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This is the discussion thread for a recent post on GTPlanet:
This article was published by Kyle Patrick (@SlipZtrEm) on May 23rd, 2018 in the Forza Motorsport 7 category.
Sounda like it was overdue. As i haven't played Forza Motorsport online, i don't have much understanding in its way it does things. I can assume it will be similar to GTS but that its a bit worse with having a no penalty system.
I don't play Forza and I probably never will, but as more games get rating and penalty systems (Assetto Corsa Competizione will probably have one as well), we might see that those games learn from each other. I don't feel that the GTS system is broken as some people say, I just think it can be improved a lot and hopefully Turn 10 has some good ideas that PD can learn from.
Good idea, but why so late...?!
Indianapolis’ infield, not Daytona as the article says.
Good question. Turn 10 even mentioned something along these lines pre-release. And FM2 has a corner-cutting penalty system in place.