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This is the discussion thread for a recent post on GTPlanet:
This article was published by Kyle Patrick (@SlipZtrEm) on June 5th, 2019 in the F1 2019 category.
The lighting is astonishing. Maybe the GT series is in line to lose its crown in that area...
I agree with everything, except the track details. Those aren't photorealistic in any racing game just yet.They really nailed that lighting. Looks so good. I think lighting is the most important graphical aspect in racing games today. Car models and track details are already good enough to be considered photo-realistic, but what makes a difference is the lighting.
And they won't ever be.I agree with everything, except the track details. Those aren't photorealistic in any racing game just yet.
I agree with everything, except the track details. Those aren't photorealistic in any racing game just yet.
I don't think its difficult. For one, most tracks don't allow you to drive with high speed the majority of time and on an 4K tv there is no racing game currently that can trick me.The thing is... how much do you notice when driving the car at high speed?
And don't really need to beAnd they won't ever be.