GTPNewsWire
Contributing Writer
- 21,833
- GTPHQ
This is the discussion thread for a recent post on GTPlanet:
This article was published by Kyle Patrick (@SlipZtrEm) on August 20th, 2019 in the Automotive News category.
Toyota UK's tweet got deleted into oblivion. Guess Toyota UK's Twitter guy's job will follow suit soon.
yeahhhh even without the deletion I highly doubt what one UK social media guy has to say has anything to do with Toyota's actual licensing policy.
They had a firm reason and the standards were strict.Sounds like what Honda did back around the mid-00's.
I hope this isn't permanent.
I think it's arguable the development of street racing videogames has helped encourage young people to stick to the virtual streets and not drive recklessly in real life (as much).Weird considering illegal street racing has been on the decline for well over a decade.
Yet their cars are on the Latest Wangan Midnight Maximum Tune arcade game, that is literally 100% Illegal street racing on Japanese highways.If Toyota don't want their cars associated with illegal street racing I think that's entirely fair. If I was running PR at a major car manufacturer I would have similar reservations.
Of course, I'm probably thinking overly ethically there, while Toyota are only going to be concerned with money; and my guess is that Toyota have decided it's most profitable for them to only have their cars in GTS and a limited number of other titles such as official games for racing series their cars race in with some level of factory endorsement.
Is this because Sony is paying them for that quasi-exclusivity? Is it because Gran Turismo is viewed as having a level of prestige other series lack? I have no way of knowing, it may well be a combination of various factors.
If the tweet has been deleted it's possible that whoever posted it was posting an internal company line (we don't want our cars associated with street racing) only to be told that Toyota don't want their actual reason for not having their cars in some games publically stated.
Personally I think excluding their cars from series like Forza Motorsport is a mistake, but I think there's a stronger business case for not wanting one's cars in titles like Need For Speed; especially if they can't get their car positioned as some sort of "hero car".
Personally I think the use of real vehicles in games is one with benefits and drawbacks. Games like Burnout or GTA may lack real world models but compensate in other manners, and the potential of trading in the recognisable nature of licensed brands for the benefits not including them may provide (more realistic damage, depicting cars in situations which may be viewed as controversial or unflattering to brands, less expenditure on licensing costs allowing for more to be spent on development etc.) are actually worth exploring
Going by the evidence Toyota must only want to promote Japanese companies since they still have cars on Wangan Midnight Maximum Tune and the latest one came out after GT Sport and that is purely street racing.
Is this because Sony is paying them for that quasi-exclusivity?
But hypocrisy is a beautiful thing sometimes.
I don't think it's mustafur's fault if you don't know what your own post said.@mustafur I don't really understand how your statement is a response to mine?
Technically the "Street Scene" races are illegal according to the characters in-game.If you want to get technical, is the street racing in Forza Horizon even really illegal? There aren't cops, every radio station knows what's going on, the actual races involve road closures and barriers being put up, and the Festivals seem endorsed by the host cities, which means there's endless permits and contracts.
If you want to get technical, is the street racing in Forza Horizon even really illegal? There aren't cops, every radio station knows what's going on, the actual races involve road closures and barriers being put up, and the Festivals seem endorsed by the host cities, which means there's endless permits and contracts.