they're pretty high. I think my data cap is 1 TB per month and while I've hit it in the past, it's fairly hard for me to do so now...and we only have streaming TV and radio in our apartment as well.
Depending on what they're like, I agree this could very well be an issue.
What are data caps like in other parts of the world?