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This is the discussion thread for a recent post on GTPlanet:
This article was published by Kyle Patrick (@SlipZtrEm) on May 30th, 2019 in the Need for Speed Series category.
YES! I wrote a long thing one Facebook recently about how NFS has gotten super stale because EA just WON'T let go of Underground. Like the same 5 cars can be found in just about EVERY NFS since then: the 240ZG, 240SX, RX-8, R34 Skyline, Golf R32. And the open world/customization hasn't really changed. It still feels the same. The Run was terrible, but at least it tried something new. So, hopefully, Ghost is breaking that tradition. Maybe those cars WON'T be in the next NFS. Well...the R34 Skyline maybe, but the others...Let's change it up.
Wait, you're telling me that's not how cars drive in real life!?I honestly don't mind if B2D stays but they need to fix the physics. They've been all sorts of messed up since 2015 and Ghost haven't made any attempt to fix them since then.
Like the same 5 cars can be found in just about EVERY NFS since then: the 240ZG, 240SX, RX-8, R34 Skyline, Golf R32
. And the open world/customization hasn't really changed. It still feels the same.
I honestly don't see the point in this as games set in modern times can still include cars from the 90s, but games set in the 90s can't include modern cars which some of us enjoy more...So why not a NFS game set in around the 90s and 00s? The car list could be insane.
By the time the franchise was on Criterion's hands, I believe they had lost the essence of NFS IMO..I don't know whose decision it was to disband Criterion after Most Wanted, but that was the dumbest decision in a while, they made good games on a good racing oriented inhouse engine and were on a good track
I dunno, obviously up to that point it was a yearly franchise and EA Black Box studio only had like 8 months to build a game, which resulted in stale games culminating into the horrible Undercover. Criterion really refreshed the NFS name and introduced some cool new features like Autolog which really pushed you to improve to beat your friends on the wall of fame, it was fun, straightforward, very good looking (still looks great actually, despite being almost 10 years old now), good controls, good multiplayer, etc. It was really carried by word of mouth shortly after release. Any franchise that's been running for decades needs a refresh now and then. The essence originally was outrunning the cops in beautiful locations in exotic cars, but it seems most people associate NFS with tuner culture of the early 2000, but that was fresh at the time, now the tuner culture isn't nearly as popular.By the time the franchise was on Criterion''s hands, I believe they had lost the essence of NFS IMO..
Thanks for the tip.@EinsTheOne In the future, use the multi-quote feature (click on the "+Quote" button for each post you wish to reply to), or use the edit button to do so after the fact. That way you won't end up with multiple posts all replying to the one or multiple people. 👍