Alfa Romeo GTV (Phase 3) 3.2 V6 24V 2003

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Alfa Romeo GTV 3.2 V6 24V '03
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Alfa Romeo GTV 3.2 V6 24V '03.JPG


Alongside the Alfa Romeo Spider on the stand at the 1994 Paris Motor Show, were a couple of other new models from the classic Italian carmaker. They were the Coupe and GTV. Pininfarina designed the GTV as a hard-top version of the Spider, so it had all the same head-tuning visual cues of the convertible. It's safe to say that this styling set the precedent for future Alfas, namely the 147 and 156. Inside the sheet metal, the GTV featured its own unique interior look.

For serious drivers, the GTV was the clear choice over the Spider because the fixed roof provided better structural rigidity, making it more adept on Europe's twisty mountain roads. The front-wheel-drive car exhibited crisp turn-in, with only moderate understeer. Body roll was minimal.

Power was supplied by 216 HP 3.0-liter V6 that was also found in the Spider. In the GTV, thanks to the better aerodynamics provided by the presence of the fixed top, the car could reach a top speed of 155 mph. It came only with 5-speed manual gearbox, which was upgraded to a 6-speed unity in 1998.

The GTV, like the Spider, received a slight facelift in 2003 where it received a new grille. The engine was also improved to a 3.2-liter V6 that pumped out 240 HP.

Specs:
Alfa Romeo GTV 3.2 V6 24V '03 specs.png


Alfa Romeo GTV 3.2 V6 24V '03 up.jpg

Alfa Romeo GTV 3.2 V6 24V '03 rear.jpg

Alfa Romeo GTV 3.2 V6 24V '03 side.JPG

Alfa Romeo GTV 3.2 V6 24V '03 interior.jpg
 
The 3.2 GTV perfectly explains a very big problem game studios producing racing games have to deal with.

Nobody can anticipate if and when a car manufacturer is going to introduce the most powerful and desirable model of a car that is being considered for a certain game. Now, you can either wait for it and risk excluding the car from the game or put the version that currently serves as 'the best' one. Unfortunately, if you choose the second option, you'll have to model and license the car once again in case a better version appears few months later (assuming you want the latter one). Given the experience from previous GT games, I doubt Polyphony would do such thing because this procedure costs money and time recommended to be used for other cars that have never appeared before.

It is easier to continue using, for instance, the 156 2.5 V6 in GT7 because it was already licensed once (I presume long time ago for GT2), so expenses are minimal. Sadly, that is the reason why we'll probably never see the GTA version or in this case, the facelifted 3.2 GTV model.

If only car manufacturers could launch the most desirable moments before game's launch date, but that rarely happens.

I apologize for the long post, but it had to be said. Anyway, I'll vote for the car, it should replace the current GTV we have.
 
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