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- Simcoeace
I feel fairly sure that Shift started out with more sim physics & was then deliberately dumbed down to appeal to a mass market. Is there any chance EA would unleash the sim hidden within, by releasing a physics update?
I've commented before on the weird experience of driving around the "Carousel" corner at Road America - you seem to slide without actually sliding, very strange. I realize now that ALL the sweeping corners in the game are basically the same, it's just that Road America is the most sweepingest corner there is (I haven't bothered with any of the ovals so far - I guess they are probably also super-weird). These corners nakedly expose the bizarre effect of having the "sticky assist" in Shift: no matter how hard you push, the car continues to grip, even while it makes frantic sliding sounds.
Come on EA: PLEASE, GIVE US A PHYSICS UPDATE!
I've commented before on the weird experience of driving around the "Carousel" corner at Road America - you seem to slide without actually sliding, very strange. I realize now that ALL the sweeping corners in the game are basically the same, it's just that Road America is the most sweepingest corner there is (I haven't bothered with any of the ovals so far - I guess they are probably also super-weird). These corners nakedly expose the bizarre effect of having the "sticky assist" in Shift: no matter how hard you push, the car continues to grip, even while it makes frantic sliding sounds.
Come on EA: PLEASE, GIVE US A PHYSICS UPDATE!