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This is the discussion thread for a recent post on GTPlanet:
This article was published by Brendan Rorrison (@Brend) on March 2nd, 2018 in the Assetto Corsa Competizione category.
Yeah, never had my hopes up.
I really hope those that may be on the fence like I was take the plunge and buy a PC.
Playing AC now there's so much free content to download its head spinning.
I've started using
http://www.simracingsystem.com
it really brings online racing to life with titles like Raceroom and Assetto Corsa.
I don't subscribe to the PC master race banter, but I really understand now the limitations of console and see what I've been missing, such as 100fps...
It does not imply that console versions will not come, period.
You know as a console owner I’ve contiplated whether or not I should build a gaming PC. If I was it would be just for Sim-Racing PC titles. I see the world is very vast, beautiful, and powerful. When I seen all the mods for AC alone I was like “why won’t they enable mods for console players? It would shut up all of us that complain about content delays and lack of cars and tracks.” I was sold on getting the PC version. Now I’ll just have to set the funds aside and start the PC build. Lol. 100 fps?!!! “Faints”
Well vanilla AC was the same, this was also completely developed for PC initially (2014 I think) and later released for consoles (2015 IIRC). I don’t think ACC will be different, sure it’s developed for PC first but if a console port is profitable, it will most likely happen.
That or else they might plan to work on AC2 shortly after ACC and the latter is just a quick intermedium not worth the hassle of a port.
I'd say a console port is probable somewhere down the line, unreal 4 already supports consoles, so they won't need to adapt the engine like with the first game. Should be more simple to do it later. We'll see I guess.
Which is exactly what the title suggests.
I have to agree. The title jumps to conclusions, there is no basis for this conclusion when Stefano mentioned the ui for PC and both consoles.That may be your interpretation of it but, if you look through the comments to your article, I think you'll find that most read it as console versions not coming ever. This is, again, not true. Kunos never said they wouldn't release the game on consoles, at any point. All they say is focus will on be PC first and any console development will come later.
However, I digress. My post was meant as a suggestion, since most people tend to skim the titles and don't read the details in the articles. In the end, it's your site, your titles. I just wanted to let you know that, maybe, you could have worded things better.
That may be your interpretation of it but, if you look through the comments to your article, I think you'll find that most read it as console versions not coming ever. This is, again, not true. Kunos never said they wouldn't release the game on consoles, at any point. All they say is focus will on be PC first and any console development will come later.
In Marco Massarutto's interview with Eurogamer today he said that they have to ACC to its final optimised state then see if current consoles can handle the performance. They clearly have intention to bring it to console, but which gen remains to be seen.If people equate "unlikely" with "never", then that's their fundamental misunderstanding of English, not ours.
As has also been pointed out in the thread, the console version of the original Assetto Corsa was also unlikely at one point in time.
In Marco Massarutto's interview with Eurogamer today he said that they have to ACC to its final optimised state then see if current consoles can handle the performance. They clearly have intention to bring it to console, but which gen remains to be seen.
that's the most logical assumption, even if i don't know how power hungry the UE4 would be for the stock consoles. In the worst scenario, it won't be much different compared to pcars2: horrible performance on ps4 and xbox, much better on pro and one x.Mmmm I think it will come once assetto Corsa Competizione is in final release.... 1.0
This was discussed yesterday on the official forum an I did an reply...
It was liked by Stefano casilo (lord Kunos), so maybe it won't say nothing or it means that I can be right...
In Marco Massarutto's interview with Eurogamer today he said that they have to ACC to its final optimised state then see if current consoles can handle the performance. They clearly have intention to bring it to console, but which gen remains to be seen.
I also consider buying a pc by summer.I really hope those that may be on the fence like I was take the plunge and buy a PC.
Playing AC now there's so much free content to download its head spinning.
I've started using
http://www.simracingsystem.com
it really brings online racing to life with titles like Raceroom and Assetto Corsa.
I don't subscribe to the PC master race banter, but I really understand now the limitations of console and see what I've been missing, such as 100fps...
How does a very narrowly focused game in an already niche genre, released exclusively on the smallest platform available, all developed on a completely new game engine entirely from scratch except for the physics, qualify as a cash grab? I don't think cash grab means what you think it means.Good. I hope it never does. Leave that garbage with zero variety on PC. This is a dumb cash grab. They should be working on AC 2, not taking steps backwards.
If people equate "unlikely" with "never", then that's their fundamental misunderstanding of English, not ours.
This was my take on it as well. The whole console thing came about I believe when Sony sent them a PS4 development kit and ask them to mess around with it and see if they could get it working. AC was launched without any intent to bring it to console but now that that cat is out of the bag it's hard to imagine they wouldn't want the windfall profits that come from porting an already developed game over to a platform that is already successfully using the same game engine. I think they hesitate at this point I believe it's because they have never worked with this game engine before and have no idea if they can make the game they want and have it optimized enough to run on a vanilla console.Sorry, but "unlikely" is a first cousin to "never" and is borderline synonymous, it clearly implies that the situation is leaning more towards a "No" than a "Yes".
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Nothing in the Kunos press release suggests a console version is either likely or unlikely. They simply state that at first they are focusing on the early access version, that's it, anything beyond that is a presumption. Therefore the GTP headline is misleading because it basically takes "no comment" to mean "unlikely, implausible, improbable, inconceivable, doubtful, not likely, questionable, or unimaginable" which most readers will interpret as "not happening".