All cars all.tracks available

  • Thread starter buggs1a
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buggs1a
I just want to toss this out there to have a nice friendly calm discussion on this.

I think that being able to drive any car on any track from the start kind of ruins some of the fun for me. It's like there's not much incentive because you can already use anything mostly. So the point is lost a little.

You get free car upgrades after a certain car manufacturers Affinity. This is also ruining part of my fun. I'm usually wanting easy and so on, but not paying for upgrades actually Sucks for me. And same with every car and track mostly, usable from the start. No incentives and nothing to look forward to.

I'm curious how people feel about this in fm4.
 
I customise every car I buy, even if it's just to add a registration plate so for me, arcade mode being open doesn't matter. Some might even use this to their advantage in deciding whether to buy a car in career mode, too.
 
I like having everything available to me. I think its kind of nice for a change that I pay $60 for a game and actually get to experience everything in that game. I like it being so open. It allows you to choose how you play the game instead of the game dictating how it wants you to play.
 
I used to feel the same way until I started to get into Rivals mode. Now my "carrot" is reclaiming the top times in my club.
 
What I don't like is when a game manufacturer dictates to me what I can drive, what I can buy, what track I can drive on and when. Because of this, GT5 was (and still is) horrible to me. Very stingy with the rewards, very stingy with the events, very stingy with the cars you could drive from the start. I don't appreciate control freak game developers dictating their ideal to me. I play the way I want to play.

Personally I think Forza 4 rocks! I don't want to have to grind and grind to buy an upgrade or car that I want to drive after I've spent $60.00 REAL money for a video game. It's about time someone developed a driving sim where you could actually concentrate on the pleasure of DRIVING instead of concentrating on making enough money to buy what you want to drive... or leveling up so you can drive on a particular track. The developers at Turn 10 treat their customers as adults and should be commended for their effort. I hope they continue this direction for all future versions of Forza... and that other developers follow their lead! Are you listening Polyphony?
 
I like it for several reasons:

1) You can test a car before you buy it.

2) As someone that likes taking pics it allows you to do a shoot of a car without sending money on it.

3) It makes online more fun as you can use any car.

4) It will make the WRS much easier when it gets going.:D

I personally wish there were other ways of getting the Unicorns and bring back the "regional" cars from FM1 and 2.

As for parts, I like that as well, I have already driven more cars in the month FM4 has been out than most games as I want to get as many as possible to at least level 4.
 
I certainly appreciated being able to race split-screen with my friends on day one and actually have fun with it.
 
I just wish there was incentive to buy cars. I don't tune except gear ratio. I just want to have a good reason to buy cars. It is basically since I can play anything from the start then there's no point.
 
I just wish there was incentive to buy cars. I don't tune except gear ratio. I just want to have a good reason to buy cars. It is basically since I can play anything from the start then there's no point.

You can't use arcade cars in career mode and they aren't optimized for their class.

Not sure what else you need.:odd:
 
I dont mind the affinity discount as an idea - I just think its silly to have 100% at level 4 - why not make people earn it like level 25 or something for 100% ??

I dont mind the cars being available because I dont take notice of them I only drive a car when I own it !
 
Agreed.
I also wish each car had an Affinity also. So each car and each manufacturer. Affinity would go ip to something high for cars and maybe higher for entire manufacturer.
 
Level 25 for 100% affinity seems rather high. But I do kinda like the idea of affinity for each car, in addition to the manufacturers. Say you had 40%-off affinity with the E46 M3, which could contribute a fraction (10%-off?) to BMW overall, for a total of 30% with BMW (assuming you've driven some of their other cars). So parts for the E46 M3 would be priced 70% off (40% M3, 30% BMW), while parts for the E60 M5 you've never driven are only 30% off. Seems a little more logical.
 
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