Originally posted by Shannon
And did you buy you're copy? $3,000 seems like a lot to shell out for someone that only has a 200mhz computer...
I have 3dsm on my 1.7ghz computer. My 200 runs Linux, not Windows.
Originally posted by Pako
You could use a combination of 'Poser' for body structure and skelital design, and 3DSM for the details.
That is of course if your into animating your models.
I don't know about poser. I'm going to try it out sometime soon, but I get a better feeling knowing I made the models from scratch, and this way they can all look different, rather than appearing as if they all came from the same model. But hey, I'm sure it can be customized enough to look different, but then you start to wonder whether or not it's just better to start from scratch, and that gets you back to the beginning...
Originally posted by BMW POWER
i would like to try and design some animated models, so do you guys think 3DSM is worth the money or could i get the same results from something cheaper?
It's a matter of principles. If you think you'll only be interested as a hobbyist, then I'd go with something cheaper. I know there are things out there, things for all different platforms. There's POV Ray
http://www.povray.org/, which runs on Windows, Mac OS/Mac OS X and i86 Linux, as well as many other 3d modelling programs. I can't really give any reviews for any ones other than 3dsm, but that's because my dad hasn't let me put Linux on any decent computer yet. Once he does, I'll try out some 3d modelling programs(Most likely I'll start out with POV Ray, seeing that its results are very good. I'll try it out on Windows, but if it appears as if it's impossible to make complexe animations[well, simple to look at, such as just a simple character, but it's still complexe because of the morphing objects and such] I will give it a [poor] review.)