Accidents of any seriousness in motor racing are far more rare in real racing vs. any videogame. To compare the two is really simplistic. Many road races are run with 20+ cars over 2 hours or more with little to no signficant contact beyond a fender bender or small shunt. Being shunted off the track and into a barrier or gravel trap by another driver is rarer still. Compared to some of the destruction derbies you see in online racing in just 3 or 4 laps it's night and day. If real life racing was like online racing it would be outlawed.
Granted, but we also race with far more frequency. All I am saying is quitting is akin to throwing the baby out with the bathwater.
That said, I am starting to drift over into the damage camp as a means to smarten people up, and by damage, I mean catastrophic race ending damage rather than the minor inconvenience the game has now. Too many people have the "win it or bin it" attitude, so give them the possibility of option 2, which does not currently exist. If there is front end engine damage, limp mode should be the best the car can muster. Force people to quit the race or limp to the pits. It's going to suck for the first few weeks as people take you out, but it will eventually clean up.
In addition, There really needs to be a change to SR and DR. SR rating is currently WAY WAY WAY too lenient. Half, if not more of the people with an SR -S should likely be SR C or D...or E. There has to be some catastrophic change that eliminates bad drivers from participation.
Here's my suggestion, If you get a penalty of any kind, you should lose 2 SR for every second of penalty. A 5 second penalty will drop you to 1 SR tier and a 10 second penalty will drop you 2. Then require a high rating to participate in one of the dailies. Make Race 3 a minimum of B DR and S SR. Same with the FIA races. No one with anything less than SR -S can compete. Harsh? Yes, but BOY will people be more careful if they want to participate.
Keep in mind, you gain SR for every clean sector you do, so you gain back SR and an enormous rate. People are gaining too quickly and losing it too slowly (or just losing it too slowly).
Or, make it so that the cars require ratings. so, GR4 requires at least an A, GR3 and higher requires an S. (or both S, I don't care). It would be EXACTLY what the badges are supposed to achieve, or the old racing licenses.
Because, right now, the SR system is completely and utterly useless. I have played in rooms from S drivers to c drivers and the racing is the same. The only time I have seen actual good clean racing is when I am in rooms with DR-S drivers, and a field of DR-A and high DR-B. Anything below that grouping is a crash fest, and it should not be that way
The most troubling trend I am seeing is the increase in driving people off the track. I had it happen several times over the past few days leaving me with no real choice other than to hold position and turn into the other player (the alternative being a wreck anyway).
But, all that said, I still think quitting altogether is extreme.